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NPC Generator

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Advanced [show]


Pyntle Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman prefers to wear flannel. She has a long white ponytail with little hanging trinkets. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A skeptical and narcissistic woman, Pyntle's first love is herself. Her second love is also herself. She receives visions of the future at random moments

History: Pyntle hails from a village terrorized by dire rats. While studying, she fell in love. They married and had a son. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Pyntle was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: She wants revenge against dire rats.

Ideals: Impeccable, Gifted. Bonds: Poor, Enemies, In love. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Pyntle Miggledy, Female Gnome Warrior 7
Small (3'3") Gnome, Lawful Evil (CR 7)
Armor Class 12
Hit Points 40 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 9 (-1)15 (+2)
Skills Insight +2, Nature +4
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Immeral Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. He has shaved his head bald. His brown eyes peer out from beneath his deerstalker yellow hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also is a firm believer in the manly ideal.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Entrepeneur, Optimist, Fighting. Flaws: Impulsive. Bonds: Criminal record. Occupation: Sage

Voice: German accent

Attributes [hide]

Immeral Amakiir, Male Half-Elf Warrior 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)7 (-2) 13 (+1)10 (+0)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 200 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Drogo York, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is cut close to his head. His face is scarred and worn.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Bounty Hunter, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: He is currently in port desperately looking for someone to get him out; and he's looking for his big break

Ideals: Philantrophist. Flaws: Ugly, Emotional. Bonds: Poor, Adventurer, Slave. Occupation: Unemployed

Voice: Mousy voice

Attributes [hide]

Drogo York, Male Human Adept 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 17 (+3)15 (+2)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 80 gp. Azurite (11 gp).


Social Check DCs


Alex Brixton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt, and he perpetually has his scimitar ready. His brown hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: While he acts the brute, he is far gentler than he would appear. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a plains tribe. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Nature, Family. Occupation: Laborer

Voice: Draws out vowels

Attributes [hide]

Alex Brixton, Male Human Wizard 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 130 gp. 1 Everburning torch.


Social Check DCs


Dondon Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his scimitar and is in decent physical shape. His white hair is singed and shortened. His eyes, though not visible through his cowl, are hazel.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Dondon has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Optimist. Flaws: Ugly, Fearful, Disease. Occupation: Roofer

Voice: Jittery and nervous

Attributes [hide]

Dondon Nimblefingers, Male Halfling Commoner 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)17 (+3) 12 (+1)16 (+3)
Skills Acrobatics +6, Athletics +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Orc, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hork Wade, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull white sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His brown hair is drawn into a tight pony tail with a cross scrunchie. His eyes, though not visible through his cowl, are amber.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his 14th year, his parents were killed by a giants raid, leaving Hork alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his poetry dream.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Artistic. Flaws: Depressed. Bonds: Enemies. Occupation: Painter

Voice: Aggressive tone

Attributes [hide]

Hork Wade, Male Half-Orc Warrior 6
Medium (6'0") Half-Orc, Chaotic Good (CR 6)
Armor Class 10
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 9 (-1)11 (+0)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 9
Languages Common, Orc, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 200 gp. Red garnet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Altho Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a tight fitting red shirt and pants, he is not a threatening figure. He wears his blonde hair down. He has a dull look in his green eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of southern immigrants he idolized his mother. A gifted student he started as a Dilettante, but he got bored and became a Performer. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and he has a rivalry with the church that dominates his actions

Flaws: Emotional. Bonds: Adventurer, Immigrant, Job, Religious. Occupation: Performer

Voice: Ums and uhs a lot

Attributes [hide]

Altho Wiseacre, Male Halfling Wizard 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)8 (-1) 15 (+2)11 (+0)
Skills Nature +2, Performance +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp.


Social Check DCs


Raam Torment, Male Tiefling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he dresses in green turtlenecks beneath a violet coat with black slacks. He has styled his white hair well, parting it to the right. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He is a great chef.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His spouse's relatives view him with great suspicion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Logical, Persistence. Bonds: Family. Occupation: Beggar

Voice: Shortens vowels

Attributes [hide]

Raam Torment, Male Tiefling Aristocrat 9
Medium (6'9") Tiefling, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 39 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 10 (+0)12 (+1)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 50000 cp. Blue quartz (11 gp). Star rose quartz (20 gp). Lapis lazuli (11 gp). Peridot (20 gp). Blue quartz (11 gp). Tiger eye turquoise (11 gp). Rock crystal (20 gp). Blue quartz (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has no fur. His ears are large.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He never wears the same outfit twice, unless he absolutely has to.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He struck the Servant job and began his own company from there.

Motivation: He is currently in port desperately looking for someone to get him out; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Slave, Criminal record. Occupation: Servant

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ethereal Treat, Male Tabaxi Paladin 5
Medium (5'11") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)11 (+0) 14 (+2)12 (+1)
Skills Investigation +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs

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