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NPC Generator

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Advanced [show]


Erias Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 3'11". He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He wears his hair in dreadlocks. His eyes are a pleasant hazel.

Personality: He is almost excessively polite to everyone, even when angry. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the north to a Scribe, Erias learned a great deal about his mother's area of expertise. He found a children's book about a Dwarf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and further expansion of business

Flaws: Shy. Bonds: Job, Adventurer, Criminal record. Occupation: Scribe

Voice: Scratchy, weak

Attributes [hide]

Erias Goblinbane, Male Dwarf Fighter 5
Medium (3'11") Dwarf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 16 (+3)10 (+0)
Skills Deception +3, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Rich purple corundum (1000 gp). Carnelian (40 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fivin Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a yellow costume with the symbols of the sun god on his torso. His whole body is exceptionally muscular. His silver hair is matted, messy, and big. His green eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Fivin was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: Further expansion of business; and expand his business

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Soapmaker

Voice: Italian accent

Attributes [hide]

Fivin Selevarun, Male Half-Elf Warrior 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6

Possessions: 700 gp. Silver comb with moonstones (100 gp). Gold dragon comb with red garnet eye (1200 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Traki Firahel, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue collared shirt and white pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His brown hair is kept up in a ponytail inside a small hat. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To protect his home; and he's repulsed by the pc

Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Family, Guardian. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Traki Firahel, Male Elf Monk 13
Medium (5'0") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 72 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 9 (-1)18 (+4)
Skills Insight +3, Religion +6
Senses Passive Perception 9
Languages Common, Elven, Terran, Orc
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 4000 gp. Sardonyx (60 gp). Hematite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nordak Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a brown suit. His golden hair is kept up in a ponytail inside a small hat. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Nordak will drive conversation. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is a Hag in disguise. He found a children's book about a Dwarf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Marry his brother to traveling adventurers; and he feels the way he acts is they only way to get by in the world

Ideals: Extrovert, Impeccable. Bonds: Family, Adventurer. Occupation: Baker

Voice: Sore throat, cough

Attributes [hide]

Nordak Torevir, Male Dwarf Ranger 4
Medium (4'1") Dwarf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Horhog Roscoe, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. He does not believe in violence as a means to an end. He is a dedicated Slave Trader but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Horhog grew up listening to his father's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Retire the richest man in the north; and he is compelled to act according to his religious beliefs

Ideals: Pacifist, Entrepeneur. Bonds: Religious, Adventurer, Nature. Occupation: Slave Trader

Voice: Scratchy, weak

Attributes [hide]

Horhog Roscoe, Male Half-Orc Adept 5
Medium (5'8") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 16 (+3)10 (+0)
Skills Insight +6, Stealth +5
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 1000 sp. Freshwater pearl (14 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fragrant Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. He has moderate length cinnamon fur. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. He is harsh and unforgiving.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mortician arts, while his father instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered south to less war torn lands. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Antagonistic, PTSD. Bonds: Religious, Rich. Occupation: Mortician

Voice: Spits words with contempt

Attributes [hide]

Fragrant Of Snakes, Male Tabaxi Rogue 1
Medium (6'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 600 sp.


Social Check DCs


Two Llamas Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. He has dyed his greying lavender fur a little too much giving a sharp lavender color. He has a dull look in his blue eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born on a small isolated farm. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and to end his boredom

Ideals: Professionalism. Flaws: Mundane. Bonds: Attractive, Nature, Rich. Occupation: Soapmaker

Voice: Farmer accent

Attributes [hide]

Two Llamas Timber, Male Tabaxi Fighter 4
Medium (5'9") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 45000 sp.


Social Check DCs


Blossom Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She tends to wear a large white jacket. She has styled her red hair well, parting it to the left. Her face is covered beneath a completely black helmet.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is obsessed with finding treasure.

History: She got into the Jeweler business at a young age. Her mother was a mechanic, and taught her how to fix just about anything. She now owns her own business.

Motivation: Sabotage a competitor; and she desires power and/or immortality

Ideals: Persistence. Flaws: Greedy. Bonds: Poor, Adventurer, Job. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Blossom Brightmoon, Female Halfling Ranger 15
Small (2'11") Halfling, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 97 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 4d8-3, Ranged +6 / 4d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 6000 gp. Blue quartz (11 gp). Moss agate (11 gp). Malachite (11 gp). Lapis lazuli (11 gp). Zircon (60 gp). Citrine (60 gp). Azurite (11 gp). Bloodstone (60 gp). Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries with her a set of hammers, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She keeps her beige fur in a flapper bob. Her face is covered beneath a completely black helmet.

Personality: Smoking is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born a particularly ugly child, much to the horror of her parents. In her 13th year, her parents were killed by a drow raid, leaving Smoking alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by drow. Smoking was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: She wants revenge against drow; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: In love, Enemies. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Smoking Timber, Female Tabaxi Adept 4
Medium (5'0") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)16 (+3) 12 (+1)8 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common, Draconic, Orc, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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