Shaena Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: This light-skinned female wears an entirely red suit with brown socks and a vest with buckled shoes. She is tall, broad shouldered and powerfully built. She wears her brown hair up. Her eyes are a pleasant gray.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born several months after her mother was called into army service. When Shaena reached her early adolescence her Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Philantrophist. Bonds: Guardian, Military, Adventurer, Rich. Occupation: Baker
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 4000 cp.
Yurgunn Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her red hair down. She tend to wears goggles to shield her eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Energy wise she seems alert and responsive.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Yurgunn was left her mother's suit of armor and trained in its use and care. She struck the Bookbinder job and began her own company from there.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Fighting, Athletic, Professionalism. Bonds: Military, Job, Rich. Occupation: Bookbinder
Voice: Hissing voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 45 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 21000 sp. Sard (30 gp). White pearl (50 gp). Banded agate (5 gp). Peridot (30 gp). Violet garnet (1100 gp). Rose (30 gp). Lapis lazuli (5 gp). Moonstone (30 gp). Emerald (1400 gp).
Tree Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he typically wears brown cloth garments or leather armor. He has wavy beige fur. He wears a mask on his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in the east, but his parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Tree's homeland. Tree decided to take the middle way and become a bodyguard. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Marry his sister to traveling adventurers; and doesn't want to be a gardener and was forced into it by his family
Ideals: Fighting, Logical. Flaws: Disease. Bonds: Immigrant, Family. Occupation: Gardener
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 7)
Armor Class 13
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 8 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 sp. Citrine (50 gp). Smoky quartz (50 gp). Red-brown spinel (40 gp). 1 Minor magic item. 1 Minor magic item.
Arjhan Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His crest is cut close to his head. His gold eyes peer out from beneath his deerstalker black hat.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Arjhan was born on a far eastern island where he grew up under the tutelage of his mother, an expert Animal Trainer. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly, Antagonistic, Secretive. Bonds: Religious, Immigrant. Occupation: Animal Trainer
Voice: German accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 50 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 200 gp. Iolite (60 gp). Obsidian (5 gp). Violet garnet (1000 gp). Rose (60 gp).
River Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with deerstalker hat. His fur is greying and his face has many wrinkles. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born at the edge of vast plains. His father was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.
Motivation: To prove his worth to the world; and a deep hatred of brigands
Ideals: Philantrophist, Persistence. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Animal Trainer
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp.
Barbena Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her whole body is exceptionally muscular. She wears a colorful flower in her chestnut hair. Her gray eyes lackadaisically let the world flow into them.
Personality: She can speak with the recently deceased. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and to unite with her sister
Ideals: Gifted, Optimist. Bonds: Immigrant, Attractive, Mentor. Occupation: Fisher
Voice: Boston accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 370 gp. Brown-green garnet (90 gp). Jade (90 gp). Chrysoprase (20 gp).
Thamuz Talent, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with his god.
History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He was always very intelligent and has formed a secret society of specialists.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic. Flaws: Insomniac, Shy, Secretive. Bonds: Religious, Nature. Occupation: Mason
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 36 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 80 pp. Sard (80 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gimble Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is chestnut and curly. He has several tiny emerald earrings on each ear.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is wracked by social anxiety
Ideals: Impeccable. Flaws: Fearful, Disease, Insomniac, Greedy. Bonds: Rich. Occupation: Dilettante
Voice: Old Prospector
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 10)
Armor Class 13
Hit Points 61 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Aquan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 2100 gp. 1 Minor magic item.
Theriatis Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He dresses in tan turtlenecks beneath a yellow coat with violet slacks, and he perpetually has his club ready. His auburn hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in the north, but his parents moved at a very young age to the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and he's attracted to the pc
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Soapmaker
Voice: Hissing voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 7 (-2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp. 1 Masterwork Heavy wooden shield.
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Their contribution stands as a beacon of hope for all adventurers!
