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NPC Generator

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Advanced [show]


Vonana Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her silver hair is well kept. This green eyed northerner is not easily forgotten.

Personality: She is fixated on the number 33. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She is untrained/undisciplined, which makes her dangerous.

Motivation: An old rival family wants her found.

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Insane. Bonds: Family. Occupation: Barrister

Voice: Dark and ominous

Attributes [hide]

Vonana Torunn, Female Dwarf Expert 5
Medium (3'10") Dwarf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 21 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)9 (-1) 8 (-1)14 (+2)
Skills Survival +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Urshar Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is renowned for her bright brown dresses and hats. Her long red hair reaches down to her waist. Her otherwise smooth face is marked with small tiny scars.

Personality: She never swears and excessively uses polite adverbs when speaking. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an apprentice working in her father's forge. By chance she met her sister recently and the two have been together since.

Motivation: She has a crush on the local Adventurer; and she'd like to take her coworkers down a peg

Ideals: Optimist, Artistic. Flaws: Mundane. Bonds: Family, Job, Has a crush. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Urshar Aranore, Female Dwarf Adept 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2000 cp. Chrysoberyl (40 gp).


Social Check DCs


Anbera Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her greatsword with her veritable burlap sack of a shirt. She has a penchant for wearing a ring with an oversized amber on her left hand. Her golden hair is matted, messy, and big. Her eyes, though not visible through her cowl, are brown.

Personality: She will rave to anyone who will listen. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: Anbera was raised in a hard working conservative environment. A gifted student she started as a Servant, but she got bored and became a Herbalist. She struck the Herbalist job and began her own company from there.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Insane, Racist. Bonds: Rich, Job. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

Anbera Loderr, Female Dwarf Warrior 5
Medium (3'9") Dwarf, True Neutral (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)14 (+2) 11 (+0)8 (-1)
Skills Insight +3, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 100 gp. Silver comb with moonstones (400 gp). Old masterpiece painting (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Elegant Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her fur is black and curly. Her eyes, though not visible through her cowl, are hazel.

Personality: She acts crazy and hedonistic. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now mingles about in high society.

Motivation: Her relatives are trying to arrange a marriage; and to settle down with her crush

Flaws: Hedonist. Bonds: Rich, Family, Has a crush. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Elegant Wing, Female Tabaxi Barbarian 11
Medium (5'9") Tabaxi, True Neutral (CR 11)
Armor Class 14
Hit Points 74 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills Deception +6, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4

Possessions: Jade (160 gp). Tiger eye turquoise (14 gp). Jasper (60 gp). Blue sapphire (1500 gp). Blue quartz (14 gp). Azurite (14 gp).


Social Check DCs


Nalral Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'5" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Nalral lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nalral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nalral. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Doesn't want to be a Knight and was forced into it by his family; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Insomniac, Impulsive. Bonds: Rich, Family, Criminal record. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Nalral Goblinbane, Male Dwarf Ranger 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)6 (-2) 11 (+0)10 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 sp.


Social Check DCs


Nuraval Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'3" and dresses in grey turtlenecks beneath a green coat with white slacks. His left hand appears badly burned and disfigured. He sports a long white beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Nuraval is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He comes from a rich southern family. After coming to the age of reason, Nuraval took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their son. He worked as a Sage, and he later adopted a second son.

Motivation: To reunite with his absent father.

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Rich. Occupation: Sage

Voice: Spits and sputters

Attributes [hide]

Nuraval Lutgehr, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)10 (+0) 14 (+2)10 (+0)
Skills Acrobatics +2, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 70 gp.


Social Check DCs


Malquis Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has moderate length golden hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She likes to make people angry or surprised. She feeds upon the attention of others.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and balancing her hectic life and new layabout responsibilities is difficult

Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record, Job. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Malquis Yaeldrin, Female Elf Sorcerer 4
Medium (5'3") Elf, Lawful Evil (CR 4)
Armor Class 14
Hit Points -2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 5 (-3)13 (+1) 10 (+0)13 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 60 pp.


Social Check DCs


Heskan Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears dark leathers with embroidery. His green crest is knotted and matted. His eyes are red and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the south to a Fisher, Heskan learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Sabotage a competitor; and he's in love

Ideals: Fighting. Bonds: Poor, Job, Has a crush, Adventurer. Occupation: Fisher

Voice: Speaks with a cold

Attributes [hide]

Heskan Fharngnarthnost, Male Dragonborn Warlock 5
Medium (6'6") Dragonborn, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 7 (-2)9 (-1)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1000 sp.


Social Check DCs


Gerald Hadley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. His tied-back hair is silver. His amber eyes are slightly larger than normal.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He enjoys reading and quiet.

History: He was born into a rich family. A gifted student he started as a Ploughman, but he got bored and became a Architect. He has achieved small success as a Architect.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Ideals: Athletic, Optimist, Logical. Bonds: Rich, Job. Occupation: Architect

Voice: Whispers

Attributes [hide]

Gerald Hadley, Male Human Commoner 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Terran, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 20 gp.


Social Check DCs

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