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NPC Generator

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Advanced [show]


Jo Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across her face, she wears suspenders and white workpants. Her shirt is red, and she wears a heavy white leather apron most of the time. Her hair is black, silky, and of moderate length. She has several tiny ruby earrings on each ear.

Personality: Jo is depressed about a lot of things. She tends to be a nihilist. Flattery will make her almost putty in your hands.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she has money and likes to spend it

Flaws: Depressed, Selfish. Bonds: Attractive, Rich, Military. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Jo Reedfellow, Female Halfling Sorcerer 4
Small (3'2") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 17 (+3)12 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 500 gp. 1 Tanglefoot bags. 3 Smokesticks. 1 Thunderstones.


Social Check DCs


Koth Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and green handkerchief worn on his left side. He is portly but not overly obese. He has wavy golden hair. His brown eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Koth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Half-Orc people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, Antagonistic, Racist. Bonds: Nature, Rich. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Koth Winterbourne, Male Half-Orc Warrior 7
Medium (6'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Ignan, Gnome
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5

Possessions: 800 gp. Solid gold idol (600 gp). 1 Minor magic item.


Social Check DCs


Arannis Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His black hair is lengthy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Adventurer, Poor. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Arannis Ofandrus, Male Half-Elf Fighter 8
Medium (5'2") Half-Elf, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 40 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 7 (-2)16 (+3) 10 (+0)15 (+2)
Skills Arcana +6, Deception +5
Senses Passive Perception 10
Languages Common, Elven, Orc, Halfling, Ignan
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 50 pp. Aquamarine (1000 gp). Black opal (500 gp). Rich purple corundum (500 gp). Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a brown coat with red slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying black fur a little too much giving a sharp black color. His yellow unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Blacksmith.

Motivation: Further expansion of business.

Flaws: Disease. Bonds: Attractive, Religious, Job. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Smoking In Shadow, Male Tabaxi Warrior 12
Medium (5'1") Tabaxi, Lawful Evil (CR 12)
Armor Class 13
Hit Points 81 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)9 (-1) 6 (-2)11 (+0)
Skills Religion +3, Sleight of Hand +7
Senses Passive Perception 8
Languages Common
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4

Possessions: 4000 gp. Pink pearl (60 gp). Banded agate (6 gp). Black star sapphire (1300 gp). Freshwater pearl (6 gp). Rose (30 gp). Emerald (1300 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pallabar Dunben, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears loose pants and a collared shirt complete with sweater beneath his coat. He is an epitome of beauty. He has done his best to style his white hair to look like a famous performer. His brown eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He got into the Mayor business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Family, Job. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Pallabar Dunben, Male Gnome Rogue 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 12 (+1)10 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Olivia Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears a worn and beaten armor. Her skin is also unnaturally pale. She keeps her white hair in a flapper bob. Her eyes, though not visible through her cowl, are green.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Halfling artifacts is her passion.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Military, Adventurer. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Olivia Fastfoot, Female Halfling Barbarian 16
Small (2'11") Halfling, Chaotic Neutral (CR 16)
Armor Class 15
Hit Points 98 (16d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)12 (+1) 13 (+1)12 (+1)
Skills Deception +6, Survival +6
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4

Possessions: 800 pp. Freshwater pearl (9 gp). Brown-green garnet (140 gp). Golden pearl (140 gp). Black pearl (400 gp). Iolite (80 gp). Blue quartz (9 gp). Violet garnet (400 gp). Citrine (80 gp). Pink pearl (140 gp). Pink pearl (140 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Travok Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey costume with the symbols of the sun god on his torso. With a patchy black beard and wild black hair. His blue eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Travok will drive conversation. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful slaver made him what he is. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Extrovert. Flaws: Fearful. Bonds: Mentor, Adventurer. Occupation: Priest

Voice: Whispers

Attributes [hide]

Travok Goldfinder, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)6 (-2) 13 (+1)10 (+0)
Skills Animal Handling +3, Nature +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Masterwork Heavy wooden shield.


Social Check DCs


Gerald Law, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his glaive ready. His brown hair is lengthy. He has a dull look in his amber eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the west. His father was a soldier and died while he was still young. Gerald was left his father's suit of armor and trained in its use and care. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to gnomish people

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Military, Poor. Occupation: Cook

Voice: Middle-eastern accent

Attributes [hide]

Gerald Law, Male Human Rogue 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)10 (+0) 15 (+2)10 (+0)
Skills Deception +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp.


Social Check DCs


Duergath Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a grey and brown handkerchief worn on his left side. His hair, while still mostly auburn, has prominent grey streaks. His eyes are likewise violet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Duergath grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Flaws: Shy. Bonds: Religious, Adventurer, Rich. Occupation: Guard

Voice: Spanish accent

Attributes [hide]

Duergath Loderr, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)12 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 130 gp.


Social Check DCs

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