Great Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He keeps his gray fur in a flapper bob. His hazel unseeing eyes seem to look past you.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the west. He moved out east to avoid the crime he committed. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Sailor
Voice: Slurs words
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 17 (+3) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp.
Scrag Snowdon, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is dressed in an above average manner. He has styled his red hair well, parting it to the right. He is baby faced.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of southern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: He uses money and sex appeal to get what he needs; and marry his sister to traveling adventurers
Ideals: Joker. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Doctor
Voice: Shortens vowels
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2400 sp. Deep green spinel (80 gp). Deep blue spinel (200 gp).
Ridaro Dumph, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She is wearing a long, yellow, dusty cloak. Her hair, while still mostly white, has prominent grey streaks. Her eyes are violet.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From her teen years she was always beautiful and desirable, so people have always doted on her. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: To get a good night's sleep; and money/treasure
Ideals: Disciplined, Entrepeneur. Flaws: Insomniac. Bonds: Rich, Attractive. Occupation: Locksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 6000 sp.
Hadwisa Enfield, Female Human [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. Her golden hair is lengthy. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an apprentice working in her mother's forge. She's also a talented Farmer, but doesn't like to broadcast it.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to find somewhere to settle down
Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Family, Job, Debt. Occupation: Carter
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp. 4 Thunderstones.
Ea Clever, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is wearing colorful clothing, dressed as a Interpreter. She is muscular with a powerful set of arms. Her hair is blue and curly. Her eyes are a pleasant white.
Personality: She exudes charisma. She is a tour de force of persuasion. When she's not drinking or sleeping the drinks off, she's doing writing.
History: Born in the south to a Interpreter, Ea learned a great deal about her father's area of expertise. From there she went from mercenary job to mercenary job. She has worked as a Interpreter like her father before her.
Motivation: Human compassion; and wants to open a new tavern
Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Job, Adventurer. Occupation: Interpreter
Voice: Thin and wheezing
Attributes [hide]
Medium (4'10") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 59 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +4
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Brakka Lester, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is generally well dressed albeit a few years behind the times. Her hair is black and very short. This blue eyed southerner is not easily forgotten.
Personality: Confrontational and typically high on some drug or another. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: When she was but 7 years old her parents immigrated from the south. Cursed with unlife at a very young age, Brakka has worked very hard to control her curse. She moves from town to town, unable to find a place to settle.
Motivation: To unite with her sister; and to reunite with her absent mother
Flaws: Addict, Disease. Bonds: Attractive, Family, Immigrant. Occupation: Glassblower
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: Just what you see.
Damaia Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is cut close to her head. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She also hits on women, regardless of circumstances.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She has a crush on the local Spice Merchant; and she is content
Flaws: Sensitive, Mundane. Bonds: Attractive, Has a crush. Occupation: Fisher
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 46 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 4 (-3) | 19 (+4) |
Senses Passive Perception 7
Languages
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +2
Possessions: 500 gp. Carved bone or ivory statuette (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vola Chester, Female Half-Orc [Permalink]
Personal [hide]
Description: A 4'9" western woman, she typically wears white cloth garments or leather armor. Her golden hair is kept up in a ponytail inside a small hat. Her blue eyes are slightly larger than normal.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Vola grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vola. Recently she has begun working with bootleggers and crooks.
Motivation: Wants to raise her children well; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Justice. Bonds: Attractive, Slave, Criminal record, Family. Occupation: Mason
Voice: Russian accent
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +4
Possessions: 1000 gp. Sard (80 gp).
Rosamund Camden, Female Human [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has a moderate pudge and is not very fit. She has moderate length white hair. She wears crescent spectacles with a black brim.
Personality: She dislikes all the random violence that takes place in the north. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.
Motivation: Many goblins want her driven away; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Pacifist, Gifted. Flaws: Impulsive. Bonds: Family, Enemies. Occupation: Roofer
Voice: Whispers
Attributes [hide]
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 9 (-1) | 9 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 120 gp.
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