Paymon Flight, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. He has a slight overbite and is overall scrawny. He has wavy silver hair. His skin is flawless and his gold eyes scan people very quickly.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He feeds upon the attention of others.
History: The child of a Stableman, who enjoyed hunting, Paymon was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Soapmaker, and he later adopted a second son.
Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a soapmaker and was forced into it by his family
Bonds: Attractive, Family, Nature, Slave, Job. Occupation: Soapmaker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 23 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 17 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Abyssal, Giant, Auran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 5000 sp. Banded agate (16 gp). Rich purple corundum (400 gp). Tiger eye turquoise (16 gp). Red-brown spinel (120 gp). Red spinel (120 gp). Jasper (70 gp).
Thar Holton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and usually wears his black robe and has his sickle always slung over his shoulder. His red hair is matted, messy, and big. His thin eyebrows rest above his beady brown eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is lazy and tries to find solutions quickly.
History: Thar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business; and many orcs want him driven away
Ideals: Disciplined. Flaws: Ugly, Lazy. Bonds: Poor, Nature. Occupation: Assassin
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp.
Justin Gentry, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the four houses of cards around his neck, and a bastard sword on his belt. He carries with him a set of bastard swords on his belt, each one with a ruby on the hilt. His hair is always cut to a buzz. His green eyes dart from person to person to random spaces in the air.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Bellfounder job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Insane. Bonds: Job, Adventurer, Mentor. Occupation: Bellfounder
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 10)
Armor Class 13
Hit Points 72 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 1200 gp. Blue quartz (14 gp). Bloodstone (70 gp). Aquamarine (800 gp). Rhodochrosite (14 gp). Blue quartz (14 gp). Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item.
Broce Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time, and is pretty ugly. His chestnut hair is kept up in a ponytail inside a Stetson hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is witty, but his monotone delivery comes off as unnerving He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: Money/treasure; and wants to work out more often
Ideals: Joker, Justice, Athletic. Flaws: Ugly. Bonds: Rich. Occupation: Jeweler
Voice: Switch between two voices
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 300 gp. 1 Minor magic item.
Smoking In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. He has moderate length black fur. His hazel eyes peer out from beneath his feathered brown hat.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: A powerful brothel owner made him what he is. Smoking abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Opinionated. Flaws: Ugly. Bonds: Family, Mentor, Adventurer. Occupation: Spice Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 77 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 180 pp. Violet garnet (900 gp).
Purah Sanctuary, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a green armored body suit, with a simple black line shooting up and back down. She has a penchant for wearing a ring with an oversized sapphire on her left hand. She wears her brown hair up. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is witty, but her monotone delivery comes off as unnerving She also hits on women, regardless of circumstances.
History: She is the product a well kept family trust fund and as such has never really known need. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she wants to get laid
Ideals: Joker. Bonds: Rich, Attractive, Has a crush. Occupation: Glassblower
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1 Banded mail.
Jo Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. With bright chestnut hair. She is very pretty but has cold, dead eyes.
Personality: Overbrimming with self-confidence, Jo isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born in the east, but her parents moved at a very young age to the south. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.
Motivation: She feels the way she acts is they only way to get by in the world; and to share knowledge with the world
Ideals: Fighting, Impeccable, Entrepeneur, Logical. Bonds: Attractive, Immigrant. Occupation: Jeweler
Voice: Prounounces S like Z
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 14 (+2) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 600 gp.
Erias Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an entirely grey suit with black socks and a vest with buckled shoes. He has shaved his head bald. His eyes are violet and beady.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Born to a Shoemaker, his mother struggled to pay the bills. His first spouse was a Shoemaker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his poetry dream.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Dyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 100 pp. A delicate brass dragon egg (30 gp). Brass mug with jade inlays (100 gp). 1 Half-Plate.
Juliana Denholm, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her white hair is matted, messy, and big. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She believes the world needs to unite to get rid of gnolls once and for all.
History: Born to a Merchant, her father struggled to pay the bills. As a young adult she joined a group advocating for an improvement in Human conditions. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: She wants revenge against gnolls.
Flaws: Ugly, Depressed, Racist. Bonds: Enemies, Poor. Occupation: Stylist
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
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