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NPC Generator

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Advanced [show]


Lamlûg Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. He carries with him a set of morningstars, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Joker. Flaws: Impulsive, Disease. Bonds: Rich. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Lamlûg Royal, Male Half-Orc Warlock 3
Medium (6'2") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 300 gp. Moss agate (6 gp). Smoky quartz (30 gp).


Social Check DCs


Dalaba Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, but even with her fine clothing she looks run-down. Her hair is always cut to a buzz. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Abrasive and pushy, she has a hard time making friends. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Dalaba was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. After a long history of fighting, Dalaba and her spouse have recently divorced.

Motivation: To reunite with her absent mother.

Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Family. Occupation: Sculptor

Voice: Hissing voice

Attributes [hide]

Dalaba Fiddlefen, Female Gnome Wizard 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)13 (+1) 7 (-2)14 (+2)
Skills Animal Handling +0, Religion +3
Senses Passive Perception 8
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp.


Social Check DCs


Traubon Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a grey coat over a yellow low-cut shirt, and a top hat upon his head. His brown hair is drawn into a tight pony tail with a skull scrunchie. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Traubon was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Traubon's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their son. He worked as a Detective, and he later adopted a second son.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants revenge against dire rats

Flaws: Antagonistic. Bonds: Adventurer, Mentor, Family, Enemies. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Traubon Torevir, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)8 (-1) 18 (+4)8 (-1)
Skills Insight +6, Medicine +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 270 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ralf Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is muscular with a powerful set of arms. He keeps his red hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with his god.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Doesn't want to be a Slave Trader and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Joker. Bonds: Religious, Rich, Criminal record, Family. Occupation: Slave Trader

Voice: French accent

Attributes [hide]

Ralf Myerscough, Male Human Commoner 6
Medium (5'7") Human, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Moss agate (4 gp). Moss agate (4 gp). Golden yellow topaz (700 gp). Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nissa Turen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue collared shirt and tan skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her blonde hair is styled in orderly dreadlocks. She has several tiny amethyst earrings on each ear.

Personality: She is almost excessively polite to everyone, even when angry. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Nissa lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and she uses money and sex appeal to get what she needs

Flaws: Shy. Bonds: Attractive, Rich, Family. Occupation: Herbalist

Voice: Loud with bravado

Attributes [hide]

Nissa Turen, Female Gnome Fighter 5
Small (3'0") Gnome, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills History +4, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Seraphina Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by chocolates. Her hair is short and brown. Her face is scarred and worn.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her mother took her hunting and taught her how to get in the mind of other creatures. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Wants to work out more often; and to clean up the streets

Ideals: Joker, Artistic, Athletic. Flaws: Ugly. Bonds: Nature, Guardian. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Seraphina Underfoot, Female Halfling Druid 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 16
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 12 (+1)16 (+3) 7 (-2)8 (-1)
Skills Arcana +6, Deception +2
Senses Passive Perception 8
Languages Common, Halfling, Draconic, Celestial, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valorean Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. He has moderate length brass crest. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his brother before him, after school he went straight into learning to become a Mason. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Expand his business; and to be a shepherd again

Ideals: Gifted. Bonds: Attractive, Poor, Guardian, Job. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Valorean Mohradyllion, Male Dragonborn Rogue 1
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Nature +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Purson Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: He has a large green mantle and cape that has been intricately interwoven into his brown robe. He has styled his black hair well, parting it to the left. He wears crescent spectacles with a black brim.

Personality: While he acts the brute, he is far gentler than he would appear. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Purson fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Enemies. Occupation: Body Guard

Voice: Rolls R's

Attributes [hide]

Purson Bedlam, Male Tiefling Druid 4
Medium (6'3") Tiefling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)18 (+4) 12 (+1)12 (+1)
Skills Religion +6, Stealth +5
Senses Passive Perception 11
Languages Common, Celestial, Orc, Halfling, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gesrethe Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has styled her gold crest well, parting it to the right. She has a dull look in her red eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She would rather hide behind her crafts than deal with other people.

History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She has never given up on her dancing dream.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Terse, Shy. Bonds: Nature. Occupation: Animal Trainer

Voice: Slurs words

Attributes [hide]

Gesrethe Tiammanthyllish, Female Dragonborn Fighter 2
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs

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