Gillyd Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a tight fitting grey shirt and pants. Her black hair is thinning but still full. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born in the south, but her parents moved at a very young age to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Gillyd's homeland. Gillyd decided to take the middle way and become a bodyguard. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Meet up once more with her childhood friend.
Ideals: Logical, Fighting. Bonds: Poor, Adventurer, Immigrant. Occupation: Layabout
Voice: Hissing voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Fragrant Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. His cinnamon fur is heavily combed to the left. His ears are large.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Fragrant was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Since then, he has sought to make the best of life.
Motivation: Wants to raise his children well; and wants to have a good time and be beloved
Ideals: Optimist, Persistence. Flaws: Ugly, Sensitive. Occupation: Dilettante
Voice: Scratchy, weak
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 8 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp.
Nazdûg Ryley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He likes to wear ponchos typically of a light white in addition to tight pants. His golden hair is drawn into a tight pony tail with a dagger scrunchie. His brown unseeing eyes seem to look past you.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.
Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Entrepeneur, Gifted. Flaws: Disease, Terse. Bonds: Religious. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 17)
Armor Class 13
Hit Points 73 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 2 |
Possessions: 1800 pp. Jade (100 gp). Brown-green garnet (100 gp). Blue star sapphire (1200 gp). Fire opal (1200 gp). Eye agate (11 gp). Black star sapphire (1200 gp). Blue sapphire (1200 gp). Rock crystal (80 gp). Tiger eye turquoise (11 gp). Jet (100 gp). Deep blue spinel (700 gp). Star ruby (1200 gp). Fire opal (1200 gp). White pearl (100 gp). Blue star sapphire (1200 gp). Chalcedony (80 gp). Rose (80 gp). Black pearl (700 gp). Golden yellow topaz (700 gp). Golden pearl (100 gp). 1 Medium magic item.
Solomon Fidget, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is also unnaturally pale. His white hair has been sun bleached extensively. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He pushes his goals aggressively. He is also a coward if confronted.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Solomon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Ugly, Fearful, Antagonistic. Bonds: Criminal record, Nature. Occupation: Dilettante
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 130 gp. Black velvet mask with numerous citrines (140 gp).
Arannis Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is long and red with streaks of brown, and is pulled back with small violet clips. His beard is brown, braided, and well cared for. His hazel eyes peer out from beneath his feathered violet hat.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His father raised him in a mountain cabin. Like his mother and his brother before him, after school he went straight into learning to become a Mason. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.
Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg
Ideals: Fighting. Bonds: Poor, Adventurer, Nature, Job. Occupation: Mason
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 56 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1000 gp. Hematite (14 gp). Azurite (14 gp). Rhodochrosite (14 gp).
Gale Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'7" and lanky with angular features, he is an attractive figure. He is typically in his Shipwright uniform. His brown fur is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: The child of southern immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their son. He worked as a Shipwright, and he later adopted a second son.
Motivation: To unite with his sister; and expand his business
Flaws: Sensitive. Bonds: Job, Attractive, Family, Immigrant. Occupation: Shipwright
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 8
Hit Points 80 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Orc, Infernal
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +5
Possessions: 1900 gp.
Thomas Fidget, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and carries monstrous two handed axes. He wears his black hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Laborer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Orc
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 500 gp. 2 Tanglefoot bags. 3 Antitoxin. 3 Antitoxin. 2 Smokesticks.
Raymond Tewksbury, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown collared shirt and grey pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, and sports empty pouches on his belt. His long auburn hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: When he was but 5 years old his parents immigrated from the east. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has recently gotten a pet goose that steals things from people.
Motivation: Wants to raise his children well; and doesn't want to be a sailor and was forced into it by his family
Flaws: Cynical, Insane. Bonds: Criminal record, Immigrant, Family. Occupation: Sailor
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
Drifting Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'10" has a big stupid grin on her face most of the time. She wears a simple brown robe with green stripes complete with hood. Her fur is cut close to her head. Her face is covered beneath a completely black helmet.
Personality: She is fixated on the number 70. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. Some 2 years later her spouse died after the birth of her son. Heartbroken, Drifting never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army
Flaws: Insane. Bonds: Military, Immigrant, In love. Occupation: Jeweler
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Deep green spinel (80 gp). Tourmaline (80 gp). Brown-green garnet (80 gp). 1 Masterwork Common Melee.
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