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NPC Generator

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Advanced [show]


Barendd Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple brown robe with pastel stripes complete with hood. His blonde hair is cut jaggedly and amateurishly. His skin is flawless and his amber eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Barendd embodies much of what other species detest in the Dwarves. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Flaws: Antagonistic, PTSD. Bonds: Attractive, Family, Poor. Occupation: Baker

Voice: Spits words with contempt

Attributes [hide]

Barendd Rakankrak, Male Dwarf Rogue 8
Medium (4'4") Dwarf, Lawful Good (CR 8)
Armor Class 11
Hit Points 39 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 10 (+0)8 (-1)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. He keeps his long lavender fur kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Tricking grew up listening to his father's many stories. Tricking abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Being a Engraver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants a kiss; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Insane. Bonds: Guardian, Adventurer, Criminal record, Has a crush. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Tricking Of Winter, Male Tabaxi Monk 10
Medium (5'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Athletics +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7

Possessions: Just what you see.


Social Check DCs


Tricking Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a lot of dark rich colors, with gold accents. Her beige fur, when down, is lengthy. Her fierce yellow eyes like to dwell on things.

Personality: Stoic and calm, she prefers to meditate than take action. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Tricking is combative with any and all who dare try her patience in the slightest.

History: Born in the east to a Locksmith, Tricking learned a great deal about her mother's area of expertise. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She tends to her Locksmith job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult.

Ideals: Disciplined, Justice. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Locksmith

Voice: Smoker's lung

Attributes [hide]

Tricking Thunder, Female Tabaxi Barbarian 6
Medium (6'4") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 58 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills Insight +5, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Ronwe Light, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has no hair. Her eyes are silver and beady.

Personality: Ronwe hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is a logical person and will generally grow upset if things defy logic and science.

History: Ronwe was born in the south. At a young age she loved to build and create. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Now she works as a writing tutor during her time off.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Artistic, Logical, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Ronwe Light, Female Tiefling Aristocrat 7
Medium (5'1") Tiefling, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 19 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)11 (+0) 9 (-1)13 (+1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 200 gp. Emerald (700 gp). Chalcedony (20 gp).


Social Check DCs


Tomi Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'10" and is a bit bulky. He is very muscular particularly in the legs. He is constantly adorned with expensive silk clothing, often dyed in bright red and yellow, and wears rings and necklaces with large, colorful gems. His red hair and beard is wavy and long. His half smiles and violet eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the west. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure.

Flaws: Depressed, Impulsive. Bonds: Rich, Attractive, Immigrant, Adventurer. Occupation: Servant

Voice: American accent

Attributes [hide]

Tomi Smoothhands, Male Halfling Sorcerer 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Nature +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: Just what you see.


Social Check DCs


Frederick Byron, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a simple brown robe with red stripes complete with hood. His clothes are grease stained in places. He has a long blonde beard with little hanging trinkets. He has gray eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to loving parents in a slum to the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Frederick Byron, Male Human Druid 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 9 (-1)11 (+0)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Auran, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Chain shirt.


Social Check DCs


Himo Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His white hair is kept up in a ponytail inside a Stetson hat. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Cook who has hired him part-time. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To settle down with his crush.

Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Has a crush, Criminal record. Occupation: Cook

Voice: Mousy voice

Attributes [hide]

Himo Hanali, Male Elf Adept 7
Medium (4'8") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)15 (+2) 13 (+1)10 (+0)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naeris Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear ponchos typically of a light tan in addition to tight pants. He is tall, broad shouldered and powerfully built. His black hair is cut jaggedly and amateurishly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful necromancer made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and money/treasure

Flaws: Addict, Insane. Bonds: Rich, Mentor, Criminal record. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Naeris Iranapha, Male Elf Commoner 2
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)14 (+2) 12 (+1)15 (+2)
Skills Nature +4, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Celestial, Aquan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Shava Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a violet poncho over her likewise colored trousers and shirt. She has dyed her greying black hair a little too much giving a sharp black color. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She loves telling others what to do and how they should feel about things. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She is compelled to act according to her religious beliefs; and to prove her worth to the world

Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Sellsword

Voice: High pitched, excited

Attributes [hide]

Shava Horineth, Female Half-Elf Cleric 6
Medium (5'6") Half-Elf, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Athletics +2, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 300 gp.


Social Check DCs

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