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NPC Generator

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Advanced [show]


Aust Holimion, Male Elf [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his white robe. He has a moderate pudge and is not very fit. His black hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Aust was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Recently the stress of being a Merchant has made it difficult for him to sleep.

Motivation: He wants to get laid; and he's in love

Ideals: Persistence, Logical. Flaws: Insomniac. Bonds: Job, Has a crush. Occupation: Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Aust Holimion, Male Elf Fighter 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)18 (+4) 7 (-2)9 (-1)
Skills Insight +0, Stealth +1
Senses Passive Perception 8
Languages Common, Elven, Sylvan, Druidic, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Silk rope. 1 Masterwork Musical instrument.


Social Check DCs


Qemuel Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. He has dyed his greying black hair a little too much giving a sharp black color. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He pushes his goals aggressively. He is also a coward if confronted.

History: Sold as a small child to a brothel owner, Qemuel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Insomniac, Fearful. Bonds: Poor, Mentor. Occupation: Barber

Voice: Squeaky

Attributes [hide]

Qemuel Felicity, Male Tiefling Druid 8
Medium (5'11") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 28 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)12 (+1) 12 (+1)15 (+2)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 500 gp. Freshwater pearl (11 gp). Golden yellow topaz (200 gp). Chrysoberyl (40 gp). 1 Minor magic item.


Social Check DCs


Beloril Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze, and his gloved hand is found clutching a glaive. He keeps his long red hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: Beloril was born the youngest of three triplets. Through the years after Beloril was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Beloril's mother didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and dwarven compassion

Flaws: Shy, Racist, Antagonistic. Bonds: Rich, Family. Occupation: Stylist

Voice: Speaks with a cold

Attributes [hide]

Beloril Deepdelver, Male Dwarf Aristocrat 12
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 84 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)10 (+0) 15 (+2)11 (+0)
Skills Acrobatics +6, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +6

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarhun Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'4" and muscular, this northern man is well dressed, but even with his fine clothing he looks run-down. His copper crest is braided into rings. His ears are large.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Merchant and found it very stressful. He has worked as a Merchant like his mother before him.

Motivation: Further expansion of business; and to share knowledge with the world

Ideals: Athletic, Optimist, Logical. Flaws: Ugly. Bonds: Job. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Tarhun Chumbyxirinnish, Male Dragonborn Warrior 2
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 6 (-2)16 (+3)
Skills History +3, Survival +0
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1 Everburning torch.


Social Check DCs


Rezena Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries with her a set of warhammers on her belt, each one with a opal on the hilt. Her blue crest is matted, messy, and big. Her fierce gold eyes like to dwell on things.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She got into the Doctor business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She has achieved small success as a Doctor.

Motivation: Balancing her hectic life and new Doctor responsibilities is difficult; and nothing but the best is good enough for her

Ideals: Fighting, Optimist, Impeccable. Flaws: Ugly. Bonds: Job. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Rezena Dhyrktelonis, Female Dragonborn Fighter 8
Medium (6'3") Dragonborn, Lawful Evil (CR 8)
Armor Class 13
Hit Points 73 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 14 (+2)16 (+3)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dûsh Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His hair, while still mostly blonde, has prominent grey streaks. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Stylist soon after.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Rich, Job. Occupation: Stylist

Voice: Speaks with back of mouth

Attributes [hide]

Dûsh Graeme, Male Half-Orc Adept 6
Medium (5'3") Half-Orc, Lawful Good (CR 6)
Armor Class 9
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 17 (+3)16 (+3) 15 (+2)7 (-2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Gnome, Terran
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Offund, Male Gnome [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His black hair is cut short. His hazel eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Crampernap lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He left for the south, certain he would find work there.

Motivation: To share knowledge with the world; and he feels kind of lost in life

Ideals: Logical. Flaws: Depressed, Impulsive. Bonds: Attractive, Family, Immigrant. Occupation: Healer

Voice: Soft and melodious

Attributes [hide]

Crampernap Offund, Male Gnome Druid 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)12 (+1) 8 (-1)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 19000 cp.


Social Check DCs


Chaedi Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She stands about 4'9" and wears a blue shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her right leg appears badly burned and disfigured. She has wavy black hair. Her eyes are gray and beady.

Personality: Chaedi is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Chaedi is combative with any and all who dare try her patience in the slightest.

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Extrovert, Justice. Flaws: Ugly, Mundane. Occupation: Architect

Voice: Indian accent

Attributes [hide]

Chaedi Wasanthi, Female Elf Aristocrat 5
Medium (4'9") Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)12 (+1) 9 (-1)11 (+0)
Skills Arcana +4, Performance +3
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. Jet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagnal Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears suspenders and brown workpants. Her shirt is blue, and she wears a heavy brown leather apron most of the time. She has moderate length silver hair. Her green eyes are slightly larger than normal.

Personality: She can speak with the recently deceased. She is a font of random trivia from the lore and stories she has discovered

History: Born in a small village she learned the ways of the warrior from her father. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dagnal took refuge in the old dungeon and found the beat up axe and armor she uses now. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagnal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To settle down with her crush; and she's in love

Ideals: Gifted, Logical, Fighting. Bonds: Nature, Has a crush. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Dagnal Torunn, Female Dwarf Druid 5
Medium (3'10") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 100 gp.


Social Check DCs

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