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NPC Generator

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Advanced [show]


Lone Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a faded coat and loose pants complete with wide-brimmed hat. He has styled his brown fur well, parting it to the left. His eyes are a pleasant hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Junk Dealer, who enjoyed hunting, Lone was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and further expansion of business

Ideals: Joker. Flaws: Ugly. Bonds: Nature, Job, Rich. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Lone Wind, Male Tabaxi Fighter 3
Medium (5'4") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 4000 cp. Sard (30 gp).


Social Check DCs


Snagog Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears black trousers with blue and grey striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: Snagog is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He got into the Junk Dealer business at a young age. He worked as a nervous Junk Dealer and found it very stressful. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Nature, Job. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Snagog Blankley, Male Half-Orc Expert 7
Medium (6'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 7 (-2)5 (-3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5

Possessions: 200 gp.


Social Check DCs


Trym Royal, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His blonde hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage; and he desires power and/or immortality

Ideals: Artistic, Gifted. Bonds: Adventurer, Immigrant, Family. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Trym Royal, Male Human Adept 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 600 sp. A roughly beaten golden orb (180 gp).


Social Check DCs


Pennie Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who wears rags and sports a simple walking cane, she is not a threatening figure. Her black hair is drawn into a tight pony tail with a dagger scrunchie. She tend to wears goggles to shield her eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: From birth she was tutored by a cruel and relentless mentor. Her childhood dream was to be a Performer, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor; and retire the richest woman in the north

Ideals: Entrepeneur. Bonds: Poor, Job, In love, Mentor. Occupation: Herbalist

Voice: Eastern European accent

Attributes [hide]

Pennie Quickstep, Female Halfling Rogue 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Insight +5, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: Alexandrite (1000 gp). Moss agate (4 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ella Wesley, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She has the majority of her body covered in plate. Her long white hair is drawn into a two foot long braid. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Laborer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Persistence, Joker. Flaws: Addict. Bonds: Criminal record. Occupation: Laborer

Voice: Loud with bravado

Attributes [hide]

Ella Wesley, Female Human Paladin 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)9 (-1) 14 (+2)18 (+4)
Skills Intimidation +6, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Chrysoberyl (140 gp).


Social Check DCs


Great Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'2". He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a warhammer. His fur is gray and very short. He has green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Great enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small plains village. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Hedonist. Bonds: Poor, Nature, Criminal record. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Great Fang, Male Tabaxi Adept 1
Medium (5'2") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)15 (+2) 11 (+0)9 (-1)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Draconic, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Quelenna Amakiir, Female Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. She wears a feathered hat to hide her balding. Her eyes are violet and beady.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does not trust anyone and sleeps with one eye open.

History: She was born several months after her father was called into army service. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it.

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Rich, Military. Occupation: Engraver

Voice: Forgets to breathe while speaking

Attributes [hide]

Quelenna Amakiir, Female Elf Commoner 2
Medium (4'7") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 340 gp.


Social Check DCs


Hugh Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears grey painted combat armor at almost all times. He is bald on top and has large brown tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Joker, Philantrophist. Flaws: Ugly, Insane. Occupation: Sage

Voice: Hollow voice

Attributes [hide]

Hugh Cholmondeley, Male Human Wizard 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)13 (+1) 12 (+1)7 (-2)
Skills Persuasion +0, Religion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 20 gp.


Social Check DCs


Nija Disdain, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a black tunic with white highlights, and long red pants that bunch up around her shoes. Her red hair is braided into rings. She is very pretty but has cold, dead eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born several months after her father was called into army service. Her father was very strict, and drilled into her lessons on being the perfect lady. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Joker, Impeccable. Bonds: Attractive, Nature, Military, Enemies. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Nija Disdain, Female Tiefling Expert 8
Medium (6'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1600 gp. Brass mug with jade inlays (300 gp). Jeweled gold crown (3000 gp).


Social Check DCs

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