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NPC Generator

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Advanced [show]


Spring Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears a faded coat and loose pants complete with feathered hat. Her fur is lavender, silky, and of moderate length. She has copper eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. A true patriot, Spring would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She served in the navy to pay for her family's outstanding loans. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Since then, she has sought to make the best of life.

Motivation: Her religion dominates her actions.

Ideals: Optimist. Bonds: Poor, Attractive, Military, Religious. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Spring Of Shadows, Female Tabaxi Barbarian 7
Medium (4'9") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 46 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1200 gp. Chrysoberyl (150 gp). Banded agate (11 gp). Freshwater pearl (11 gp). 1 Minor magic item.


Social Check DCs


Charles Wentworth, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a grey poncho over his likewise colored trousers and shirt. His red hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes and a grey hat with a white feather.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist, Gifted. Flaws: Forgetful. Bonds: Immigrant, Poor. Occupation: Doctor

Voice: Sleepy voice

Attributes [hide]

Charles Wentworth, Male Human Fighter 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)13 (+1) 9 (-1)10 (+0)
Skills Athletics +0, Performance +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 700 sp. 1 Chain shirt.


Social Check DCs


Audhild Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a tight fitting brown shirt and pants. Her chestnut hair is cut jaggedly and amateurishly. Her thin eyebrows rest above her beady green eyes.

Personality: This woman loves writing and to teach people writing more than just about anything. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Audhild took refuge in the large cave and found the beat up greataxe and armor she uses now. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is compelled to act according to her religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

Audhild Glanhig, Female Dwarf Ranger 12
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 107 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 11 (+0)8 (-1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Sapphire pendant on gold chain (2300 gp). Brass mug with jade inlays (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). A small bag of saffron. (20 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Beast Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. She is bristling with hidden weapons, mostly maces and pickaxes. Her black fur is long and unkept. Her copper eyes are passionate and lively.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Energy wise she seems alert and responsive.

History: She was born a particularly ugly child, much to the horror of her parents. Beast was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Beast decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Seeks redemption; and she has decided she is irredeemable

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Criminal record. Occupation: Unemployed

Voice: Old Prospector

Attributes [hide]

Beast Of Ebony, Female Tabaxi Fighter 5
Medium (6'5") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 7 (-2)14 (+2)
Skills Arcana +4, Athletics +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear tan pants and tee shirts. His hair is white and very short. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Halimath will drive conversation. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. Halimath liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and dragonborn compassion

Ideals: Extrovert. Flaws: Ugly, Selfish. Bonds: Poor, Nature. Occupation: Gardener

Voice: Sleepy voice

Attributes [hide]

Halimath Caerdonel, Male Elf Commoner 3
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Flak Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a clover on it. His brown hair is kept up in a ponytail inside a broad hat. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He never wears the same outfit twice, unless he absolutely has to.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered dancing. He has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. He hasn't told them the truth, but wants to settle down with them.

Motivation: Money/treasure; and wants his loneliness to end

Ideals: Artistic, Gifted. Bonds: Attractive, Has a crush, Rich. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Flak Clapham, Male Half-Orc Rogue 2
Medium (5'4") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)8 (-1) 12 (+1)7 (-2)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3

Possessions: 40 gp.


Social Check DCs


Finellen Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is dressed in an above average manner. Her hair is long and chestnut with streaks of brown, and is pulled back with small brown clips. Her brown eyes have a joyful gleam in them most of the time.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Sold as a small child to a necromancer, Finellen was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Over the years she perfected her riding and shooting skills. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: An old rival family wants her found; and marry her brother to traveling adventurers

Flaws: Shy. Bonds: Attractive, Mentor, Nature, Family. Occupation: Bather

Voice: Italian accent

Attributes [hide]

Finellen Torunn, Female Dwarf Ranger 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 12 (+1)6 (-2)
Skills Deception +0, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 40 pp. Amethyst (130 gp).


Social Check DCs


Burana Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a fine chain shirt which she covers with green colored cloaks and clothing. She has wavy gold crest. She has red eyes and a green hat with a brown feather.

Personality: She likes to make people angry or surprised. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Burana was born the youngest of three triplets. Burana abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She inherited the family business which she has now maintained for 12 years.

Motivation: Nothing but the best is good enough for her; and doesn't want to be a ploughman and was forced into it by her family

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Family, Job. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Burana Lhamboldennish, Female Dragonborn Rogue 10
Medium (6'5") Dragonborn, Neutral Good (CR 10)
Armor Class 10
Hit Points 35 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 12 (+1)9 (-1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 2300 gp. Black pearl (1500 gp). Iolite (20 gp). Brown-green garnet (50 gp). Blue sapphire (1500 gp). Violet garnet (1500 gp).


Social Check DCs


Drusilia Mystralath, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bastard sword, just in case. Her chestnut hair is cut short. She has several tiny amber earrings on each ear.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born into a rich family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stylist. Days after completing her studies, news broke out that her hometown was attacked by illithids. Drusilia was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: To end her boredom; and further expansion of business

Flaws: Shy, Mundane. Bonds: Rich, Job, Enemies. Occupation: Stylist

Voice: Speaks with a cold

Attributes [hide]

Drusilia Mystralath, Female Elf Monk 3
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)8 (-1) 16 (+3)13 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Carnelian (50 gp).


Social Check DCs

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