Kaladan Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. He carries a battered monstrous two handed axe and tarnished nunchaku as well. His red crest is still thick. His fierce red eyes like to dwell on things.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of eastern immigrants he idolized his mother. Through the years after Kaladan was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Kaladan's mother didn't care for him much, and the feeling was mutual. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Mentor, Immigrant. Occupation: Slave Trader
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 5 (-3) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Deep blue spinel (1100 gp). Bloodstone (50 gp). Red-brown spinel (50 gp). 1 Minor magic item.
Windy Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in collared shirts and wears a proper scarf over his head. His fur is short and red. His yellow eyes are slightly larger than normal.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great joy in being the best Bounty Hunter in town.
History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Flaws: Ugly. Bonds: Job, Poor, Criminal record, Adventurer. Occupation: Bounty Hunter
Voice: Boston accent
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 50 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +5
Possessions: 15000 sp. Large well-done wool tapestry (600 gp). A delicate silver chain set with a tourmaline (70 gp). Cloth of gold vestments (60 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp).
Nutae Leeming, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is typically in his Weaver uniform. His black hair is singed and shortened. He wears an eyepatch.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to make almost anything out of random pieces of junk.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Weaver for the past few years.
Motivation: He has a rivalry with the Church that dominates his actions; and expand his business
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job, Religious. Occupation: Weaver
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: Azurite (11 gp). White pearl (90 gp). Star ruby (1200 gp). 1 Minor magic item. 1 Minor magic item.
Shivering In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems, and a wedding ring on her left hand. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. Her yellow eyes are passionate and lively.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her childhood dream was to be a Knight, but she was a colossal failure. She now mingles about in high society.
Motivation: She wants revenge against goblins; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Bonds: Rich, In love, Enemies, Military, Job. Occupation: Apothecary
Voice: French accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 10000 cp.
Valafar Idea, Male Tiefling [Permalink]
Personal [hide]
Description: 6'6" and muscular, this eastern man wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His purple hair is matted, messy, and big. His fierce black eyes like to dwell on things.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a son. He was granted divine powers by his dying brother.
Motivation: Wishes to resurrect an old love; and wants to work out more often
Ideals: Athletic, Gifted, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Miller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 41 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.
Georgina Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman wears a white armored body suit, with a simple brown line shooting up and back down. She has no hair. Her hazel eyes peer out from beneath her top white hat.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She also is a firm believer in the womanly ideal.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Bellfounder
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 21 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1 Spyglass. 1 Healer’s kit.
Senteq Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a weathered and beat up set of banded mail beneath an oversized blue coat, marred by sweets. His hair is long and chestnut with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His blue eyes are slightly larger than normal.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born a particularly ugly child, much to the horror of his parents. One day when Senteq was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Senteq was heart-stricken from the event, and his mother started working long hours to provde for them. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well; and regain custody of his daughter
Flaws: Ugly, Depressed, PTSD. Bonds: Family. Occupation: Bowyer
Voice: Smoker's lung
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 112 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +6
Possessions: 5000 gp. A necklace of small pink pearls (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Sapphire pendant on gold chain (2500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eridred Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears tattered old clothes. With bright brown hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born at the edge of vast desert. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion; and she's repulsed by the pc
Flaws: Ugly, Racist, Antagonistic. Bonds: Mentor, Nature. Occupation: Fortune-teller
Voice: Jamaican accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
Possessions: Freshwater pearl (14 gp). Chrysoprase (50 gp). Golden pearl (150 gp). 1 Masterwork Common Melee.
Smoking In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears pastel painted combat armor at almost all times. She is bristling with hidden weapons, mostly swords and longswords. Her gray fur is lengthy and is close to two feet long. Her eyes are green and she is always smoking a pipe.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Doesn't want to be a Barkeep and was forced into it by her family.
Ideals: Joker, Artistic. Bonds: Criminal record, Family. Occupation: Barkeep
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 700 gp. Golden yellow topaz (1300 gp). Golden yellow topaz (1300 gp). Rich purple corundum (1100 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item.
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