Alain Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She is dressed in earthy colors with a white and black handkerchief worn on her right side. She has slicked back blonde hair. She wears an eyepatch.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a habit of throwing herself into exceedingly dangerous situations.
History: Alain was raised in a hard working conservative environment. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She struck the Performer job and began her own company from there.
Motivation: She is a bit of a kleptomaniac; and to be a mayor again
Flaws: Ugly, Antagonistic, Impulsive, Racist. Bonds: Job, Criminal record. Occupation: Performer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 16)
Armor Class 14
Hit Points 59 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 6 (-2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
Possessions: 800 pp. Black velvet mask with numerous citrines (40 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). A necklace of small pink pearls (1000 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Fire opal pendant on a fine gold chain (1500 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (1500 gp). Silver chalice with lapis lazuli gems (40 gp). Large well-done wool tapestry (300 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Gold and topaz bottle stopper cork (1800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).
Immeral Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has wavy black hair. He is very pretty but has cold, dead eyes.
Personality: Immeral wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and he would like to get married and retire
Ideals: Disciplined. Flaws: Impulsive, Disease. Bonds: Attractive. Occupation: Dyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 150 gp.
Fonkin Pingun, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is cut jaggedly and amateurishly. His eyes are likewise brown.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town working and never settling down anywhere, but has fallen for a local Locksmith. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire.
Flaws: Ugly, Insomniac. Bonds: Rich, In love, Has a crush. Occupation: Bricklayer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
Possessions: 800 gp.
Pikar Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. His red hair is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Pikar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Passionate, Gifted. Flaws: Shy. Bonds: Adventurer. Occupation: Beggar
Voice: Old Prospector
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1300 sp.
Modean Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'5", this man wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He wears a top hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy and tries to find solutions quickly.
History: He was born to loving parents in a slum to the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Modean and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by giants, and he desires to right it
Flaws: Insane, Antagonistic, Lazy. Bonds: Poor, Nature. Occupation: Crown-heir
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 13)
Armor Class 9
Hit Points 57 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 4000 gp. Lapis lazuli (16 gp). Aquamarine (1100 gp). Violet garnet (1100 gp). Alexandrite (1100 gp). Blue quartz (16 gp). Citrine (20 gp). Tourmaline (110 gp). Deep blue spinel (1100 gp). Sard (20 gp). Black star sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item.
Don Colton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise brown.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He would like to get married and retire; and wants his loneliness to end
Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Adventurer, Rich, Has a crush. Occupation: Adventurer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 10 pp.
Warryn Pingun, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His tied-back hair is chestnut. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Half-Elven compassion; and he desires power and/or immortality
Flaws: Ugly, Racist. Bonds: Adventurer, Rich. Occupation: Mercenary
Voice: Aggressive tone
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 44000 sp. Black star sapphire (500 gp). Lapis lazuli (15 gp).
Millicent Rayden, Female Human [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She likes to wear ponchos typically of a light grey in addition to tight pants. Her chestnut hair is lengthy. She wears crescent spectacles with a black brim.
Personality: Prone to second guessing herself, she comes off as nervous. She is a ruthless business woman, a trait she acquired from her father.
History: She is a Deep Scion in disguise. She found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was granted necromantic powers by her dying sister.
Motivation: She has a rivalry with the Church that dominates her actions; and she has passion for adventuring and risk
Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Adventurer, Religious. Occupation: Shipwright
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 30 gp.
Hethress Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman is wearing colorful clothing, dressed as a Actor. Her silver crest is thinning but still full. Her red eyes are slightly larger than normal.
Personality: She snorts whenever she laughs or is feeling confident. She is obsessed with a lost civilization.
History: Born to a pair of adventurers, Hethress grew up listening to her mother's many stories. She has had some formal singing training, and achieved minor success. She used her abilities to trick people and travel the world for free.
Motivation: She has passion for adventuring and risk.
Ideals: Artistic. Bonds: Poor, Adventurer, Criminal record. Occupation: Actor
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: Red-brown spinel (130 gp). Lapis lazuli (9 gp). Chrysoprase (60 gp). Sard (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
