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NPC Generator

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Advanced [show]


Nora Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears red leather gloves, a red jacket, and tight pants, and is pretty ugly. Her hair is silver and very short. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: A powerful necromancer made her what she is. A gypsy cursed her at a young age, leading to her ugly appearance. She has worked as a Fletcher like her mother before her.

Motivation: She has decided she is irredeemable; and she has comitted a past crime that haunts her to this day

Flaws: Ugly, Addict. Bonds: Job, Criminal record, Mentor. Occupation: Fletcher

Voice: High pitched and raspy

Attributes [hide]

Nora Honeypot, Female Halfling Cleric 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)11 (+0) 8 (-1)14 (+2)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Obsidian (10 gp). Smoky quartz (20 gp). Deep blue spinel (800 gp).


Social Check DCs


Rose Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: Standing 3'2", this woman wears a lot of dark rich colors, with gold accents. She wears a top hat to hide her balding. She wears round tiny glasses practically rammed into her face.

Personality: She exudes charisma. She is a tour de force of persuasion. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born in a small island village. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She then took over the family business and is one of the better Junk Dealer for hire.

Motivation: A need for knowledge about a nearby landmark; and expand her business

Bonds: Attractive, Job, Nature, Religious, Adventurer. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Rose Thorngage, Female Halfling Cleric 8
Small (3'2") Halfling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 53 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)10 (+0) 16 (+3)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 1400 gp. Brown-green garnet (120 gp). Eye agate (6 gp). Fiery yellow corundum (1000 gp). Pink pearl (120 gp). Black pearl (1600 gp). Violet garnet (1600 gp).


Social Check DCs


Gorgûm Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His broad hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Gorgûm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a forest tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Gorgûm Atterton, Male Half-Orc Fighter 6
Medium (5'2") Half-Orc, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)6 (-2) 12 (+1)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 30 pp.


Social Check DCs


Zykroff Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver crest. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a hunchback. Her crest is cut close to her head. Her gold eyes lackadaisically let the world flow into them.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is greedy; and money/treasure

Flaws: Ugly, Sensitive, Antagonistic, Disease. Bonds: Rich. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Zykroff Clethtinthiallor, Female Dragonborn Aristocrat 17
Medium (6'5") Dragonborn, Chaotic Evil (CR 17)
Armor Class 13
Hit Points 96 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)13 (+1) 13 (+1)17 (+3)
Skills Intimidation +9, Performance +9
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +4

Possessions: 1900 pp. White opal (1500 gp). Peridot (30 gp). White pearl (150 gp). Aquamarine (800 gp). Iolite (30 gp). Deep blue spinel (800 gp). Carnelian (30 gp). Azurite (9 gp). Rhodochrosite (9 gp). Red garnet (150 gp). Onyx (30 gp). Banded agate (9 gp). Deep blue spinel (800 gp). Jade (150 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Krimmon Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He is an epitome of beauty. His hair is blonde and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He loves telling others what to do and how they should feel about things. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Krimmon was left his father's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krimmon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Opinionated, Logical, Fighting. Bonds: Attractive, Military. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Krimmon Brightmoon, Male Halfling Wizard 5
Small (3'3") Halfling, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Arcana +6, Deception +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Elven, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 2000 sp.


Social Check DCs


Therlin Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears light armors faded through time and improper care. She keeps her golden hair in a pixie cut. Her fierce brown eyes like to dwell on things.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her 16th year, her parents were killed by a gnolls raid, leaving Therlin alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Therlin was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: She wants revenge against gnolls.

Ideals: Opinionated. Flaws: Mundane. Bonds: Enemies. Occupation: Body Guard

Voice: Jittery and nervous

Attributes [hide]

Therlin Silveraxe, Female Dwarf Warrior 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)8 (-1) 11 (+0)14 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 110 gp. Pink pearl (160 gp). Coral (160 gp). Silver pearl (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Margery Barney, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing a tight grey one piece outfit complete with pants, hood, and a cape and is in decent physical shape. She has moderate length auburn hair. Her green eyes peer out from beneath her Stetson grey hat.

Personality: She snorts whenever she laughs or is feeling confident. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in a small village she learned the ways of the warrior from her father. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Retire the richest woman in the north; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Entrepeneur, Fighting. Flaws: Greedy. Bonds: Adventurer. Occupation: Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Margery Barney, Female Human Ranger 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)17 (+3) 15 (+2)10 (+0)
Skills Arcana +5, Performance +2
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 gp.


Social Check DCs


Salasar Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'6" and muscular, this northern man wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He has done his best to style his copper crest to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.

History: Salasar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic, Artistic, Persistence. Bonds: Poor. Occupation: Sailor

Voice: Booming voice

Attributes [hide]

Salasar Ghaallixirn, Male Dragonborn Ranger 13
Medium (6'6") Dragonborn, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 81 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +6, Arcana +6
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 4d4-2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp. Blue sapphire (1300 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vonbin Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. With bright chestnut hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also is a firm believer in the manly ideal.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Vonbin took refuge in the large cave and found the beat up halberd and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Impulsive. Bonds: Nature, Guardian, Rich. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Vonbin Orcfoe, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)7 (-2) 7 (-2)13 (+1)
Skills Animal Handling +0, Religion +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1300 sp. Obsidian (6 gp). Red garnet (130 gp).


Social Check DCs

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