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NPC Generator

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Advanced [show]


Gurdis Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She acts crazy and hedonistic. She has a small toy that she constantly fidgets with.

History: The child of a Bookbinder, who enjoyed hunting, Gurdis was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Baker work with an outfit from a few towns over. Baker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 2 years.

Motivation: Wants her loneliness to end; and she'd like to take her coworkers down a peg

Flaws: Hedonist, Addict. Bonds: Nature, Job, Has a crush. Occupation: Baker

Voice: Speaks like tongue is numb

Attributes [hide]

Gurdis Caebrek, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)11 (+0) 11 (+0)9 (-1)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Therai Wit, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Laborer. He has done his best to style his purple hair to look like a famous performer. His silver eyes dart from person to person.

Personality: He is irascible and easily irritated. He also hits on women, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Stylist; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Has a crush, Adventurer. Occupation: Laborer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Therai Wit, Male Tiefling Fighter 13
Medium (5'9") Tiefling, Lawful Evil (CR 13)
Armor Class 11
Hit Points 83 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 11 (+0)8 (-1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Draconic, Gnome
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1

Possessions: 100 pp. Peridot (60 gp). Jade (100 gp). Tourmaline (100 gp).


Social Check DCs


John Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'6", this man is generally shirtless and showing off his tattooed chest. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Impeccable, Pacifist. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

John Tiltathana, Male Half-Elf Paladin 5
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 9 (-1)11 (+0) 16 (+3)19 (+4)
Skills Religion +3, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp. Freshwater pearl (6 gp). Moss agate (6 gp). Tiger eye turquoise (6 gp). Deep green spinel (60 gp).


Social Check DCs


Breena Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a blue costume with the symbols of the sun god on her torso. Her moppish chestnut hair is in a traditional bowl cut. Her eyes are hazel and beady.

Personality: Breena hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She can't help but pocket interesting objects she comes across

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Interpreter father left her crippled. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Artistic. Flaws: Ugly, Disease, Insomniac. Bonds: Criminal record. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Breena Raulnor, Female Gnome Sorcerer 14
Small (3'1") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 53 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 8 (-1)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 9
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 900 pp. Deep blue spinel (1400 gp). Violet garnet (1400 gp). Alexandrite (1400 gp). Jasper (20 gp). Black opal (1300 gp). Moonstone (20 gp). Onyx (20 gp). White opal (1300 gp). Rich purple corundum (1300 gp). Obsidian (14 gp). Moonstone (20 gp). Moss agate (14 gp). Blue diamond (5000 gp). Lapis lazuli (14 gp). Sardonyx (20 gp). Eye agate (14 gp). 1 Medium magic item.


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large pastel jacket. He has dyed his greying orange fur a little too much giving a sharp orange color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He receives visions of the future at random moments

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and marry his brother to traveling adventurers

Ideals: Gifted, Justice. Bonds: Job, Military, Family. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Three In the Wind, Male Tabaxi Cleric 14
Medium (6'5") Tabaxi, Lawful Good (CR 14)
Armor Class 10
Hit Points 65 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)12 (+1) 10 (+0)11 (+0)
Skills Insight +5, Investigation +6
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 5000 gp. Deep blue spinel (400 gp). Alexandrite (400 gp). White pearl (50 gp). Smoky quartz (20 gp). Pink pearl (50 gp). Golden yellow topaz (400 gp). Peridot (20 gp). Rich purple corundum (1000 gp). Violet garnet (400 gp). Jade (50 gp). Rhodochrosite (16 gp). Blue quartz (16 gp). Chrysoberyl (50 gp). Amber (50 gp).


Social Check DCs


Foxilon Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'0". He dresses well, typically a more casual-formal manner. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray. His teeth are white and perfect.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist, Justice, Gifted. Bonds: Attractive, Criminal record. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Foxilon Goodbarrel, Male Halfling Barbarian 16
Small (3'0") Halfling, Neutral Evil (CR 16)
Armor Class 11
Hit Points 100 (16d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1

Possessions: 300 pp. Coral (100 gp). Azurite (10 gp). White opal (900 gp). Moss agate (10 gp). Red spinel (100 gp). Aquamarine (900 gp). Blue quartz (10 gp). Violet garnet (900 gp). Red garnet (100 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Eiravel Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tan costume with the symbols of death on his torso. He has a small bristly mustache and wavy red hair. His amber eyes peer out from beneath his Stetson tan hat.

Personality: This man loves writing and to teach people writing more than just about anything. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Eiravel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eiravel. He ran away from his former home and has been making his living as a Stylist for the past few years.

Motivation: Half-Orc compassion; and he has decided he is irredeemable

Ideals: Artistic, Logical. Flaws: Racist. Bonds: Criminal record, Job. Occupation: Stylist

Voice: Loud with bravado

Attributes [hide]

Eiravel Erenaeth, Male Elf Cleric 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 3200 sp. Zircon (20 gp).


Social Check DCs


Gale Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His fur is short and white. This hazel eyed easterner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. He plays an instrument quite well.

History: His father raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered music. He's since become an addict/alcoholic.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Artistic. Flaws: Antagonistic, Addict. Bonds: Attractive, Nature, Family. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Gale Blossom, Male Tabaxi Aristocrat 5
Medium (6'10") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 17 (+3)9 (-1)
Skills Athletics +4, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5

Possessions: 600 gp.


Social Check DCs


Akmen Charm, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is an amazing painter.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and meet up once more with his childhood friend

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Religious. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

Akmen Charm, Male Tiefling Ranger 12
Medium (5'1") Tiefling, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 59 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Insight +6
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 300 pp.


Social Check DCs

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