Sora Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shield, just in case. Her crest is gold and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is witty, but her monotone delivery comes off as unnerving She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Her mother raised her in a mountain cabin. She worked as a nervous Laborer and found it very stressful. She has worked as a Laborer like her father before her.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Nature, Job. Occupation: Laborer
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 12)
Armor Class 13
Hit Points 52 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Giant, Aquan
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Cloth of gold vestments (170 gp). Brass mug with jade inlays (100 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Brass mug with jade inlays (100 gp). Solid gold idol (300 gp). Brass mug with jade inlays (100 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). 1 Minor magic item.
Veloptima Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She tends to wear a tan poncho over her likewise colored trousers and shirt. Her chestnut hair is knotted and matted. Her green eyes dart from person to person.
Personality: She has a massive crush on the younger sibling of the Dyer who has hired her part-time. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Born in a small village she learned the ways of the warrior from her mother. She was an apprentice working in her mother's forge. She has achieved small success as a Dyer.
Motivation: Sabotage a competitor.
Ideals: Fighting. Bonds: Has a crush, Family, Job. Occupation: Dyer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 16 (+3) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Tod Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: A 3'1" eastern man, he wears a white broad hat and white clothes. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He always tries to repair and not replace. It was this mentality that drove him into the Barrister business.
History: Tod was born in the east. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's looking for his big break; and expand his business
Ideals: Fighting, Persistence. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Barrister
Voice: Irish accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 42 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 400 gp. Star rose quartz (60 gp). Tourmaline (140 gp).
Eridred Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a lot of dark rich colors, with gold accents. Her golden hair, when down, is lengthy. Her fierce brown eyes like to dwell on things.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born in the east. She has chosen to use the inheritance that was left to her frivolously. She left for the east, certain she would find work there.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Logical. Bonds: Attractive, Immigrant, Rich, Adventurer. Occupation: Healer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 39 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item.
Hadarai Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'7" when asserting himself. He has shaved his head bald. His eyes, though not visible through his cowl, are green.
Personality: He never swears and excessively uses polite adverbs when speaking. As long as the job gets done he does not care how it got done.
History: He was born into a rich family. He worked as a nervous Laborer and found it very stressful. He then took over the family business and is one of the better Laborer for hire.
Motivation: He is greedy.
Ideals: Optimist, Professionalism. Bonds: Attractive, Rich, Job. Occupation: Laborer
Voice: Breathy voice
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 3 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 5 (-3) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Wrenn Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a tight fitting tan shirt and pants. His whole body is exceptionally muscular. His hair is short and red. His otherwise smooth face is marked with small tiny scars.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Wrenn hails from a village terrorized by dire rats. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and revenge
Ideals: Athletic, Justice. Bonds: Immigrant, Enemies, Poor. Occupation: Jeweler
Voice: Dark and ominous
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Minor magic item.
Eldon Pingun, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. He wears a feathered hat to hide his balding. His brown eyes are slightly larger than normal.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a small toy that he constantly fidgets with.
History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.
Motivation: Wants to open a new tavern.
Flaws: Addict. Bonds: Attractive, Job, Religious, Mentor. Occupation: Weaver
Voice: Spits and sputters
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Black pearl (600 gp). Malachite (12 gp). Aquamarine (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ozyman Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: An older man who likes to wear darkened spectacles and heavy clothing, no matter the weather, he is not a threatening figure. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a forest tribe. His first spouse was a Sailor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister
Flaws: Ugly, Shy. Bonds: Immigrant, Nature, Family. Occupation: Farmer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 21 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Elven, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emerald Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is renowned for his bright pastel suits and hats. He sports a flattop fur cut. He wears large thick round spectacles.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Emerald does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Gifted from a young age, Emerald studied abroad. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.
Motivation: Wants to work out more often; and he feels kind of lost in life
Ideals: Athletic, Gifted. Flaws: Antagonistic, Depressed. Bonds: Military. Occupation: Jeweler
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
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