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NPC Generator

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Advanced [show]


Smoking Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a tan coat with yellow slacks. He has moderate length yellow fur. His eyes are blue and catlike.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a plains tribe. A gifted student he started as a Bather, but he got bored and became a Sage. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To protect his home; and he is unsatisfied with his job

Bonds: Enemies, Job, Nature, Adventurer, Guardian. Occupation: Sage

Voice: American accent

Attributes [hide]

Smoking Running, Male Tabaxi Rogue 13
Medium (5'4") Tabaxi, Chaotic Good (CR 13)
Armor Class 11
Hit Points 51 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)13 (+1) 16 (+3)10 (+0)
Skills Deception +4, Medicine +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Xappan Art, Male Tiefling [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest. He has a penchant for wearing a ring with an oversized opal on his right hand. He has wavy chestnut hair. His eyes, though not visible through his cowl, are gold.

Personality: He is witty, but his monotone delivery comes off as unnerving His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born on a small isolated farm. A few years later when the north was not economically sound they moved to his current location. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and wants to have a good time and be beloved

Ideals: Joker, Optimist. Bonds: Rich, Nature, Immigrant, Religious. Occupation: Fisher

Voice: Pronounces O like U

Attributes [hide]

Xappan Art, Male Tiefling Barbarian 9
Medium (6'5") Tiefling, Lawful Good (CR 9)
Armor Class 9
Hit Points 83 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Auran
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +5

Possessions: 70 pp.


Social Check DCs


Cloak Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears suspenders and pastel workpants. Her shirt is white, and she wears a heavy pastel leather apron most of the time. Her cinnamon fur is thinning but still full. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She loves telling others what to do and how they should feel about things. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and her religion dominates her actions

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Roofer

Voice: Russian accent

Attributes [hide]

Cloak Wing, Female Tabaxi Warrior 3
Medium (5'6") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp. Amethyst (80 gp). White opal (900 gp). Red spinel (80 gp). 1 Chain shirt. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Ogg Hadley, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His tied-back hair is chestnut. His eyes are gray and beady.

Personality: Always inclined to offer people food he seems plenty friendly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the north. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor. Occupation: Sage

Voice: Hissing voice

Attributes [hide]

Ogg Hadley, Male Half-Orc Fighter 7
Medium (5'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 14
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)12 (+1) 17 (+3)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 900 gp.


Social Check DCs


Sannl Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 4'0" and likes to wear ponchos typically of a light brown in addition to tight pants. Her right hand appears badly burned and disfigured. Her golden hair is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She got into the Barrister business at a young age. A gifted student she started as a Actor, but she got bored and became a Barrister. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To be a Actor again; and money/treasure

Ideals: Extrovert. Bonds: Nature, Job, Rich. Occupation: Barrister

Voice: Booming voice

Attributes [hide]

Sannl Balderk, Female Dwarf Fighter 12
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 113 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)13 (+1) 11 (+0)11 (+0)
Skills History +5, Insight +4
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Solid gold idol (500 gp). Old masterpiece painting (2400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A delicate brass dragon egg (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Abalaba Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She wears bulky blue painted plate armor. She carries a battered longsword and tarnished scimitar as well. She sports white long hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She never swears and excessively uses polite adverbs when speaking. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She comes from a rich southern family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has built up a small fortune and can afford her own way.

Motivation: She feels the way she acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Impeccable. Flaws: Insane. Bonds: Rich. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Abalaba Cobblelob, Female Gnome Ranger 14
Small (3'2") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 79 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Arcana +7, Medicine +5
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Elven
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 5000 gp. Golden yellow topaz (1000 gp). Jet (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theren Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His hair is silver and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Theren was left his father's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Flaws: Insane, Shy, Impulsive. Bonds: Military. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Theren Floshem, Male Elf Rogue 2
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)7 (-2) 10 (+0)10 (+0)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 50 gp.


Social Check DCs


Tarhun Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears a black vest and prefers yellow and green shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. His green crest is still thick. He has several tiny sapphire earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with finding treasure.

History: A powerful brothel owner made him what he is. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Greedy. Bonds: Rich, Adventurer, Mentor. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Tarhun Yarjerit, Male Dragonborn Ranger 9
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)11 (+0) 11 (+0)17 (+3)
Skills Insight +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Reed, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He keeps his brown hair in a flapper bob. His eyes are likewise blue. His teeth are white and perfect.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a plains tribe. A gifted student he started as a Shipwright, but he got bored and became a Apothecary. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Philantrophist, Extrovert. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Apothecary

Voice: Low range voice

Attributes [hide]

Manfred Reed, Male Human Adept 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)15 (+2) 14 (+2)8 (-1)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp.


Social Check DCs

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