Trail Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears bulky brown painted plate armor. Her white fur is kept up in a ponytail inside a broad hat. Her face is scarred and worn.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in a small village she learned the ways of the warrior from her father. Through the years after Trail was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Trail's father didn't care for her much, and the feeling was mutual. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark
Ideals: Athletic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Marshal
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 80 gp.
Sarah Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing a long, violet, dusty cloak. She wears a feathered hat to hide her balding. Her blue eyes have a joyful gleam in them most of the time.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She believes the world needs to unite to get rid of giants once and for all.
History: She served in the navy to pay for her family's outstanding loans. In her 11th year, her parents were killed by a giants raid, leaving Sarah alone in the world. After a stint in an orphanage, she was adopted. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She'd like to take her coworkers down a peg; and many giants want her driven away
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Military, Adventurer, Job. Occupation: Stylist
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 55 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Infernal, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 70000 cp.
Cloak Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears light armors faded through time and improper care. His orange fur is matted, messy, and big. His ears are large.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Fighting, Optimist. Flaws: Ugly. Occupation: Detective
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 14)
Armor Class 9
Hit Points 141 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1
Possessions: 3000 gp. Solid gold idol (1200 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). A delicate brass dragon egg (70 gp). Embroidered and bejeweled glove (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bernard Sibilans, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a yellow and tan robe with the hood down. His red hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born in the north, but his parents moved at a very young age to the west. He was taken from his home at a very young age. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son; and marry his brother to traveling adventurers
Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant, Slave. Occupation: Cartwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Infernal, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp. 1 Minor magic item.
Phelaia Sympathy, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in green turtlenecks beneath a pastel coat with brown slacks. She wears her blue hair up. Her ears are large.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Phelaia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Immigrant, Poor. Occupation: Dilettante
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Draconic, Ignan, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1000 sp. Banded agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Henry Hayley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many violet ritualistic tattoos. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a long black beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Around other people he will do his best to conceal his emotions and appear jolly.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is compelled to act according to his religious beliefs; and money/treasure
Flaws: Insane, Shy. Bonds: Rich, Religious, Enemies. Occupation: Interpreter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 7 (-2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Aramil Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his mace, he is not a threatening figure. He keeps his long golden hair kept up in a rat tail. His eyes are a pleasant brown.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Aramil was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Aramil's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.
Motivation: Money/treasure.
Ideals: Justice, Pacifist. Flaws: Antagonistic. Bonds: Rich. Occupation: Dilettante
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 13)
Armor Class 8
Hit Points 32 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 11 (+0) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Orc, Goblin
Attacks Melee +6 / 4d4+2, Ranged +2 / 4d4-2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 1000 gp. Smoky quartz (20 gp). Golden pearl (130 gp). Coral (130 gp). Silver pearl (130 gp). Deep green spinel (130 gp). Red garnet (130 gp). Fiery yellow corundum (700 gp). Blue sapphire (700 gp). Brown-green garnet (130 gp). Carnelian (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elaim Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with brown colored cloaks and clothing. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His half smiles and gray eyes are beguiling and draw you in.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 14th year, his parents were killed by a drow raid, leaving Elaim alone in the world. After a stint in an orphanage, he was adopted. He struck the Farmer job and began his own company from there.
Motivation: He's looking for his big break.
Bonds: Attractive, Job, Adventurer, Religious, Enemies. Occupation: Farmer
Voice: American accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 98 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: 1200 gp. Fiery yellow corundum (1500 gp). Emerald (1500 gp). Alexandrite (1600 gp). Lapis lazuli (4 gp). Golden yellow topaz (1600 gp). Coral (60 gp). Golden yellow topaz (1600 gp). Rhodochrosite (4 gp).
Herleva Atterton, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she typically wears grey cloth garments or leather armor. She keeps her black hair in a flapper bob. Her eyes are violet.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She is a Yochlol in disguise. She found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Ideals: Justice, Optimist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Architect
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 4000 cp.
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