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NPC Generator

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Advanced [show]


Three Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She is typically in her Spy uniform. She carries a battered spear and tarnished flail as well. She has wavy lavender fur. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. When she's not drinking or sleeping the drinks off, she's doing music.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. A gifted student she started as a Shipwright, but she got bored and became a Spy. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Spy responsibilities is difficult.

Ideals: Fighting, Opinionated, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Three Of Ale, Female Tabaxi Paladin 2
Medium (5'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)9 (-1) 10 (+0)11 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 130 gp.


Social Check DCs


Nicor Fate, Male Tiefling [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a green suit, brown shirt, and green tie. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His hair, while still mostly red, has prominent grey streaks. This white eyed southerner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the south to a Tanner, Nicor learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He has achieved small success as a Tanner.

Motivation: To be a Beggar again; and sabotage a competitor

Ideals: Passionate, Opinionated. Flaws: Racist. Bonds: Rich, Job. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Nicor Fate, Male Tiefling Warlock 5
Medium (5'2") Tiefling, Lawful Evil (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Nemeia Poetry, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 5'9" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her left hand appears badly burned and disfigured. She has dyed her greying brown hair a little too much giving a sharp brown color. Her otherwise smooth face is marked with small tiny scars.

Personality: This woman loves writing and to teach people writing more than just about anything. She plays an instrument quite well.

History: She was born to loving parents in a slum to the north. She worked as a nervous Armorer and found it very stressful. She's also a talented Stylist, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she's looking for her big break

Ideals: Artistic. Bonds: Poor, Job, Adventurer. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Nemeia Poetry, Female Tiefling Warlock 7
Medium (5'9") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 90 pp. Silver-plated steel longsword with jet jewel in hilt (900 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Old masterpiece painting (700 gp). 1 Minor magic item.


Social Check DCs


Halander Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He dislikes all the random violence that takes place in the west. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Sold as a small child to a wizard, Halander was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Detective and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Pacifist, Artistic. Bonds: Attractive, Family, Mentor. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Halander Warmwater, Male Halfling Warrior 16
Small (2'10") Halfling, Neutral Good (CR 16)
Armor Class 12
Hit Points 101 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 17 (+3)12 (+1)
Skills Deception +6, Intimidation +6
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1

Possessions: 8000 gp. Jasper (60 gp). Emerald (900 gp). Aquamarine (1300 gp). Moss agate (9 gp). Peridot (60 gp).


Social Check DCs


Theodoric Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a yellow collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His blonde hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He works hard and plays hard.

History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father took him hunting and taught him how to get in the mind of other creatures. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep.

Ideals: Optimist. Flaws: Insomniac, Hedonist. Bonds: Poor, Nature. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Theodoric Floshem, Male Half-Elf Barbarian 5
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 52 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)13 (+1) 10 (+0)17 (+3)
Skills Insight +3, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 300 gp. Rock crystal (60 gp). Moss agate (6 gp). Onyx (60 gp). Tiger eye turquoise (6 gp). 1 Minor magic item.


Social Check DCs


Ratbag Stratford, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports white clothing, slightly heavier than average wear. His hair is cut close to his head. His violet unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He uses divination through singing.

History: Sold as a small child to a wizard, Ratbag was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He was granted druidic powers by his dying sister.

Motivation: He is content.

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Immigrant, Mentor. Occupation: Engraver

Voice: Loud with bravado

Attributes [hide]

Ratbag Stratford, Male Half-Orc Fighter 16
Medium (6'5") Half-Orc, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 133 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Arcana +6, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3

Possessions: 6000 gp. Chalcedony (80 gp). Citrine (80 gp). Moss agate (4 gp). Aquamarine (400 gp). Azurite (4 gp). Brown-green garnet (60 gp). Rhodochrosite (4 gp). Smoky quartz (80 gp). Black pearl (400 gp). Aquamarine (400 gp). Silver pearl (60 gp). Rhodochrosite (4 gp). Violet garnet (400 gp). Azurite (4 gp). Black opal (700 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Katherine Wedgwood, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many black ritualistic tattoos. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her chestnut hair down. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Katherine was born the youngest of three triplets. Her first spouse was a Body Guard, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and to reunite with her absent father

Ideals: Persistence. Flaws: Addict, Disease. Bonds: Adventurer, Family. Occupation: Servant

Voice: Uses sign language

Attributes [hide]

Katherine Wedgwood, Female Human Warlock 2
Medium (5'10") Human, Neutral Good (CR 2)
Armor Class 8
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Ignan, Orc
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 800 sp.


Social Check DCs


Morgran Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, marred by beers. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel unseeing eyes seem to look past you.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He also has developed a complete distrust of the Performer profession.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Shipwright like his father before him.

Motivation: Further expansion of business; and he is greedy

Flaws: Ugly, Disease, Racist. Bonds: Rich, Job. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Morgran Caebrek, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Mormo Luck, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has wavy red hair. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Mormo studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Ideals: Gifted. Bonds: Nature, Adventurer, Guardian, Family. Occupation: Junk Dealer

Voice: Spits words with contempt

Attributes [hide]

Mormo Luck, Male Tiefling Expert 8
Medium (6'0") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 56 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)7 (-2) 18 (+4)13 (+1)
Skills Acrobatics +4, History +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1400 gp.


Social Check DCs

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