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NPC Generator

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Advanced [show]


Ootah Mitchell, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears bulky white painted plate armor. Her blonde hair is slicked back into a classic pompadour. She has gleaming, smiling brown eyes.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. Her job bores her to no end. She has decided to make it more interesting.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother had invested heavily in several trade routes and wanted her to inherit them. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is greedy; and she wants to meet her childhood hero

Flaws: Disease. Bonds: Enemies, Adventurer, Criminal record, Rich. Occupation: Jeweler

Voice: Mousy voice

Attributes [hide]

Ootah Mitchell, Female Half-Orc Aristocrat 3
Medium (5'3") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 12 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Auran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Theodoric Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'9". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a shortspear. His long golden hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, Theodoric isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He enjoys reading and quiet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Theodoric took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Logical. Bonds: Military, Nature. Occupation: Marshal

Voice: Spanish accent

Attributes [hide]

Theodoric Horineth, Male Half-Elf Commoner 12
Medium (5'9") Half-Elf, Lawful Good (CR 12)
Armor Class 6
Hit Points 29 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)3 (-4) 10 (+0)13 (+1) 12 (+1)16 (+3)
Skills Deception +7, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +6 / 3d10+2, Ranged +0 / 3d10-4, Grapple +2

Possessions: 3000 gp. Fire opal pendant on a fine gold chain (1500 gp). Gold music box (2000 gp). Sapphire pendant on gold chain (1500 gp). A necklace of small pink pearls (2000 gp).


Social Check DCs


Cloud On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears baggy pastel pantaloons and a brown scarf. He has styled his cinnamon fur well, parting it to the right. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a white middle class family as the only child. Through the years after Cloud was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Cloud's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC; and he is content

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Poor, Mentor. Occupation: Server

Voice: Draws out vowels

Attributes [hide]

Cloud On the Water, Male Tabaxi Warrior 9
Medium (5'9") Tabaxi, Neutral Evil (CR 9)
Armor Class 15
Hit Points 73 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 14 (+2)7 (-2) 13 (+1)13 (+1)
Skills Acrobatics +8, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +8 / 3d4+5, Grapple +4

Possessions: 700 gp.


Social Check DCs


Caramip Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is always cut to a buzz. Her brown eyes dart from person to person.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Caramip was born in the north. At a young age she loved to build and create. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She wants nothing more than to rejoin the army; and retire the richest woman in the north

Ideals: Entrepeneur, Persistence. Bonds: Job, Military, Nature. Occupation: Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Caramip Waggletop, Female Gnome Wizard 4
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)18 (+4) 10 (+0)14 (+2)
Skills Arcana +6, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Auran, Dwarven, Giant, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 24000 sp. Chalcedony (20 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Einkil Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His brown hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to him, and he is able to talk to them.

History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Expert school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he has a crush on the local bather

Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Poor. Occupation: Scribe

Voice: Complex vocabulary, royal

Attributes [hide]

Einkil Daerdahk, Male Dwarf Expert 12
Medium (4'0") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 102 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 20 (+5)11 (+0) 10 (+0)12 (+1)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4

Possessions: 4000 gp. A pair of silk slippers encrusted with tiny pearls. (90 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robbie Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear white tank tops with tan skirt. She carries with her a set of nunchakus, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her silver hair is matted, messy, and big. Her thin eyebrows rest above her beady brown eyes.

Personality: Her tongue was cut out and she uses sign language. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in the north her family was never financially stable. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was always very intelligent and has formed a secret society of freemasons.

Motivation: To pay off her debts; and a rival would like her out of the picture

Ideals: Fighting. Flaws: Ugly, Disease, Secretive. Bonds: Poor. Occupation: Guard

Voice: Russian accent

Attributes [hide]

Robbie Porridgepot, Female Halfling Commoner 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 17 (+3)16 (+3)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Citrine (80 gp). 1 Bullseye lantern.


Social Check DCs


Mehen Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'1" and muscular, this eastern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His crest is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will rave to anyone who will listen. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a wizard, Mehen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic. Flaws: Insane. Bonds: Slave, Mentor. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mehen Ghaallixirn, Male Dragonborn Ranger 2
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)8 (-1) 13 (+1)14 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 220 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). An abacus with copper, silver and gold markers (130 gp).


Social Check DCs


Engong Graham, Female Half-Orc [Permalink]

Personal [hide]

Description: A 5'3" northern woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is cut close to her head. She has blue eyes and a black hat with a blue feather.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She never wears the same outfit twice, unless she absolutely has to.

History: She was born the only child of a wealthy merchant. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage; and wants to work out more often

Ideals: Joker, Artistic, Entrepeneur, Athletic. Bonds: Rich, Family. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Engong Graham, Female Half-Orc Fighter 7
Medium (5'3") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 11 (+0)8 (-1) 15 (+2)6 (-2)
Skills Nature +2, Persuasion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Kristryd Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her club. Her long white hair reaches down to her waist. Her otherwise smooth face is marked with small tiny scars.

Personality: She is calm most of the time but flees social interaction. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She feels threatened by others; and she is compelled to act according to her religious beliefs

Flaws: Shy, Fearful. Bonds: Religious. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Kristryd Deepdelver, Female Dwarf Barbarian 12
Medium (3'9") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 119 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)15 (+2) 6 (-2)12 (+1)
Skills Investigation +6, Survival +2
Senses Passive Perception 8
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 400 pp. Aquamarine (500 gp). Deep green spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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