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NPC Generator

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Advanced [show]


Dalgal Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is lengthy. His eyes are a pleasant gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Dalgal was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Depressed, Antagonistic. Bonds: Rich, Immigrant, Attractive. Occupation: Mason

Voice: pre-pubescent

Attributes [hide]

Dalgal Deepdelver, Male Dwarf Paladin 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 12 (+1)6 (-2)
Skills Acrobatics +4, Intimidation +0
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp.


Social Check DCs


Bathin Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg

Ideals: Gifted, Fighting, Logical. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Bowyer

Voice: Pronounces O like U

Attributes [hide]

Bathin Sorrow, Male Tiefling Expert 18
Medium (6'2") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 94 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)7 (-2) 13 (+1)16 (+3)
Skills Animal Handling +7, Religion +4
Senses Passive Perception 11
Languages
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1

Possessions: 17000 gp. Eye agate (8 gp). Jasper (20 gp). Eye agate (8 gp). Moss agate (8 gp). Rock crystal (20 gp). Emerald (1100 gp). 1 Medium magic item.


Social Check DCs


Mindartis Cithreth, Male Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is black and curly. He has a dull look in his gray eyes.

Personality: Calm and collected, he is a well trained Mercenary. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: When he was but 8 years old his parents immigrated from the north. Mindartis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Mercenary.

Motivation: Expand his business; and sabotage a competitor

Ideals: Persistence. Bonds: Poor, Job, Immigrant, Nature. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Mindartis Cithreth, Male Elf Commoner 2
Medium (5'0") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)16 (+3) 13 (+1)8 (-1)
Skills Religion +5, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Draconic, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 330 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Justin Altham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears just a brown suit. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born to loving parents in a slum to the south. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Body Guard and was forced into it by his family.

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Family, Poor. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Justin Altham, Male Human Cleric 10
Medium (5'5") Human, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 83 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)13 (+1) 14 (+2)7 (-2)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 190 pp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold dragon comb with red garnet eye (400 gp). Solid gold idol (700 gp). Large well-done wool tapestry (500 gp). A small bag of saffron. (80 gp).


Social Check DCs


Percival Kitchur, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Marshal does. He keeps his long brown hair kept up in a rat tail. His eyes, though not visible through his cowl, are green.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Percival grew up listening to his mother's many stories. A gifted student he started as a Jeweler, but he got bored and became a Marshal. Since then, he has sought to make the best of life.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Attractive, Adventurer. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Percival Kitchur, Male Human Bard 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 6 (-2)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 110 gp. Golden yellow topaz (300 gp).


Social Check DCs


Shane Morton, Male Human [Permalink]

Personal [hide]

Description: This man typically wears brown cloth garments or leather armor. He is muscular with a powerful set of arms. His chestnut hair is kept up in a ponytail inside a Stetson hat. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Layabout, his mother struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: Doesn't want to be a Barber and was forced into it by his family; and to reunite with his absent mother

Ideals: Joker, Opinionated, Artistic. Bonds: Poor, Family. Occupation: Barber

Voice: American accent

Attributes [hide]

Shane Morton, Male Human Commoner 11
Medium (6'6") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 48 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Investigation +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Ignan, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 2200 gp. 1 Minor magic item.


Social Check DCs


Hillanot Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses well, wearing green shirts, loose pants, and blazers most of the time, and she perpetually has her hammer ready. Her crest, while still mostly green, has prominent grey streaks. Her red eyes lackadaisically let the world flow into them.

Personality: Hillanot hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She takes great joy in being the best Map Maker in town.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Like her mother and her sister before her, after school she went straight into learning to become a Map Maker. She inherited the family business which she has now maintained for 4 years.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Map Maker

Voice: pre-pubescent

Attributes [hide]

Hillanot Linxakasendalor, Female Dragonborn Adept 7
Medium (6'4") Dragonborn, Chaotic Good (CR 7)
Armor Class 9
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)13 (+1) 11 (+0)19 (+4)
Skills Insight +3, Persuasion +7
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 7000 sp. Old masterpiece painting (700 gp). Black velvet mask with numerous citrines (80 gp). Old masterpiece painting (700 gp). Golden circlet with four aquamarines (2000 gp). 1 Minor magic item.


Social Check DCs


Thamior Aloro, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. He has a long brown beard with little hanging trinkets. His skin is flawless and his brown eyes scan people very quickly.

Personality: He acts crazy and hedonistic. He also hits on women, regardless of circumstances.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Unemployed. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and he has a rivalry with the church that dominates his actions

Flaws: Hedonist. Bonds: Attractive, Has a crush, Religious, Nature. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Thamior Aloro, Male Elf Bard 13
Medium (4'9") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 63 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +6, Deception +5
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Golden circlet with four aquamarines (1000 gp). Fire opal pendant on a fine gold chain (700 gp). A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). 1 Minor magic item.


Social Check DCs


Lezre Halsey, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears light armors faded through time and improper care. Her silver hair is long and unkept. She wears a mask on her face.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Sold as a small child to a slaver, Lezre was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She's repulsed by the PC; and retire the richest woman in the north

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Mentor. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Lezre Halsey, Female Half-Orc Rogue 3
Medium (5'11") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp.


Social Check DCs

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