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NPC Generator

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Advanced [show]


Oskar Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a long auburn beard with little hanging trinkets. His eyes are hazel and catlike.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.

Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world

Ideals: Logical, Impeccable. Flaws: Mundane. Bonds: Rich, Enemies, Job. Occupation: Hunter

Voice: Speaks with lips pursed

Attributes [hide]

Oskar Morigak, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)9 (-1) 14 (+2)11 (+0)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 260 gp. 1 Masterwork Common Melee.


Social Check DCs


Rimple Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His whole body is exceptionally muscular. His auburn hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 6 years old his parents immigrated from the west. Rimple was born on a far western island where he grew up under the tutelage of his mother, an expert Priest. He left for the west, certain he would find work there.

Motivation: Wants a kiss.

Ideals: Optimist, Logical. Bonds: Poor, Immigrant, Attractive. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Rimple Ningel, Male Gnome Druid 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)18 (+4) 16 (+3)14 (+2)
Skills Religion +6, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Draconic, Elven, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: Just what you see.


Social Check DCs


Ea Murder, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear black clothing when she does not wear armor. Her purple hair is smooth and relatively long. Her face is covered beneath a completely black helmet.

Personality: She dislikes all the random violence that takes place in the east. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born in the east, but her parents moved at a very young age to the south. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Roofer for the past few years.

Motivation: Marry her sister to traveling adventurers; and sabotage a competitor

Ideals: Pacifist. Flaws: Fearful. Bonds: Immigrant, Job, Family. Occupation: Roofer

Voice: Old Prospector

Attributes [hide]

Ea Murder, Female Tiefling Barbarian 8
Medium (5'2") Tiefling, Neutral Good (CR 8)
Armor Class 7
Hit Points 62 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +0 / 2d10-3, Grapple +3

Possessions: 6000 sp. Star rose quartz (70 gp). 1 Minor magic item.


Social Check DCs


Cory Garfield, Male Human [Permalink]

Personal [hide]

Description: A 5'5" northern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has brown eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Cory was born the youngest of three triplets. Cursed with lycanthropy at a very young age, Cory has worked very hard to control his curse. He tends to his Stableman job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Flaws: Shy, Disease. Bonds: Attractive, Job, Family. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Cory Garfield, Male Human Monk 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)8 (-1) 9 (-1)9 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 100 sp.


Social Check DCs


Mardnab Dunben, Female Gnome [Permalink]

Personal [hide]

Description: This western woman wears tight fighting clothing, which leaves very little to the imagination. Her clothes are grease stained in places. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her face is scarred and worn.

Personality: She is fixated on the number 37. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Detective hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the west, certain she would find work there.

Motivation: She is not mentally stable, and does not behave rationally; and a deep hatred of illithids

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Mardnab Dunben, Female Gnome Paladin 8
Small (3'2") Gnome, Neutral Good (CR 8)
Armor Class 11
Hit Points 67 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)18 (+4) 12 (+1)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Terran, Sylvan, Aquan, Goblin
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agnes Marlowe, Female Human [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her long chestnut hair reaches down to her waist. Her ears are large.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to loving parents in a slum to the north. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She wants revenge against goblins.

Flaws: Ugly. Bonds: Enemies, Slave, Poor, Immigrant. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Agnes Marlowe, Female Human Warrior 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)12 (+1) 7 (-2)16 (+3)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5

Possessions: 40 pp.


Social Check DCs


Krimmon Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears suspenders and red workpants. His shirt is yellow, and he wears a heavy red leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large golden tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. Krimmon is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Krimmon lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Krimmon took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his brother recently and the two have been together since.

Motivation: To prove his worth to the world; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Slave, Family. Occupation: Sellsword

Voice: French accent

Attributes [hide]

Krimmon Stoutman, Male Halfling Expert 3
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Osah Disdain, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is dressed in earthy colors with a green and grey handkerchief worn on her right side. Her chestnut hair is lengthy. Her eyes are black.

Personality: She is overprotective of those who hire her services. She is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Osah grew up listening to her mother's many stories. She found a children's book about a Tiefling Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and meet up once more with her childhood friend

Ideals: Logical. Bonds: Guardian, Adventurer, Nature, Debt. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Osah Disdain, Female Tiefling Commoner 11
Medium (5'8") Tiefling, Neutral Good (CR 11)
Armor Class 8
Hit Points 65 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 16 (+3)13 (+1) 18 (+4)15 (+2)
Skills Acrobatics +2, Deception +6
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +6

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joan Haley, Female Human [Permalink]

Personal [hide]

Description: 4'7" and muscular, this eastern woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her moppish golden hair is in a traditional bowl cut. She has several tiny jet earrings on each ear.

Personality: She is business-like. She takes instructions and follows them to the letter. As long as the job gets done she does not care how it got done.

History: She served in the navy to pay for her family's outstanding loans. When Joan reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Athletic, Professionalism. Bonds: Rich, Military. Occupation: Banker

Voice: Smoker's lung

Attributes [hide]

Joan Haley, Female Human Barbarian 6
Medium (4'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 51 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)5 (-3) 14 (+2)16 (+3)
Skills Arcana +0, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 10000 cp. Chalcedony (80 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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