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NPC Generator

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Advanced [show]


Mardnab Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a perfectly clean shirt and pair of pants. Her auburn hair is knotted and matted. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When she was but 3 years old her parents immigrated from the west. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She now spends her time doing works of charity.

Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant, Criminal record. Occupation: Ploughman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mardnab Quillsharpener, Female Gnome Expert 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 12 (+1)9 (-1)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Valanthe Amastacia, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a tan coat over a green low-cut shirt, and a top hat upon her head. Her auburn hair is lengthy. Her fierce brown eyes like to dwell on things.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mercenary arts, while her mother instructed her in etiquette, music and courtly manner. She was taken from her home at a very young age. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has decided she is irredeemable; and she is currently in port desperately looking for someone to get her out

Flaws: Impulsive. Bonds: Enemies, Rich, Slave, Criminal record. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Valanthe Amastacia, Female Elf Rogue 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Ignan
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp. Violet garnet (300 gp). Peridot (40 gp). Red spinel (130 gp).


Social Check DCs


Shadow Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears tattered old clothes. Her white fur is kept up in a ponytail inside a wide-brimmed hat. She tend to wears goggles to shield her eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born in the south, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She left for the south, certain she would find work there.

Motivation: To unite with her sister.

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Family, Immigrant. Occupation: Banker

Voice: Sensual and smooth

Attributes [hide]

Shadow Of Stars, Female Tabaxi Wizard 8
Medium (6'5") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Performance +4
Senses Passive Perception 12
Languages Common, Aquan, Dwarven, Terran
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 1400 gp. Aquamarine (400 gp). Smoky quartz (60 gp). Carnelian (60 gp). Rose (60 gp). Golden yellow topaz (400 gp). White pearl (140 gp).


Social Check DCs


Syllin Bulsara, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She carries with her a set of pickaxes, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She wears her hair in dreadlocks. Her eyes are violet and catlike.

Personality: She can speak with the recently deceased. Syllin is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Ideals: Fighting, Gifted. Bonds: Attractive, Family, Rich. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Syllin Bulsara, Female Half-Elf Rogue 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Himo Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is white and very short. He has several tiny ruby earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Insane. Bonds: Rich, Criminal record. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Himo Erenaeth, Male Elf Cleric 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +4, History +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. Golden pearl (130 gp). Aquamarine (200 gp). Malachite (14 gp).


Social Check DCs


Leucis Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He sports green clothing, slightly heavier than average wear. His hair is dark red, silky, and of moderate length. He has red eyes and a green hat with a black feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Stableman.

Motivation: Wants to open a new tavern; and he uses money and sex appeal to get what he needs

Ideals: Professionalism. Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Stableman

Voice: Booming voice

Attributes [hide]

Leucis Temperance, Male Tiefling Wizard 11
Medium (5'9") Tiefling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 51 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +7, Nature +6
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: 200 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). An abacus with copper, silver and gold markers (40 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Cloth of gold vestments (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He is wearing a perfectly clean shirt and pair of pants. His fur is short and beige. His eyes are amber and catlike.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Apothecary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Being a Farmer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and marry his brother to traveling adventurers

Ideals: Justice. Flaws: Secretive. Bonds: Attractive, Criminal record, Military, Family. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Smoking On the Water, Male Tabaxi Monk 8
Medium (6'7") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)14 (+2) 17 (+3)7 (-2)
Skills Intimidation +1, Nature +5
Senses Passive Perception 13
Languages Common, Terran, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. His eyes are blue and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to fit into much smaller and tighter spaces than normal.

History: Trym lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Trym's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Trym Ramsey, Male Human Paladin 11
Medium (6'3") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 84 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)13 (+1) 12 (+1)17 (+3)
Skills Religion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 17000 sp. Red-brown spinel (140 gp). Azurite (16 gp). Amethyst (140 gp). Deep blue spinel (1600 gp). Iolite (60 gp). Carnelian (60 gp). Rhodochrosite (16 gp).


Social Check DCs


Riardon Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear flannel. His tied-back hair is white. This blue eyed westerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a shoemaker and was forced into it by his family

Flaws: Shy. Bonds: Immigrant, Job, Family. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Riardon Dulmage, Male Half-Elf Wizard 2
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)9 (-1) 13 (+1)14 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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