Alberich Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. His white hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered north to less war torn lands. He has dedicated himself to building a better kind of golem.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Flaws: Antagonistic, PTSD. Bonds: Adventurer, Rich. Occupation: Bowyer
Voice: Loud with bravado
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 10)
Armor Class 13
Hit Points 100 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 20 (+5) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Gnome, Undercommon
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 18000 sp. Alexandrite (500 gp). Fire opal (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hirrathak Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his falchion. His gold crest is kept up in a ponytail inside a Stetson hat. His ears are large.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Gifted from a young age, Hirrathak studied abroad. His necromantic abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Hirrathak was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Someone believes him a fraud; and he wants revenge against dire rats
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Fisher
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 71 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 1600 gp.
Eva Clayton, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she tends to wear a large grey jacket. She wears a top hat to hide her balding. She has a tattooed face.
Personality: She has always had a great fascination with Half-Elven culture. She does not believe in violence as a means to an end. She is a dedicated Architect but believes her peers are too gung-ho.
History: She was born blind and as such lacked many opportunities for work. She made a point of taking high paying jobs and getting most of it up front. During her travels, Eva and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Eva discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Eva fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and a strong sense of loyalty to half-elven people
Ideals: Pacifist. Flaws: Racist, Disease. Bonds: Attractive, Adventurer, Debt. Occupation: Architect
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 60 gp.
Yevelda Halsey, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears a black armored body suit, with a simple white line shooting up and back down. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her amber unseeing eyes seem to look past you.
Personality: Always inclined to offer people food she seems plenty friendly. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an apprentice working in her father's forge. She used her abilities to travel the world and help people.
Motivation: Balancing her hectic life and new Mason responsibilities is difficult; and further expansion of business
Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Job. Occupation: Mason
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 5)
Armor Class 14
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 4 (-3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Orc
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 500 gp. Aquamarine (900 gp).
Syllin Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her shortbow. Her hair is silver and curly. Her eyes, though not visible through her cowl, are amber.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is skeptical of what others tell her and is slow to trust.
History: She is the product a well kept family trust fund and as such has never really known need. Syllin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Syllin decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She inherited the family business which she has now maintained for 4 years.
Motivation: She has decided she is irredeemable.
Flaws: Shy. Bonds: Job, Rich, Criminal record. Occupation: Barrister
Voice: Stutters
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Terran, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Karg Barclay, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy blonde hair. His hazel eyes are passionate and lively.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He got into the Apothecary business at a young age. His psionic abilities were realized during a raid on his village. Since then, he has sought to make the best of life.
Motivation: Further expansion of business; and to be a crown-heir again
Ideals: Optimist, Gifted. Flaws: Selfish. Bonds: Poor, Job. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. Coral (130 gp).
Gerald Vance, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears light armors faded through time and improper care. He is bald on top and has large black tufts of hair around his ears. His blue eyes dart from person to person.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He works hard and plays hard.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Ugly, Cynical, Hedonist. Bonds: Religious. Occupation: Jeweler
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Lilith Creed, Female Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. She keeps her black hair in a pixie cut. She has red eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Her father raised her in a mountain cabin. She struck it rich when she found rare goods in large quantities. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Wants to have a good time and be beloved; and she's in love
Ideals: Impeccable, Optimist. Bonds: Rich, Has a crush, Adventurer, Nature. Occupation: Stableman
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Shifting Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She wears her lavender fur up. She has a tattooed face.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: She was born in a small island village. From her teen years she was always beautiful and desirable, so people have always doted on her. She has gone from town to town working and never settling down anywhere, but has fallen for a local Banker. She hasn't told them the truth, but wants to settle down with them.
Motivation: She feels threatened by others; and she wants to get laid
Flaws: Racist, Fearful. Bonds: Attractive, Nature, Has a crush. Occupation: Laborer
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 14 (+2) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!
