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NPC Generator

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Advanced [show]


Kipper Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears bulky tan painted plate armor. His hair is black and curly. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the west was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Mundane. Bonds: Poor, Family, Enemies, Immigrant. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Kipper Pingun, Male Gnome Rogue 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 33000 sp.


Social Check DCs


Purson Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a skull on it. His blue hair is smooth and relatively long. He has black eyes and a black hat with a yellow feather.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Purson lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: Sabotage a competitor; and he wants to meet his childhood hero

Flaws: Antagonistic, Hedonist. Bonds: Family, Adventurer, Job. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Purson Enigma, Male Tiefling Adept 8
Medium (5'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)10 (+0) 13 (+1)18 (+4)
Skills Medicine +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1200 gp. Jade (80 gp). Chrysoprase (70 gp). Black opal (1400 gp). Rock crystal (70 gp). Moss agate (15 gp).


Social Check DCs


Gilthur Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey tunic with white highlights, and long grey pants that bunch up around his shoes. He has a very tight haircut. His eyes are a pleasant amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He feeds upon the attention of others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Ploughman

Voice: Farmer accent

Attributes [hide]

Gilthur Daraln, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 240 gp.


Social Check DCs


Nordak Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts, and he perpetually has his longbow ready. He sports a flattop hair cut. His green eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Spice Merchant. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was always a brilliant, if unscrupulous mind. He worked as a nervous Spice Merchant and found it very stressful. He has achieved small success as a Spice Merchant.

Motivation: A deep hatred of orcs.

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Job, Enemies. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Nordak Silverstone, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)11 (+0) 13 (+1)7 (-2)
Skills Deception +0, Nature +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 220 gp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). 1 Good lock.


Social Check DCs


Gynk Blythe, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman prefers to wear white pants and tee shirts. Her black hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Further she is a bit of a stoner and is frequently out of it.

History: She was raised in a plains tribe. Gynk liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and she has comitted a past crime that haunts her to this day

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Guard

Voice: Nasally tone

Attributes [hide]

Gynk Blythe, Female Half-Orc Warrior 14
Medium (4'9") Half-Orc, Lawful Evil (CR 14)
Armor Class 14
Hit Points 171 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 20 (+5)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +9
Senses Passive Perception 12
Languages Common, Orc, Draconic, Abyssal
Attacks Melee +8 / 4d6+3, Ranged +9 / 4d6+4, Grapple +9

Possessions: 800 pp. Embroidered and bejeweled glove (2000 gp). A silver and pearl hairclip (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Medium magic item.


Social Check DCs


Halimath Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears bulky tan painted plate armor. His white hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Blacksmith, but he was a colossal failure. He inherited the family business which he has now maintained for 8 years.

Motivation: He's attracted to the PC; and balancing his hectic life and new performer responsibilities is difficult

Ideals: Professionalism. Flaws: Cynical, Mundane. Bonds: Job, Has a crush. Occupation: Performer

Voice: German accent

Attributes [hide]

Halimath Hanali, Male Elf Ranger 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)8 (-1) 11 (+0)14 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp.


Social Check DCs


Marbas Peace, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green small hat and green clothes. He wears his dark red hair up. His white eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is an amazing painter.

History: Born to a pair of adventurers, Marbas grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wishes to resurrect an old love; and a need for knowledge about a nearby landmark

Ideals: Athletic, Persistence, Gifted, Logical. Bonds: Adventurer, In love. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Marbas Peace, Male Tiefling Warrior 8
Medium (5'1") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)16 (+3) 11 (+0)18 (+4)
Skills Arcana +6, Medicine +3
Senses Passive Perception 10
Languages Common, Undercommon, Celestial, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 3000 sp. Sapphire pendant on gold chain (2200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ielenia Amakiir, Female Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a tan poncho over her likewise colored trousers and shirt. She sports red long hair. Her thin eyebrows rest above her beady green eyes.

Personality: Her tongue was cut out and she uses sign language. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She has had some formal writing training, and achieved minor success. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is greedy.

Ideals: Artistic. Flaws: Ugly, Disease, Shy. Bonds: Rich. Occupation: Farmer

Voice: German accent

Attributes [hide]

Ielenia Amakiir, Female Elf Adept 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)4 (-3) 13 (+1)16 (+3)
Skills Athletics +1, Religion -1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 2000 cp.


Social Check DCs


Vani Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She is portly but not overly obese. She wears her hair in dreadlocks. She is baby faced.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She invites people to come help in her community garden.

History: Vani hails from a village terrorized by brigands. Her mother was very strict, and drilled into her lessons on being the perfect lady. She used her abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for her.

Ideals: Philantrophist, Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Enemies. Occupation: Interpreter

Voice: American accent

Attributes [hide]

Vani Fastfoot, Female Halfling Sorcerer 16
Small (2'9") Halfling, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 90 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)18 (+4) 14 (+2)19 (+4)
Skills Athletics +4, Intimidation +9
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Aquan, Orc, Auran
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17666666653

Possessions: 9000 gp. Rhodochrosite (10 gp). Tiger eye turquoise (10 gp). Sardonyx (70 gp). Pink pearl (100 gp). Blue star sapphire (700 gp). Chalcedony (70 gp). Amethyst (100 gp). Deep green spinel (100 gp). Star ruby (700 gp). Deep blue spinel (200 gp). Golden yellow topaz (200 gp). Blue quartz (10 gp). Golden yellow topaz (200 gp). Chalcedony (70 gp). Chalcedony (70 gp). Aquamarine (200 gp). Blue star sapphire (700 gp). Violet garnet (200 gp). Deep green spinel (100 gp). Violet garnet (200 gp).


Social Check DCs

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