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NPC Generator

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Advanced [show]


Oloric Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male usually wears his grey robe and has his lance always slung over his shoulder. He is tall, broad shouldered and powerfully built. He has a long blonde beard with little hanging trinkets. His blue eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. A true patriot, Oloric would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a pair of adventurers, Oloric grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Oloric took refuge in the ruined castle and found the beat up lance and armor he uses now. He now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and to be a body guard again

Flaws: Impulsive. Bonds: Military, Adventurer, Nature, Job. Occupation: Seamstress

Voice: Hissing voice

Attributes [hide]

Oloric Rumnaheim, Male Dwarf Druid 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 140 gp.


Social Check DCs


Sarah Radcliffe, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'11" has a big stupid grin on her face most of the time. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a lance, but if one is not available she will default to her ceremonial dagger. Her hair is auburn and curly. Her eyes are blue and she is always smoking a pipe.

Personality: She will rave to anyone who will listen. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. As a young adult she joined a group advocating for an improvement in Human conditions. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to raise her children well; and to reunite with her absent mother

Flaws: Insane, Racist. Bonds: Family, Slave. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Sarah Radcliffe, Female Human Wizard 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 9 (-1)16 (+3)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp.


Social Check DCs


Calcitro Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. His blonde hair is kept up in a ponytail inside a deerstalker hat. He tend to wears goggles to shield his eyes.

Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His father raised him in a mountain cabin. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Nature, Attractive, Family. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Calcitro Smoothhands, Male Halfling Ranger 9
Small (3'3") Halfling, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 50 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 7 (-2)13 (+1)
Skills Perception +1, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Lapis lazuli (14 gp). Banded agate (14 gp). Amethyst (130 gp).


Social Check DCs


Nelkin Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a white tunic with blue highlights, and long white pants that bunch up around his shoes, and is pretty ugly. He has a very tight haircut. His green eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nelkin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Military, Adventurer. Occupation: Tailor

Voice: Uses sign language

Attributes [hide]

Nelkin Bigheart, Male Halfling Paladin 4
Small (3'2") Halfling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 16 (+3)7 (-2)
Skills Acrobatics +2, Performance +0
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item.


Social Check DCs


Sarah Dryden, Female Human [Permalink]

Personal [hide]

Description: She wears brown trousers with pastel and white striped suspenders. She wears various colorful collared shirts. Her auburn hair is still thick. Her thin eyebrows rest above her beady green eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: From birth she was tutored by a cruel and relentless mentor. Her father took her hunting and taught her how to get in the mind of other creatures. She has since lost track of the people in her past.

Motivation: Regain custody of her son; and find a way to reverse the transformation of her sister

Flaws: Ugly, Shy. Bonds: Family, Mentor, Nature. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sarah Dryden, Female Human Commoner 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +3, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 6000 sp. Star ruby (400 gp). Zircon (60 gp). Red garnet (60 gp). Tiger eye turquoise (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Virra Leffery, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She has a moderate pudge and is not very fit. She has a very tight haircut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Virra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero.

Ideals: Fighting. Bonds: Attractive, Nature, Poor, Adventurer. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Virra Leffery, Female Gnome Aristocrat 4
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Insight +3, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Terran, Halfling, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Donaar Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. His blue crest, when down, is lengthy. His gold eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Layabout.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new layabout responsibilities is difficult

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Donaar Dhyrktelonis, Male Dragonborn Wizard 4
Medium (6'5") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)6 (-2) 16 (+3)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Disguise kit. 1 Magnifying glass.


Social Check DCs


Adrik Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also hits on women, regardless of circumstances.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Has a crush, Rich. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Adrik Fireforge, Male Dwarf Commoner 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 5 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)17 (+3) 11 (+0)13 (+1)
Skills Athletics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Terran, Aquan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5

Possessions: 1000 gp. Smoky quartz (50 gp). Onyx (50 gp). Chalcedony (50 gp). Freshwater pearl (8 gp). Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nordak Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears professional attire. His golden hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and a strong sense of loyalty to half-elven people

Ideals: Persistence. Flaws: Racist, Disease. Bonds: Attractive, Rich. Occupation: Server

Voice: Gruff and masculine

Attributes [hide]

Nordak Torunn, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 9 (-1)11 (+0)
Skills Athletics +5, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs

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