Melissa Murphy, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy golden stubble. She wears tight fighting clothing, which leaves very little to the imagination. She has a hunchback. She keeps her golden hair in a flapper bob. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She also has developed a complete distrust of the Bellfounder profession.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miner. She tends to her Miner job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Job, Rich. Occupation: Miner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. Silver comb with moonstones (500 gp). A roughly beaten golden orb (60 gp). 1 Minor magic item.
Tippletoe Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her chestnut hair is well kept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born to loving parents in a slum to the east. Her mother was very strict, and drilled into her lessons on being the perfect lady. Since then, she has sought to make the best of life.
Motivation: She is not mentally stable, and does not behave rationally; and she feels the way she acts is they only way to get by in the world
Ideals: Optimist, Impeccable. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Spy
Voice: pre-pubescent
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 20 (+5) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 290 gp.
Sarah Bristol, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many yellow ritualistic tattoos. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is golden, silky, and of moderate length. Her brown eyes lackadaisically let the world flow into them.
Personality: She is a Architect first and foremost. She believes firmly that knowledge should be universal. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her childhood dream was to be a Tailor, but she was a colossal failure. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has money and likes to spend it.
Flaws: Disease. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Architect
Voice: Excited and jittery
Attributes [hide]
Medium (4'11") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 42 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
Possessions: 300 gp. Deep blue spinel (600 gp).
Yebe Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: A 3'3" western woman, she is renowned for her bright tan dresses and hats. Her hair is always cut to a buzz. Her eyes are gray and she is always smoking a pipe.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Yebe grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Meet up once more with her childhood friend.
Flaws: Fearful. Bonds: Guardian, Adventurer. Occupation: Bellfounder
Voice: Pirate accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 200 gp. Freshwater pearl (7 gp). Carnelian (20 gp). Violet garnet (1000 gp). Obsidian (7 gp).
Hoshû Westbrook, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'3" and has the majority of his body covered in plate. His right leg appears badly burned and disfigured. His white hair is styled in orderly dreadlocks. He wears a mask on his face.
Personality: While he acts the brute, he is far gentler than he would appear. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A powerful necromancer made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hoshû fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Bonds: Religious, Mentor. Occupation: Locksmith
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp.
Quillathe Klein, Female Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'8" and is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft red waves gently in the breeze. Her silver hair is matted, messy, and big. Her brown eyes are slightly larger than normal.
Personality: She snorts whenever she laughs or is feeling confident. She takes great joy in being the best Doctor in town.
History: The child of southern immigrants she idolized her father. Quillathe abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: Meet up once more with her childhood friend.
Flaws: Ugly. Bonds: Rich, Job, Immigrant, Adventurer. Occupation: Doctor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp.
Right-Handed In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She has a large pastel mantle and cape that has been intricately interwoven into her tan robe. Her fur is short and beige. She tend to wears goggles to shield her eyes.
Personality: She is extraordinarily eccentric. She is lazy, self-centered, vain, and jealous.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Right-Handed grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Right-Handed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Athletic, Gifted. Flaws: Insane, Selfish. Bonds: Criminal record. Occupation: Locksmith
Voice: Australian accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 14)
Armor Class 12
Hit Points 89 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Druidic, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 6000 gp. Red garnet (90 gp). Bloodstone (80 gp). Blue quartz (5 gp). Hematite (5 gp). Rock crystal (80 gp). Amber (90 gp). Peridot (80 gp). Alexandrite (600 gp). Eye agate (5 gp).
Gimurt Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a small bristly mustache and wavy brown hair. He has green eyes and a brown hat with a green feather.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Navigator, but doesn't like to broadcast it.
Motivation: Money/treasure; and he'd like to take his coworkers down a peg
Bonds: Job, Has a crush, Adventurer, Rich, Attractive. Occupation: Bather
Voice: Dark and ominous
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1800 sp. Deep blue spinel (400 gp). Malachite (10 gp). Freshwater pearl (10 gp). 1 Silk rope. 1 Masterwork Thieves’ tools.
Fallond Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'3" has a big stupid grin on his face most of the time. He wears a worn and beaten armor. He has a long brown beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His job bores him to no end. He has decided to make it more interesting.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Miller and occasionally as a mercenary.
Motivation: Seeks redemption; and he is unsatisfied with his job
Flaws: Shy. Bonds: Adventurer, Criminal record, Rich, Job. Occupation: Miller
Voice: Boston accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 50 gp. Deep green spinel (50 gp).
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