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NPC Generator

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Advanced [show]


Emerald In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He has no fur. His otherwise smooth face is marked with small tiny scars.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Nature, Immigrant. Occupation: Soapmaker

Voice: Pronounces O like U

Attributes [hide]

Emerald In the Wind, Male Tabaxi Wizard 2
Medium (5'6") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 10 (+0)14 (+2)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. Tiger eye turquoise (4 gp). 1 Chain shirt.


Social Check DCs


Sammal Haste, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair, while still mostly white, has prominent grey streaks. He has gleaming, smiling white eyes.

Personality: He loves telling others what to do and how they should feel about things. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sammal was raised in a hard working conservative environment. Through the years after Sammal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Sammal's mother didn't care for him much, and the feeling was mutual. He became a Shoemaker soon after.

Motivation: Money/treasure; and further expansion of business

Ideals: Opinionated. Flaws: Forgetful, Antagonistic. Bonds: Rich, Job. Occupation: Shoemaker

Voice: Scottish accent

Attributes [hide]

Sammal Haste, Male Tiefling Adept 6
Medium (6'5") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills History +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 900 gp. Rock crystal (70 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beiro Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is brown, silky, and of moderate length. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Beiro grew up listening to his father's many stories. He found a children's book about a Elf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting, Athletic, Disciplined. Bonds: Attractive, Adventurer. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Beiro Amakiir, Male Elf Adept 11
Medium (5'4") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 52 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)16 (+3) 19 (+4)14 (+2)
Skills Acrobatics +7, Intimidation +6
Senses Passive Perception 14
Languages Common, Elven, Goblin, Dwarven, Ignan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333200

Possessions: 2800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Perra Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her bronze crest is long and unkept. Her eyes are a pleasant gold.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She invites people to come help in her community garden.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She used her abilities to travel the world and help people.

Motivation: Money/treasure; and wants to work out more often

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Laborer

Voice: Thin and wheezing

Attributes [hide]

Perra Orexijandilin, Female Dragonborn Druid 3
Medium (6'6") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)17 (+3) 7 (-2)9 (-1)
Skills Deception +1, Survival +0
Senses Passive Perception 8
Languages Common, Undercommon, Ignan, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Elysande Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who has a large violet mantle and cape that has been intricately interwoven into her black robe. She wears her red hair up in a very large beehive style do. She has amber eyes and a violet hat with a black feather.

Personality: She is irascible and easily irritated. Animals are drawn to her, and she is able to talk to them.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A few years later when the west was not economically sound they moved to her current location. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she's repulsed by the pc

Ideals: Gifted, Justice. Flaws: Antagonistic, Greedy. Bonds: Immigrant. Occupation: Knight

Voice: Spanish accent

Attributes [hide]

Elysande Sylvaranth, Female Half-Elf Aristocrat 2
Medium (4'7") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)15 (+2) 8 (-1)17 (+3)
Skills Athletics +5, Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Aquan, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4

Possessions: 70 pp.


Social Check DCs


Seere Flight, Female Tiefling [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She is physically well-built. Her long chestnut hair is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born in the east to a Stylist, Seere learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stylist. She has built up a small fortune and can afford her own way.

Motivation: To be a Cartwright again; and she is currently in port desperately looking for someone to get her out

Flaws: Insomniac, Shy. Bonds: Attractive, Job, Rich, Slave. Occupation: Stylist

Voice: Sleepy voice

Attributes [hide]

Seere Flight, Female Tiefling Rogue 8
Medium (6'2") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)16 (+3) 14 (+2)18 (+4)
Skills Animal Handling +5, Nature +6
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Greethen Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears a weathered and beat up set of banded mail beneath an oversized black coat. His crest is gold and curly. His red eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Fortune-teller. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Gifted. Bonds: Job, Family. Occupation: Fortune-teller

Voice: Pirate accent

Attributes [hide]

Greethen Wystongjiir, Male Dragonborn Adept 9
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 55 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills History +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: 1800 gp. Cloth of gold vestments (60 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Brass mug with jade inlays (300 gp). Jeweled anklet (1000 gp).


Social Check DCs


Watson Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a large white jacket. His silver hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich eastern family. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Many illithids want him driven away; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Fearful. Bonds: Guardian, Rich, Enemies. Occupation: Bricklayer

Voice: Slow speaker

Attributes [hide]

Watson Thistletop, Male Halfling Aristocrat 15
Small (3'2") Halfling, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 107 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +6, Stealth +8
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3

Possessions: 8000 gp. 1 Medium magic item.


Social Check DCs


Pikar Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears a red vest and prefers brown and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He is tall, broad shouldered and powerfully built. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.

History: Born in the north his family was never financially stable. Pikar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Pikar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Impeccable, Pacifist. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Fletcher

Voice: Russian accent

Attributes [hide]

Pikar Leagallow, Male Halfling Warrior 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 43 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 10 (+0)16 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 40000 cp. Golden pearl (140 gp). Black pearl (1500 gp).


Social Check DCs

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