Althaea LaCava, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She sports violet clothing, slightly heavier than average wear. Her white hair is matted, messy, and big. Her face is covered beneath a completely black helmet.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: The child of eastern immigrants she idolized her mother. Althaea was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Animal Trainer. She has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Animal Trainer
Voice: Mousy voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 81 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 1500 gp. Rhodochrosite (16 gp). Hematite (16 gp). Aquamarine (900 gp). Deep blue spinel (900 gp). Jade (100 gp). Jasper (80 gp). Onyx (80 gp).
Mardred Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She typically wears brown cloth garments or leather armor. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in the west to a Animal Trainer, Mardred learned a great deal about her mother's area of expertise. A few years later when the east was not economically sound they moved to her current location. She has dedicated herself to building a better village for her children.
Motivation: Wants to open a new tavern; and meet up once more with her childhood friend
Flaws: Ugly, Shy. Bonds: Job, Immigrant, Adventurer. Occupation: Animal Trainer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 105 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 19 (+4) | 12 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 1000 gp. Tiger eye turquoise (10 gp). Aquamarine (400 gp). Moss agate (10 gp). Violet garnet (400 gp). Moss agate (10 gp). Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ishte Random, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is blue, silky, and of moderate length. Her skin is flawless and her red eyes scan people very quickly.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Ishte hails from a village terrorized by goblins. From her teen years she was always beautiful and desirable, so people have always doted on her. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to get laid; and she's attracted to the pc
Ideals: Passionate. Bonds: Adventurer, Attractive, Enemies, Has a crush. Occupation: Barrister
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 120 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: 2000 gp. Hematite (11 gp). Bloodstone (40 gp). 1 Medium magic item.
Lucan Othronus, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a blue shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He keeps his white hair in a pixie cut. He wears crescent spectacles with a black brim.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better kind of golem.
Motivation: To settle down with his crush; and he wants to get laid
Ideals: Gifted. Flaws: Shy. Bonds: Nature, Adventurer, Has a crush. Occupation: Mayor
Voice: Pronounces O like U
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 76 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 40 pp. Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kelter Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears light armors faded through time and improper care. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes dart from person to person to random spaces in the air.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also is a firm believer in the manly ideal.
History: He was always a brilliant, if unscrupulous mind. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and to prove his worth to the world
Ideals: Logical. Flaws: Antagonistic, Impulsive, Insane. Occupation: Mason
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 7 (-2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Rosalind Fahrend, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a yellow small hat and yellow clothes. She keeps her long auburn hair kept up in a rat tail. She has violet eyes.
Personality: Calm and collected, she is a well trained Cartwright. She uses divination through singing.
History: She was born several months after her father was called into army service. A gifted student she started as a Unemployed, but she got bored and became a Cartwright. She left for the east, certain she would find work there.
Motivation: Wants to open a new tavern; and an old rival family wants her found
Ideals: Gifted. Bonds: Job, Military, Immigrant, Family. Occupation: Cartwright
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 6 (-2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 300 gp. Azurite (9 gp).
Mehen Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is physically well-built. His green crest is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born into a rich family. His childhood dream was to be a Dyer, but he was a colossal failure. He has worked as a Fisher like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and he is greedy
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Rich, Job. Occupation: Fisher
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
Possessions: 600 gp. Amber (110 gp). Blue quartz (7 gp). Jade (110 gp). 1 Masterwork Common Ranged Weapon.
Lewis Stanford, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he prefers to wear flannel. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend.
Flaws: Terse, Antagonistic. Bonds: Has a crush, Adventurer, Military. Occupation: Bounty Hunter
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: Just what you see.
Arnold Runghold, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an entirely violet suit with white socks and a vest with buckled shoes. His blonde hair is knotted and matted. His thin eyebrows rest above his beady green eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Navigator in town.
History: The child of a Servant, who enjoyed hunting, Arnold was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is unsatisfied with his job.
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Nature, Mentor. Occupation: Navigator
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 38 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 9 (-1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 3d10-3, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Canary diamond (5000 gp). Star rose quartz (60 gp).
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