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NPC Generator

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Advanced [show]


Audhild Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear brown clothing when she does not wear armor. She carries a battered scythe and tarnished bow as well. She has done her best to style her red hair to look like a famous performer. Her amber eyes lackadaisically let the world flow into them.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 6 years.

Motivation: To unite with her sister; and to reunite with her absent mother

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Rich, Job, Family. Occupation: Junk Dealer

Voice: Smoker's lung

Attributes [hide]

Audhild Bloodkith, Female Dwarf Expert 3
Medium (4'3") Dwarf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1600 sp.


Social Check DCs


Williamina Churchill, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her chestnut hair is lengthy and is close to two feet long. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is frequently practicing swordplay.

History: Williamina was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Athletic. Bonds: Guardian, Military, Poor, Adventurer. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Williamina Churchill, Female Human Sorcerer 11
Medium (5'1") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 42 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 11 (+0)18 (+4)
Skills Medicine +4, Nature +6
Senses Passive Perception 10
Languages Common, Celestial, Auran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 280 pp.


Social Check DCs


Lone Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His fur is cut close to his head. He has green eyes and a brown hat with a pastel feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born into a rich family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Lone Of Winter, Male Tabaxi Warrior 2
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)15 (+2) 9 (-1)10 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 10000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Traki Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. Since then, he has sought to make the best of life.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Optimist, Gifted. Bonds: Rich, Adventurer. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Traki Ostoroth, Male Half-Elf Cleric 5
Medium (5'11") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)13 (+1) 16 (+3)17 (+3)
Skills Athletics +2, Intimidation +6
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 100 gp. Banded agate (12 gp). Star ruby (600 gp). Lapis lazuli (12 gp). Brown-green garnet (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Warryn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. He is bald on top and has large black tufts of hair around his ears. His violet eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Job. Occupation: Sculptor

Voice: Complex vocabulary, royal

Attributes [hide]

Warryn Wildwander, Male Gnome Aristocrat 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 15
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)11 (+0) 10 (+0)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Sun In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears bulky pastel painted plate armor. She keeps her cinnamon fur in a pixie cut. She has green eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She enjoys reading and quiet.

History: Born in the north to a Locksmith, Sun learned a great deal about her mother's area of expertise. She was taken from her home at a very young age. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and sabotage a competitor

Ideals: Logical. Flaws: Depressed. Bonds: Job, Slave, Enemies. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Sun In the Storm, Female Tabaxi Barbarian 6
Medium (5'4") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 23 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 800 gp.


Social Check DCs


Ildrex Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He keeps his rusty crest in a flapper bob. He has several tiny ruby earrings on each ear.

Personality: He dislikes all the random violence that takes place in the north. He enjoys reading and quiet.

History: He was born in the north. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the north, certain he would find work there.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Pacifist, Logical. Bonds: Attractive, Immigrant, Rich. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Ildrex Nemmonis, Male Dragonborn Paladin 9
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 72 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 13 (+1)20 (+5)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Azzakh Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is wearing a long, black, dusty cloak. His crest is short and rusty. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Tabaxi culture. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the east. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A strong sense of loyalty to Tabaxi people; and he has a crush on the local knight

Ideals: Professionalism. Flaws: Racist. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Farmer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Azzakh Hashphronyxadyn, Male Dragonborn Commoner 6
Medium (6'6") Dragonborn, True Neutral (CR 6)
Armor Class 10
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His moppish blonde hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Disciplined, Entrepeneur, Philantrophist. Bonds: Poor, Criminal record. Occupation: Sailor

Voice: Rolls R's

Attributes [hide]

Zaffrab Bafflestone, Male Gnome Barbarian 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 38 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs

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