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NPC Generator

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Advanced [show]


Three Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a well pressed and immaculate suit (or dress). His beige fur is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He hasn't been sleeping well lately.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Optimist, Philantrophist. Flaws: Insomniac, Racist. Bonds: Rich. Occupation: Sailor

Voice: Sore throat, cough

Attributes [hide]

Three Grass, Male Tabaxi Fighter 10
Medium (6'0") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 22 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)10 (+0) 16 (+3)16 (+3)
Skills Animal Handling +7
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 700 gp. Black opal (1100 gp). Carnelian (60 gp).


Social Check DCs


Goroth Leighton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. He has a very tight haircut. His eyes are green.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Adventurer business at a young age. He helped his mother out around the business and became quite the natural. After a long history of fighting, Goroth and his spouse have recently divorced.

Motivation: Marry his sister to traveling adventurers; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Attractive, Family, Job, Criminal record. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Goroth Leighton, Male Half-Orc Bard 2
Medium (6'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)13 (+1) 14 (+2)8 (-1)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 600 sp.


Social Check DCs


Emeny Kitchur, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman tends to wear a brown poncho over her likewise colored trousers and shirt. Her red hair is drawn into a tight pony tail with a dagger scrunchie. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She would rather hide behind her crafts than deal with other people.

History: Emeny was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Sage

Voice: Soft and melodious

Attributes [hide]

Emeny Kitchur, Female Human Paladin 2
Medium (6'0") Human, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)18 (+4) 14 (+2)16 (+3)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Undercommon, Auran, Halfling, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 10000 cp.


Social Check DCs


Pâsh Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. His brown hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Brewer business at a young age. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now owns his own business.

Motivation: He feels kind of lost in life; and to pay off his debts

Flaws: Terse, Antagonistic, Depressed. Bonds: Attractive, Job, Debt. Occupation: Brewer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Pâsh Myerscough, Male Half-Orc Ranger 6
Medium (6'2") Half-Orc, Chaotic Good (CR 6)
Armor Class 13
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)13 (+1) 11 (+0)7 (-2)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 900 gp. Sard (30 gp). Pink pearl (90 gp). Eye agate (10 gp). Tiger eye turquoise (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nora Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She dresses in white turtlenecks beneath a tan coat with white slacks. She wears her auburn hair up. Her eyes are amber and she is always smoking a pipe.

Personality: She is a Spice Merchant first and foremost. She believes firmly that knowledge should be universal. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born to a Sailor, her mother struggled to pay the bills. She dropped out of school before completing her studies. She became a Spice Merchant soon after.

Motivation: She is unsatisfied with her job; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Job, Poor. Occupation: Spice Merchant

Voice: Slow speaker

Attributes [hide]

Nora Littlefoot, Female Halfling Cleric 5
Small (3'2") Halfling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)8 (-1) 12 (+1)14 (+2)
Skills Intimidation +5, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 100 gp. Violet garnet (600 gp). Red garnet (70 gp). Tourmaline (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Armara Fear, Female Tiefling [Permalink]

Personal [hide]

Description: She wears baggy green pantaloons and a grey scarf. She carries a battered halberd and tarnished sai as well. She wears a deerstalker hat to cover her moderate length dark red hair. She tend to wears goggles to shield her eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in the west, but her parents moved at a very young age to the south. Because her father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Armara fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and she wants revenge against illithids

Ideals: Fighting, Optimist. Flaws: Secretive. Bonds: Immigrant, Enemies. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Armara Fear, Female Tiefling Expert 5
Medium (4'11") Tiefling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +3, History +5
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Zunn Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a faded coat and loose pants complete with feathered hat. His hair is cut close to his head. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Zunn lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Actor and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Mentor, Family. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Zunn Remington, Male Half-Orc Warlock 1
Medium (5'9") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 20 gp. 1 Breastplate.


Social Check DCs


Naeris Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. His long silver hair reaches down to his waist. His eyes are amber and he is always smoking a pipe.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Naeris grew up listening to his mother's many stories. He dropped out of school before completing his studies. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Revenge; and many drow want him driven away

Ideals: Optimist, Gifted, Logical. Bonds: Rich, Adventurer, Enemies. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Naeris Xistsrith, Male Elf Cleric 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Urshar Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a brown Stetson hat and brown clothes. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She has blue eyes.

Personality: Stoic and calm, she prefers to meditate than take action. The war was a terrible time for her, and Urshar does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A powerful slaver made her what she is. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Athletic, Disciplined. Flaws: Depressed. Bonds: Military, Mentor, In love. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Urshar Broodfist, Female Dwarf Commoner 10
Medium (4'1") Dwarf, Lawful Good (CR 10)
Armor Class 10
Hit Points 70 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)14 (+2) 12 (+1)10 (+0)
Skills Stealth +4, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Celestial
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 140 pp. Carnelian (40 gp). White pearl (150 gp). Black opal (400 gp). Chalcedony (40 gp). Violet garnet (1600 gp).


Social Check DCs

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