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NPC Generator

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Advanced [show]


Delebean Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear tan pants and tee shirts. His black hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a poor family in the city he treasured whatever gifts he got. Delebean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Since then, he has sought to make the best of life.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, In love, Poor. Occupation: Miner

Voice: Raspy

Attributes [hide]

Delebean Pilwicken, Male Gnome Commoner 3
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 9 (-1)10 (+0)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 3 Antitoxin. 2 Holy water. 2 Holy water.


Social Check DCs


Bagga Cotton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered longbow and tarnished greatsword as well. He wears a feathered hat to hide his balding. His green unseeing eyes seem to look past you.

Personality: Bagga is depressed about a lot of things. He tends to be a nihilist. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Bagga has worked very hard to control his curse. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bagga fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Entrepeneur, Fighting. Flaws: Disease, Depressed, Fearful. Occupation: Courier

Voice: High pitched, excited

Attributes [hide]

Bagga Cotton, Male Half-Orc Commoner 1
Medium (5'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)12 (+1) 10 (+0)9 (-1)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 2 Tanglefoot bags.


Social Check DCs


Erias Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a greataxe. His golden hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.

History: He was born in a small island village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Nature, Criminal record, Religious. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Erias Silveraxe, Male Dwarf Monk 1
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)13 (+1) 9 (-1)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 sp. 1 Simple lock.


Social Check DCs


Sarah Kensley, Female Human [Permalink]

Personal [hide]

Description: A 5'8" western woman, she wears a well pressed and immaculate suit (or dress). With wild brown hair. Her face is scarred and worn.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does not believe in violence as a means to an end. She is a dedicated Navigator but believes her peers are too gung-ho.

History: She was always a brilliant, if unscrupulous mind. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally

Ideals: Pacifist, Logical. Flaws: Ugly, Emotional, Insane. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Sarah Kensley, Female Human Adept 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)13 (+1) 15 (+2)13 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 120 gp.


Social Check DCs


Ahrim Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He carries with him a set of scimitars on his belt, each one with a sapphire on the hilt. His white hair has been sun bleached extensively. His red eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to loving parents in a slum to the south. While studying, he fell in love. They married and had a daughter. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and he feels kind of lost in life

Ideals: Fighting, Optimist. Flaws: Depressed. Bonds: In love, Poor. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Ahrim Sanity, Male Tiefling Warlock 8
Medium (5'7") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 66 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 18 (+4)18 (+4) 14 (+2)13 (+1)
Skills Acrobatics +6, Medicine +5
Senses Passive Perception 12
Languages Common, Undercommon, Ignan, Abyssal, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: 30 pp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Soveliss Firahel, Male Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. He wears his red hair up. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Soveliss took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Gifted. Flaws: Addict, Fearful, Disease. Bonds: Nature, Has a crush. Occupation: Barrister

Voice: Speaks like tongue is numb

Attributes [hide]

Soveliss Firahel, Male Elf Paladin 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)11 (+0) 12 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Theobald Oakley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. He keeps his long golden hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. Theobald was born on a far northern forest where he grew up under the tutelage of his mother, an expert Server. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Revenge; and he desires power and/or immortality

Ideals: Disciplined, Logical. Bonds: Poor, Adventurer, Immigrant, Enemies. Occupation: Server

Voice: American accent

Attributes [hide]

Theobald Oakley, Male Human Warrior 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 12 (+1)12 (+1) 12 (+1)10 (+0)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Ar-Gul Sheldon, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears many layers of old clothing at all times. He keeps his black hair in a pixie cut. This gray eyed easterner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He is able to fit into much smaller and tighter spaces than normal.

History: He was born a particularly ugly child, much to the horror of his parents. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Armorer

Voice: Hollow voice

Attributes [hide]

Ar-Gul Sheldon, Male Half-Orc Sorcerer 7
Medium (5'11") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Juliana Malcolms, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a simple violet robe with grey stripes complete with hood. She has a very tight haircut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: Calm and collected, she is a well trained Unemployed. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Juliana was raised in a hard working conservative environment. At a young age her father died while driving off some brigands. Her mother being the stubborn sort decided to stay and helped train her in ceremonial dagger use. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she'd like to take her coworkers down a peg

Ideals: Extrovert, Fighting. Bonds: Job, Enemies. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Juliana Malcolms, Female Half-Elf Wizard 11
Medium (5'5") Half-Elf, Chaotic Good (CR 11)
Armor Class 8
Hit Points 49 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 15 (+2)10 (+0) 12 (+1)16 (+3)
Skills Deception +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 3d8-2, Ranged +2 / 3d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2300 gp. Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold music box (3000 gp). Brass mug with jade inlays (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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