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NPC Generator

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Advanced [show]


Damaia Soft, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'9" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear black clothing when she does not wear armor. Her brown hair has been sun bleached extensively. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is used to getting what she wants. In part because she is a meticulous planner.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since lost track of the people in her past.

Motivation: To protect her home; and find a way to reverse the transformation of her brother

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Slave, Family, Guardian. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Damaia Soft, Female Tiefling Warlock 3
Medium (5'9") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)14 (+2) 11 (+0)17 (+3)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 400 gp. 1 Magnifying glass.


Social Check DCs


Bardryn Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she likes to wear ponchos typically of a light grey in addition to tight pants. Her hair is greying and her face has many wrinkles. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a font of random trivia from the lore and stories she has discovered

History: She was born blind and as such lacked many opportunities for work. Her father was very strict, and drilled into her lessons on being the perfect lady. She became a Barkeep soon after.

Motivation: She loathes her own lifestyle; and nothing but the best is good enough for her

Ideals: Logical, Impeccable. Flaws: Disease, Depressed. Bonds: Job. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Bardryn Bofdann, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)11 (+0) 11 (+0)16 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Marigold Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a simple white robe with red stripes complete with hood. Her brown hair is cut short. She wears an eyepatch.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She served in the navy to pay for her family's outstanding loans. Marigold was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Marigold decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Criminal record, Military. Occupation: Crown-heir

Voice: pre-pubescent

Attributes [hide]

Marigold Bigheart, Female Halfling Rogue 10
Small (2'10") Halfling, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 42 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)17 (+3) 14 (+2)15 (+2)
Skills Insight +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Draconic, Elven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2200 gp. Aquamarine (1000 gp). Chrysoprase (60 gp). Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Ashley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he dresses well, typically a more casual-formal manner. His hair is silver, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Nicholas was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Nicholas's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Spy

Voice: Raspy

Attributes [hide]

Nicholas Ashley, Male Human Bard 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 6 (-2)17 (+3) 10 (+0)11 (+0)
Skills Athletics +1
Senses Passive Perception 10
Languages Common, Terran, Sylvan, Aquan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 800 sp.


Social Check DCs


Ozyman Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. His silver hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His childhood dream was to be a Unemployed, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Actor

Voice: Complex vocabulary, royal

Attributes [hide]

Ozyman Tealeaf, Male Halfling Expert 14
Small (3'1") Halfling, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 71 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Performance +7, Survival +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: Lapis lazuli (11 gp). Iolite (70 gp). Malachite (11 gp). Golden yellow topaz (1400 gp). Sard (70 gp). Citrine (70 gp). Carnelian (70 gp). 1 Medium magic item.


Social Check DCs


Jo Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a red poncho over her likewise colored trousers and shirt. Her red hair has been sun bleached extensively. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She snorts whenever she laughs or is feeling confident. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: The child of a Courier, who enjoyed hunting, Jo was taken on many hunting expeditions. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She used her abilities to travel the world and help people.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wants to raise her children well

Ideals: Philantrophist. Flaws: Greedy. Bonds: Attractive, Nature, Family. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Jo Elderberry, Female Halfling Bard 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Orc
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 600 gp. Black opal (800 gp).


Social Check DCs


Quespa Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a nunchaku, but if one is not available she will default to her falchion. She keeps her long white crest kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To unite with her brother.

Ideals: Joker, Artistic. Bonds: Family. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Quespa Fharngnarthnost, Female Dragonborn Expert 3
Medium (6'6") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)17 (+3) 11 (+0)16 (+3)
Skills Performance +5, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Ignan, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Quespa Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a fancy green dress. She has styled her bronze crest well, parting it to the left. Her eyes, though not visible through her cowl, are red.

Personality: While she acts the brute, she is far gentler than she would appear. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Quespa hails from a village terrorized by goblins. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Quespa grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Quespa. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins; and she has comitted a past crime that haunts her to this day

Ideals: Athletic, Fighting. Flaws: Insane. Bonds: Attractive, Criminal record, Enemies. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Quespa Orexijandilin, Female Dragonborn Warrior 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)13 (+1) 7 (-2)13 (+1)
Skills Animal Handling +0, Intimidation +3
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 20 pp. Lapis lazuli (12 gp). 1 Masterwork manacles.


Social Check DCs


Mormo Peace, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blue hair is smooth and relatively long. His eyes are gold.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is content; and to end his boredom

Ideals: Joker. Flaws: Impulsive, Mundane. Bonds: Rich, Attractive. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Mormo Peace, Male Tiefling Warrior 5
Medium (5'2") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 8 (-1)15 (+2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3

Possessions: 200 gp. Pink pearl (50 gp). 1 Minor magic item.


Social Check DCs

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