Beiro Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he usually wears his yellow robe and has his halberd always slung over his shoulder. His long red hair reaches down to his waist. His violet eyes are passionate and lively.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He moved out west to avoid the crime he committed. He became a Adventurer soon after.
Motivation: He is greedy; and further expansion of business
Flaws: Impulsive. Bonds: Job, Religious, Criminal record, Rich. Occupation: Adventurer
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 3)
Armor Class 8
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 9 (-1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Nija Swift, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears black painted combat armor at almost all times and is in decent physical shape. She has moderate length purple hair. Her red eyes dart from person to person.
Personality: She speaks before she thinks and is too direct. Her job bores her to no end. She has decided to make it more interesting.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A rival would like her out of the picture.
Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Criminal record. Occupation: Apothecary
Voice: Creaky witch voice
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 19 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Auran, Undercommon
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1400 gp. Silver comb with moonstones (800 gp). Cloth of gold vestments (40 gp). Brass mug with jade inlays (600 gp).
Tiaathque Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: She stands about 5'0" and is well dressed, but even with her fine clothing she looks run-down. Her right hand appears badly burned and disfigured. She has blonde hair. Her gray eyes are slightly larger than normal.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born to a poor family in the city she treasured whatever gifts she got. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Many giants want her driven away; and her name or reputation has been wronged in the past by giants, and she desires to right it
Flaws: Impulsive, Ugly. Bonds: Enemies, Poor. Occupation: Priest
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 2300 sp. Silver pearl (140 gp). Red garnet (140 gp).
Zanna Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her blonde hair has been sun bleached extensively. She is baby faced.
Personality: She never swears and excessively uses polite adverbs when speaking. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Zanna is combative with any and all who dare try her patience in the slightest.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Optimist, Justice, Gifted. Bonds: Rich, Attractive. Occupation: Soapmaker
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Tana Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with feathered hat. Her golden hair is cut short with large spiked bangs in the front. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is frequently practicing swordplay.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Crown-heir arts, while her father instructed her in etiquette, music and courtly manner. She went to a religious school and was inspired by the priests there in charitable deeds. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Philantrophist. Bonds: Attractive, Military, Rich, Religious. Occupation: Crown-heir
Voice: Scottish accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 14)
Armor Class 14
Hit Points 109 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 1000 gp. A necklace of small pink pearls (3000 gp). Solid gold idol (700 gp). Old masterpiece painting (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Juliana Colton, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her white hair is styled in orderly dreadlocks. She has gray eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Juliana was born in the west. At a young age she loved to build and create. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she is greedy
Ideals: Joker, Persistence. Flaws: Insomniac. Bonds: Rich, Criminal record. Occupation: Engraver
Voice: Indian accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 500 gp. 1 Minor magic item.
Valanthe Holimion, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear violet pants and tee shirts. Her hair, while still mostly blonde, has prominent grey streaks. Her green eyes dart from person to person to random spaces in the air.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She enjoys reading and quiet.
History: Born in the south to a Bounty Hunter, Valanthe learned a great deal about her father's area of expertise. She worked as a nervous Bounty Hunter and found it very stressful. Recently the stress of being a Bounty Hunter has made it difficult for her to sleep.
Motivation: To get a good night's sleep; and nothing but the best is good enough for her
Ideals: Logical, Impeccable. Flaws: Insomniac. Bonds: Job. Occupation: Bounty Hunter
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 41 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 2000 gp. Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (2400 gp). 1 Minor magic item. 1 Minor magic item.
Therlin Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her chestnut hair is knotted and matted. Her violet eyes dart from person to person to random spaces in the air.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born in a small mountains village. Her homeland was ravaged by war and she spent much of her life rebuilding it. She inherited the family business which she has now maintained for 3 years.
Motivation: To clean up the streets; and to protect her home
Flaws: Antagonistic, PTSD. Bonds: Job, Nature, Guardian. Occupation: Crown-heir
Voice: Excited and jittery
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1200 sp. 1 Half-Plate.
Rûg Watson, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an entirely black suit with tan socks and a vest with buckled shoes. His black hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Rûg embodies much of what other species detest in the Half-Orcs. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a Healer soon after.
Motivation: To be a Spice Merchant again; and further expansion of business
Flaws: Antagonistic. Bonds: Job, Poor, Immigrant. Occupation: Healer
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 8000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
