Dynamic Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She dresses like a well dressed Assassin does. Her yellow fur is slicked back into a classic pompadour. Her yellow unseeing eyes seem to look past you.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She is frequently practicing swordplay.
History: Dynamic was raised in a hard working conservative environment. Her father was a soldier and died while she was still young. Dynamic was left her father's suit of armor and trained in its use and care. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She wants revenge against drow.
Flaws: Disease. Bonds: Job, Enemies, Military, Adventurer. Occupation: Assassin
Voice: Squeaky
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Draconic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item.
Ar-Beka Allerton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Apothecary uniform. His long golden hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: Always inclined to offer people food he seems plenty friendly. He feeds upon the attention of others.
History: Ar-Beka hails from a village terrorized by brigands. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.
Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business
Ideals: Philantrophist, Impeccable. Bonds: Job, Attractive, Enemies. Occupation: Apothecary
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 56 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 18 (+4) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 gp. Moss agate (11 gp). Rock crystal (30 gp). Blue sapphire (400 gp). Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shava Absence, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear green pants and tee shirts. Her hair, while still mostly purple, has prominent grey streaks. She has red eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: A powerful brothel owner made her what she is. She was taken from her home at a very young age. She left for the west, certain she would find work there.
Motivation: She's looking for her big break; and she is currently in port desperately looking for someone to get her out
Flaws: Shy, Impulsive. Bonds: Immigrant, Mentor, Slave. Occupation: Stableman
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Aquan, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. Fiery yellow corundum (700 gp). 1 Minor magic item.
Hobart Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears baggy red pantaloons and a grey scarf. He keeps his red hair in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: He desires power and/or immortality; and a rival would like him out of the picture
Ideals: Artistic. Flaws: Antagonistic, Ugly. Bonds: Criminal record, Adventurer. Occupation: Servant
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 7000 sp. Carnelian (80 gp). Blue quartz (9 gp). Deep blue spinel (1000 gp). 1 Minor magic item.
Vola Winthrop, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who is dressed in a clean white cloak covering her clean studded leather. She is bald on top and has large golden tufts of hair around her ears. She wears large thick round spectacles.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the north her family was never financially stable. Like her father and her sister before her, after school she went straight into learning to become a Server. She's also a talented Fortune-teller, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Opinionated, Extrovert. Flaws: Ugly. Bonds: Poor, Job. Occupation: Server
Voice: Switch between two voices
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: Rock crystal (30 gp).
Orsik Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a well pressed and immaculate suit (or dress). He has a white handlebar mustache and slicked back white hair. His face is scarred and worn.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born the only child of a wealthy merchant. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Optimist, Gifted, Entrepeneur. Flaws: Ugly. Occupation: Sellsword
Voice: Russian accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Nella Hackney, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a husky woman, who dresses well, wearing white shirts, loose pants, and blazers most of the time. Her white hair is lengthy. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: The child of northern immigrants she idolized her mother. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nella took refuge in the old dungeon and found the beat up falchion and armor she uses now. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Spy
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 6)
Armor Class 10
Hit Points 54 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: Just what you see.
Reddlepop Reese, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears suspenders and tan workpants. Her shirt is white, and she wears a heavy tan leather apron most of the time. She has a long auburn ponytail with little hanging trinkets. Her blue eyes have a joyful gleam in them most of the time.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is lazy and tries to find solutions quickly.
History: She was born in the south. Like her mother and her sister before her, after school she went straight into learning to become a Interpreter. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Regain custody of her son; and further expansion of business
Flaws: Lazy. Bonds: Job, Immigrant, Enemies, Family. Occupation: Interpreter
Voice: Dutch accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Deep green spinel (70 gp).
Eberdeb Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears blue leather gloves, a blue jacket, and tight pants. His blonde hair is heavily combed to the left. He wears a mask on his face.
Personality: Abrasive and pushy, he has a hard time making friends. He never wears the same outfit twice, unless he absolutely has to.
History: He got into the Shoemaker business at a young age. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He has achieved small success as a Shoemaker.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and further expansion of business
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Immigrant, Enemies. Occupation: Shoemaker
Voice: Jamaican accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 10)
Armor Class 16
Hit Points 93 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 19 (+4) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Halfling, Druidic
Attacks Melee +3 / 3d6-1, Ranged +9 / 3d6+5, Grapple +5
Possessions: 1300 gp.
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