Nim Heiser, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he usually wears his violet robe and has his warhammer always slung over his shoulder. His hair is long and red with streaks of white, and is pulled back with small violet clips. His beard is white, braided, and well cared for. He has brown eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Nim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Half-Elf Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and nothing but the best is good enough for him
Ideals: Joker, Impeccable. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Detective
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 14)
Armor Class 13
Hit Points 122 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +3
Possessions: 2000 gp. Black pearl (1200 gp). Deep blue spinel (1200 gp). White pearl (80 gp). Violet garnet (1200 gp). Obsidian (15 gp). Amber (80 gp). Golden yellow topaz (1200 gp). Aquamarine (1200 gp). Black pearl (1200 gp). Red spinel (80 gp). Azurite (15 gp). Emerald (1200 gp). Deep blue spinel (1200 gp). Moss agate (15 gp). Blue sapphire (1200 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frug Sympony, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear tan pants and tee shirts. He wears his blonde hair up in a very large beehive style do. He wears large thick round spectacles.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born several months after his mother was called into army service. A gifted student he started as a Adventurer, but he got bored and became a Server. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To get a good night's sleep; and he desires power and/or immortality
Flaws: Insomniac. Bonds: Family, Job, Military, Adventurer. Occupation: Server
Voice: Cold and demanding tone
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
Possessions: 200 gp.
Art Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She is portly but not overly obese. Her brown fur is heavily combed to the right. She is baby faced.
Personality: A skeptical and narcissistic woman, Art's first love is herself. Her second love is also herself. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bookbinder arts, while her mother instructed her in etiquette, music and courtly manner. Art was born on a far western forest where she grew up under the tutelage of her father, an expert Bookbinder. She now mingles about in high society.
Motivation: Wants a kiss; and she would like to get married and retire
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Rich, Immigrant, Has a crush. Occupation: Bookbinder
Voice: Excited and jittery
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 200 gp. A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (200 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Andraste Rolands, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a simple burlap shirt and baggy pants. She conceals her trident with her veritable burlap sack of a shirt. She has wavy silver hair. She has green eyes and a yellow hat with a tan feather.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Born in the south to a Barber, Andraste learned a great deal about her mother's area of expertise. After coming to the age of reason, Andraste took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She wants revenge against illithids; and many illithids want her driven away
Ideals: Athletic, Gifted. Flaws: Emotional. Bonds: Enemies, Job. Occupation: Barber
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: Citrine (30 gp). Brown-green garnet (130 gp).
Anne Watson, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she tends to wear a large brown jacket. She keeps her chestnut hair in a flapper bob. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is obsessed with a lost civilization.
History: She was raised in a island tribe. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Being a Bookbinder kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She feels that her past leaves her morally obligated to help; and she would like to get married and retire
Flaws: Ugly. Bonds: Enemies, Adventurer, Nature, Criminal record, Has a crush. Occupation: Bookbinder
Voice: Low range voice
Attributes [hide]
Medium (4'7") Human, Neutral Evil (CR 9)
Armor Class 10
Hit Points 63 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Maynild Hayden, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her tied-back hair is blonde. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Maynild hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Maynild was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Bellfounder for hire.
Motivation: She's repulsed by the PC; and she is unsatisfied with her job
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Bellfounder
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 190 gp.
Nella Braxton, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'4", this woman prefers to wear black pants and tee shirts. Her tied-back hair is red. This gray eyed easterner is not easily forgotten.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She feeds upon the attention of others.
History: Nella was born the youngest of three triplets. She found a children's book about a Half-Orc Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She is greedy; and her relatives are trying to arrange a marriage
Flaws: Sensitive. Bonds: Attractive, Family, Adventurer, Rich. Occupation: Masseuse
Voice: French accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 15 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adam Davenport, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing colorful clothing, dressed as a Interpreter. His long red hair reaches down to his waist. He wears crescent spectacles with a black brim.
Personality: He is happy with his job as a Interpreter. He turns his eye from what people do, preferring to live and let live. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Detective mother left him crippled. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Expand his business; and further expansion of business
Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Job, In love. Occupation: Interpreter
Voice: Whispers
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 5 (-3) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Nazdûg Wade, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long red hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He always tries to repair and not replace. It was this mentality that drove him into the Armorer business.
History: Nazdûg was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his absent mother.
Ideals: Persistence. Flaws: Greedy. Bonds: Rich, Family, Adventurer. Occupation: Armorer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 61 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: Jet (120 gp). Star ruby (400 gp). Jade (120 gp). Citrine (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!