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NPC Generator

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Advanced [show]


Nora Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a white tunic with tan highlights, and long grey pants that bunch up around her shoes. She wears a wide-brimmed hat to hide her balding. Her brown eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is able to make almost anything out of random pieces of junk.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. As a young adult she joined a group advocating for an improvement in Halfling conditions. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion.

Ideals: Disciplined, Gifted. Flaws: Racist. Bonds: Adventurer. Occupation: Stylist

Voice: Draws out vowels

Attributes [hide]

Nora Goodbarrel, Female Halfling Aristocrat 3
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)17 (+3) 13 (+1)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Halfling, Elven, Draconic, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Grumbar Bristol, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in an above average manner. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was raised in a plains tribe. Cursed with vampirism at a very young age, Grumbar has worked very hard to control his curse. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Nature, Slave. Occupation: Seamstress

Voice: Whispers

Attributes [hide]

Grumbar Bristol, Male Half-Orc Ranger 6
Medium (6'2") Half-Orc, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 9 (-1)13 (+1) 8 (-1)10 (+0)
Skills Athletics +8, Intimidation +3
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +8 / 2d6+5, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He very much looks the part of a Bather. His dark red hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.

History: Merihim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Barrister, but he was a colossal failure. He now owns his own business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Bather

Voice: Rhymes sentences (sorry)

Attributes [hide]

Merihim Creed, Male Tiefling Barbarian 5
Medium (6'10") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)9 (-1) 12 (+1)14 (+2)
Skills Intimidation +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 500 gp. Silver comb with moonstones (500 gp). Fire opal pendant on a fine gold chain (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dazzazn Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has no crest. He wears crescent spectacles with a black brim.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Dilettante, but he got bored and became a Mayor. He has achieved small success as a Mayor.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave, Job. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Dazzazn Bhenkumbyrznaax, Male Dragonborn Bard 7
Medium (6'4") Dragonborn, Chaotic Good (CR 7)
Armor Class 11
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)18 (+4) 10 (+0)15 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Druidic, Infernal
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 60 pp. Eye agate (10 gp). Black pearl (900 gp).


Social Check DCs


Eida Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'10" and wears silk and lounges about seductively. Her hair is short and silver. She has a tattooed face.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She is lazy, self-centered, vain, and jealous.

History: She was born at the edge of vast plains. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Tabaxi people.

Flaws: Racist, Selfish. Bonds: Attractive, Nature. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Eida Appleblossom, Female Halfling Commoner 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)13 (+1) 16 (+3)9 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Caeldrim Osav, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'2". He wears a robe, a symbol of magic around his neck, and a shortbow on his belt, and his gloved hand is found clutching a shortbow. His hair, while still mostly golden, has prominent grey streaks. He has a dull look in his violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted divine powers by his dying sister.

Motivation: He wants to meet his childhood hero; and money/treasure

Ideals: Fighting, Gifted, Professionalism. Bonds: Rich, Adventurer. Occupation: Miller

Voice: Speaks like tongue is numb

Attributes [hide]

Caeldrim Osav, Male Half-Elf Sorcerer 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)10 (+0) 15 (+2)17 (+3)
Skills Deception +6, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 3000 sp. Black pearl (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulfgar Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright grey and red, and wears rings and necklaces with large, colorful gems. He has styled his white hair well, parting it to the right. His eyes are gray and beady.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born the only child of a wealthy merchant. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it.

Ideals: Joker, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Soapmaker

Voice: Switch between two voices

Attributes [hide]

Ulfgar Helcral, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)15 (+2) 15 (+2)14 (+2)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 110 gp. 4 Tanglefoot bags.


Social Check DCs


Ar-Beka Roscoe, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright white suits and hats. His hair is chestnut and curly. His face is scarred and worn.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a crush on the local Courier; and he's in love

Flaws: Ugly, Terse, Antagonistic. Bonds: Has a crush, Adventurer, Nature. Occupation: Junk Dealer

Voice: Eastern European accent

Attributes [hide]

Ar-Beka Roscoe, Male Half-Orc Rogue 16
Medium (5'11") Half-Orc, True Neutral (CR 16)
Armor Class 11
Hit Points 61 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)7 (-2) 16 (+3)9 (-1)
Skills Arcana +3, Athletics +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +5

Possessions: 1000 gp. Coral (50 gp). Violet garnet (300 gp). Black star sapphire (400 gp). Freshwater pearl (10 gp). Amethyst (50 gp). Rich purple corundum (400 gp). Amber (50 gp). Sardonyx (50 gp). Sard (50 gp). Red spinel (50 gp). Amethyst (50 gp). Deep blue spinel (300 gp). Tourmaline (50 gp). Onyx (50 gp). Blue quartz (10 gp). Chalcedony (50 gp). Amethyst (50 gp). Sard (50 gp). Deep green spinel (50 gp). Aquamarine (300 gp). Onyx (50 gp). Aquamarine (300 gp). Onyx (50 gp). Onyx (50 gp).


Social Check DCs


Oriff Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She tends to wear a large brown jacket. She sports a flattop hair cut. Her green eyes dart from person to person to random spaces in the air.

Personality: Oriff hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She also has developed a complete distrust of the Bowyer profession.

History: She was born to loving parents in a slum to the south. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Oriff took refuge in the large cave and found the beat up shield and armor she uses now. She has set out to sabotage the competition.

Motivation: To be a Bowyer again.

Ideals: Artistic. Bonds: Job, Poor, Nature. Occupation: Seamstress

Voice: Raspy

Attributes [hide]

Oriff Stoutale, Female Dwarf Monk 3
Medium (3'9") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)16 (+3) 9 (-1)12 (+1)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Gnoll, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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