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NPC Generator

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Advanced [show]


Dariff Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear brown tank tops with blue skirt. Her head has been shaved. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She never swears and excessively uses polite adverbs when speaking. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born a particularly ugly child, much to the horror of her parents. Dariff was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Dariff decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Dariff Burrowfound, Female Dwarf Bard 8
Medium (3'10") Dwarf, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 38 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)11 (+0) 13 (+1)15 (+2)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 2000 sp.


Social Check DCs


Ilde Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her clothes are grease stained in places. Her golden hair is cut short. She wears round tiny glasses practically rammed into her face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born in the east. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the east, certain she would find work there.

Motivation: Wants to work out more often; and nothing but the best is good enough for her

Ideals: Athletic, Impeccable. Bonds: Attractive, Poor, Immigrant. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Ilde Gorunn, Female Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)17 (+3) 13 (+1)14 (+2)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Draconic, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 290 gp.


Social Check DCs


Naal Lepus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a perfectly clean shirt and pair of pants. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. Naal was born on a far southern island where he grew up under the tutelage of his mother, an expert Map Maker. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Shy, Disease. Bonds: Attractive, Enemies, Immigrant. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Naal Lepus, Male Half-Elf Ranger 5
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp. Jet (60 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'0" northern man, he dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His long black fur is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He takes great joy in being the best Beggar in town.

History: He served in the navy to pay for his family's outstanding loans. Like his mother and his sister before him, after school he went straight into learning to become a Beggar. He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business; and to share knowledge with the world

Ideals: Logical. Bonds: Attractive, Job, Military, Adventurer. Occupation: Beggar

Voice: Jamaican accent

Attributes [hide]

Two Llamas Of Wine, Male Tabaxi Warrior 6
Medium (6'0") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold and topaz bottle stopper cork (1700 gp).


Social Check DCs


Astar Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of whips on his belt, each one with a opal on the hilt. His hair is short and brown. His eyes are likewise white.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small island village. His first spouse was a Barber, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Merchant for hire.

Motivation: To end his boredom; and to reunite with his absent mother

Ideals: Fighting. Flaws: Mundane. Bonds: Job, Nature, Family. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Astar Heal, Male Tiefling Adept 5
Medium (5'10") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 9 (-1)15 (+2)
Skills Insight +2, Investigation +5
Senses Passive Perception 9
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Tricking Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a tan coat with brown slacks. His lavender fur is singed and shortened. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a logical person and will generally grow upset if things defy logic and science.

History: Tricking lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has achieved small success as a Miner.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult.

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Miner

Voice: Speaks with squeezed throat

Attributes [hide]

Tricking Of Clay, Male Tabaxi Paladin 2
Medium (6'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 7 (-2)15 (+2)
Skills Acrobatics +1, Investigation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 cp. Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (300 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Millicent Rutland, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'8". She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and her gloved hand is found clutching a crossbow. She has white hair. Her eyes are gray.

Personality: She snorts whenever she laughs or is feeling confident. As long as the job gets done she does not care how it got done.

History: She got into the Armorer business at a young age. A gifted student she started as a Servant, but she got bored and became a Armorer. She used her abilities to travel the world and help people.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Ideals: Professionalism, Philantrophist. Bonds: Job, Adventurer. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Millicent Rutland, Female Human Bard 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)12 (+1) 18 (+4)16 (+3)
Skills Arcana +3, Survival +6
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 1000 cp.


Social Check DCs


Dondon Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and he perpetually has his monstrous two handed axe ready. His long auburn hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Dondon was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting, Passionate, Philantrophist. Flaws: Depressed. Bonds: Attractive. Occupation: Tailor

Voice: Smooth and feminine

Attributes [hide]

Dondon Stonebridge, Male Halfling Aristocrat 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)9 (-1) 9 (-1)17 (+3)
Skills Arcana +2, Deception +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Greeba Royal, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'6" and wears suspenders and black workpants. Her shirt is white, and she wears a heavy black leather apron most of the time. Her hair is always cut to a buzz. Her half smiles and green eyes are beguiling and draw you in.

Personality: She will rave to anyone who will listen. She has all her life been fascinated with writing.

History: She was born to loving parents in a slum to the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Poor, Job. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Greeba Royal, Female Half-Orc Bard 7
Medium (5'6") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 15 (+2)6 (-2)
Skills Insight +5, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Gnome, Undercommon, Infernal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 10000 sp. Rhodochrosite (16 gp). Blue sapphire (1600 gp). Chrysoprase (60 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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