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NPC Generator

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Advanced [show]


Orsik Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. He has wavy auburn hair. His eyes are likewise violet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is afraid of women and trembles around them

History: He comes from a rich northern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He has drifted from career to career and currently works as a Body Guard.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Body Guard

Voice: Nasally tone

Attributes [hide]

Orsik Gorunn, Male Dwarf Adept 12
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 9
Hit Points 76 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Perception +6, Religion +5
Senses Passive Perception 15
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 1000 gp. Deep green spinel (100 gp). Chalcedony (20 gp). Chrysoprase (20 gp). Moss agate (11 gp). Black opal (1100 gp). Red garnet (100 gp). Malachite (11 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalgal Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright grey suits and hats. His moppish golden hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Dalgal was born the youngest of three triplets. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Regain custody of his daughter.

Ideals: Entrepeneur. Flaws: Insane, Ugly. Bonds: Family, Rich. Occupation: Cook

Voice: Raspy

Attributes [hide]

Dalgal Silveraxe, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 7 (-2)14 (+2)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Dwarven, Elven, Gnoll, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1500 sp. 2 Acid flasks.


Social Check DCs


Art Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. Her fur is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is frequently practicing swordplay.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants nothing more than to rejoin the army; and to end her boredom

Ideals: Fighting, Logical. Flaws: Ugly, Shy. Bonds: Military. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Art Thunder, Female Tabaxi Warrior 2
Medium (6'3") Tabaxi, True Neutral (CR 2)
Armor Class 15
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 11 (+0)14 (+2) 17 (+3)15 (+2)
Skills Athletics +4, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Terran, Aquan
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +7

Possessions: Just what you see.


Social Check DCs


Theobald Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His golden hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He has a minor phobia of water and hates getting wet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 17th year, his parents were killed by a brigands raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Attractive, Enemies, Job. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

Theobald Firahel, Male Half-Elf Rogue 13
Medium (5'8") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 98 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)13 (+1) 16 (+3)10 (+0)
Skills Medicine +7, Survival +7
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qualen Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His wide-brimmed hat is riddled with cuts and holes. He has green eyes and a tan hat with a green feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Ruler, who enjoyed hunting, Qualen was taken on many hunting expeditions. His childhood dream was to be a Ruler, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Nature. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Qualen Fapplestamp, Male Gnome Adept 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 11 (+0)7 (-2) 17 (+3)11 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 4000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Habor Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He very much looks the part of a Bookbinder. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He snorts whenever he laughs or is feeling confident. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 13 years.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Job, In love. Occupation: Bookbinder

Voice: Pronounces difficult words wrong

Attributes [hide]

Habor Mayhem, Male Tiefling Warlock 9
Medium (6'10") Tiefling, Lawful Good (CR 9)
Armor Class 11
Hit Points 44 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 10 (+0)16 (+3)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Giant, Aquan, Draconic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222220

Possessions: 1700 gp.


Social Check DCs


Fragrant Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown trousers with tan and red striped suspenders. She wears various colorful collared shirts. She carries with her a set of crossbows, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her fur is brown, silky, and of moderate length. She wears crescent spectacles with a black brim.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Further she is a bit of a stoner and is frequently out of it.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Miner arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fragrant fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end her boredom

Ideals: Fighting. Flaws: Mundane, Addict. Bonds: Attractive, Rich. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Fragrant Treat, Female Tabaxi Druid 10
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 93 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +5, Insight +7
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Suhnae Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long brown hair is drawn into a two foot long braid. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Suhnae isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a pair of adventurers, Suhnae grew up listening to his father's many stories. Suhnae abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Suhnae fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and he's looking for his big break

Ideals: Impeccable, Fighting. Bonds: Adventurer, Attractive. Occupation: Actor

Voice: Tuts and clicks tongue

Attributes [hide]

Suhnae Wasanthi, Male Elf Paladin 13
Medium (4'9") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 50 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)17 (+3) 11 (+0)16 (+3)
Skills Athletics +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Sylvan, Auran
Attacks Melee +2 / 4d4-2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1000 gp. Sapphire pendant on gold chain (3000 gp). Silver comb with moonstones (1000 gp). Cloth of gold vestments (70 gp). Fire opal pendant on a fine gold chain (1600 gp). Sapphire pendant on gold chain (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. He carries with him a set of bows on his belt, each one with a amethyst on the hilt. His blonde hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: When he was but 7 years old his parents immigrated from the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently he has begun working with bootleggers and crooks.

Motivation: He is not mentally stable, and does not behave rationally; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Baern Holderhek, Male Dwarf Ranger 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 80 gp.


Social Check DCs

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