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NPC Generator

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Advanced [show]


Balifra Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She has a very tight haircut. Her eyes are a pleasant blue.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. She now spends her time doing works of charity.

Motivation: A deep hatred of orcs; and many orcs want her driven away

Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Attractive, Enemies. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Balifra Silverstone, Female Dwarf Monk 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)16 (+3) 11 (+0)9 (-1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Aquan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 230 gp.


Social Check DCs


Jane Emsworth, Female Human [Permalink]

Personal [hide]

Description: She wears a brown vest and prefers tan and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has done her best to style her golden hair to look like a famous performer. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Spice Merchant arts, while her mother instructed her in etiquette, music and courtly manner. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Jane Emsworth, Female Human Expert 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp. Smoky quartz (70 gp). Bloodstone (70 gp). 1 Climber’s kit. 1 Average lock. 1 Spyglass. 1 Average lock.


Social Check DCs


Mordai Still, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He keeps his white hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A true patriot, Mordai would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born on a small isolated farm. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly. Bonds: Job, Military, Nature, Family. Occupation: Mercenary

Voice: Speaks with lips pursed

Attributes [hide]

Mordai Still, Male Tiefling Sorcerer 2
Medium (6'2") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)15 (+2) 14 (+2)6 (-2)
Skills Insight +4, Performance +0
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 330 gp.


Social Check DCs


Beast In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft green waves gently in the breeze. His long black fur is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of northern immigrants he idolized his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Justice. Bonds: Rich, Immigrant, Attractive, Religious. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Beast In Woods, Male Tabaxi Wizard 10
Medium (5'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 52 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Investigation +5, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Kaius Blakely, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. His hair is long and blonde with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. His brown eyes have a joyful gleam in them most of the time.

Personality: He is fixated on the number 53. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Flattery will make him almost putty in your hands.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ar-Kaius took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Flaws: Insane, Selfish, Mundane. Bonds: Nature, Family. Occupation: Soapmaker

Voice: German accent

Attributes [hide]

Ar-Kaius Blakely, Male Half-Orc Paladin 4
Medium (5'8") Half-Orc, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 gp.


Social Check DCs


Sumnes Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She dresses in yellow turtlenecks beneath a violet coat with green slacks. She has styled her white hair well, parting it to the left. Her gray eyes peer out from beneath her top yellow hat.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not trust anyone and sleeps with one eye open.

History: She was raised in a desert tribe. She worked as a nervous Scribe and found it very stressful. She was always very intelligent and has formed a secret society of specialists.

Motivation: To be a Merchant again; and further expansion of business

Ideals: Athletic. Flaws: Insomniac, Secretive. Bonds: Job, Nature. Occupation: Scribe

Voice: Old Prospector

Attributes [hide]

Sumnes Caphaxath, Female Half-Elf Aristocrat 4
Medium (5'0") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hugolina Harris, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman is dressed in a clean violet cloak covering her clean studded leather. Her hair is white and curly. She tend to wears goggles to shield her eyes.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: When she was but 3 years old her parents immigrated from the east. After coming to the age of reason, Hugolina took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has never given up on her music dream.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Artistic, Gifted. Bonds: Poor, Attractive, Immigrant. Occupation: Brewer

Voice: Shortens vowels

Attributes [hide]

Hugolina Harris, Female Half-Elf Paladin 3
Medium (4'7") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)16 (+3) 7 (-2)16 (+3)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Halfling, Goblin, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Aramil Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of southern immigrants he idolized his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aramil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aramil. He ran away from his former home and has been making his living as a Stylist for the past few years.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Bonds: Attractive, Job, Criminal record, Immigrant. Occupation: Stylist

Voice: Shortens vowels

Attributes [hide]

Aramil Dalanthan, Male Elf Rogue 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Koeth Jordan, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. His hair, while still mostly silver, has prominent grey streaks. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he wants nothing more than to rejoin the army

Ideals: Artistic, Logical. Bonds: Attractive, Adventurer, Military. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

Koeth Jordan, Male Half-Elf Ranger 12
Medium (5'8") Half-Elf, Neutral Good (CR 12)
Armor Class 12
Hit Points 41 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)16 (+3) 17 (+3)8 (-1)
Skills Investigation +7, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Ignan, Undercommon, Terran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 2000 gp. Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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