Morana Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She dresses well, typically a more casual-formal manner. Her black hair is wavy and long. Her amber unseeing eyes seem to look past you.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She receives visions of the future at random moments
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted martial powers by her dying brother.
Motivation: Wants to work out more often; and she has comitted a past crime that haunts her to this day
Ideals: Athletic, Gifted. Flaws: Disease, Cynical. Bonds: Attractive. Occupation: Knight
Voice: Uses sign language
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 2000 sp. 1 Magnifying glass.
Orianna Faith, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She prefers to wear black pants and tee shirts. She has wavy white hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. When she's not drinking or sleeping the drinks off, she's doing music.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She is untrained/undisciplined, which makes her dangerous.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is not mentally stable, and does not behave rationally
Ideals: Artistic, Gifted. Flaws: Insane, Greedy. Bonds: Poor. Occupation: Sage
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 390 gp. Zircon (20 gp). Chalcedony (20 gp). Brown-green garnet (140 gp).
Grumbar Bradly, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his right hand. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wishes to resurrect an old love; and find a way to reverse the transformation of his sister
Flaws: Antagonistic. Bonds: Attractive, In love, Family, Religious. Occupation: Seamstress
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4
Possessions: 400 gp.
Cask Of Passion, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has moderate length cinnamon fur. Her face is scarred and worn.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a poor family in the city she treasured whatever gifts she got. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She struck the Bellfounder job and began her own company from there.
Motivation: Expand her business; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Criminal record, Religious, Job. Occupation: Bellfounder
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 41 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 2 | 2 | 2 |
Possessions: 6000 sp. Violet garnet (900 gp). Blue quartz (6 gp). Violet garnet (900 gp). Black opal (1600 gp). Obsidian (6 gp). Freshwater pearl (6 gp). Red spinel (130 gp). Lapis lazuli (6 gp). 1 Minor magic item. 1 Minor magic item.
Leaf Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She dresses like a well dressed Engraver does. Her cinnamon fur is singed and shortened. Her face is scarred and worn.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She misses her home and complains about the freezing weather, even in summer.
History: Born in a small village she learned the ways of the warrior from her father. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: To be a Fisher again; and balancing her hectic life and new engraver responsibilities is difficult
Ideals: Passionate, Fighting. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Engraver
Voice: Raspy
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 30 pp.
Windy Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a brown vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her brown boots flare out at the collars. She wears a small hat to hide her balding. Her eyes are likewise copper. Her teeth are yellowed and unaligned.
Personality: She will rave to anyone who will listen. She also has developed a complete distrust of the Painter profession.
History: She was born at the edge of vast island. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has achieved small success as a Doctor.
Motivation: To be a Painter again; and balancing her hectic life and new doctor responsibilities is difficult
Flaws: Ugly, Insane. Bonds: Job, Nature, Family. Occupation: Doctor
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 5)
Armor Class 9
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 600 gp.
Trynnicus Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a worn and beaten armor. His black crest is singed and shortened. His face is covered beneath a completely black helmet.
Personality: He has a massive crush on the younger sibling of the Herbalist who has hired him part-time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in the east to a Herbalist, Trynnicus learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has worked as a Herbalist like his father before him.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Flaws: Ugly. Bonds: Has a crush, Adventurer, Job, Family. Occupation: Herbalist
Voice: Slurs words
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 47 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Sylvan, Auran
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 100 pp. A pair of silk slippers encrusted with tiny pearls. (100 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item.
Ghesh Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he has a large green mantle and cape that has been intricately interwoven into his black robe. His crest, while still mostly silver, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Ghesh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Poor. Occupation: Stableman
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Valafar Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'0", this man wears a tight fitting black shirt and pants. His Stetson hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the east to a Doctor, Valafar learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He inherited the family business which he has now maintained for 13 years.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record. Occupation: Doctor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 70 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
Possessions: 1500 gp.
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Their contribution stands as a beacon of hope for all adventurers!
