Pog Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and usually wears his blue robe and has his hammer always slung over his shoulder. He sports a flattop hair cut. His eyes are gray and beady.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised in a plains tribe. His first spouse was a Healer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: Marry his brother to traveling adventurers; and to unite with his brother
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Performer
Voice: Draws out vowels
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 15 (+2) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Auran, Infernal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Eldeth Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a lot of dark rich colors, with gold accents. Her golden hair is slicked back into a classic pompadour. She has a dull look in her violet eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Her father raised her in a mountain cabin. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Halfling compassion; and to find somewhere to settle down
Flaws: Mundane, Racist. Bonds: Attractive, Nature, Enemies. Occupation: Farmer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 29 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 20 (+5) | 16 (+3) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Gnoll, Goblin
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp.
Lone In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'2" has a big stupid grin on her face most of the time. She wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. Her orange fur is drawn into a tight pony tail with a card scrunchie. Her eyes, though not visible through her cowl, are hazel.
Personality: Lone wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... She enjoys reading and quiet.
History: She was born in the north, but her parents moved at a very young age to the south. Lone was born on a far northern desert where she grew up under the tutelage of her father, an expert Fortune-teller. She's also a talented Performer, but doesn't like to broadcast it.
Motivation: She seems to be bored by most things; and balancing her hectic life and new fortune-teller responsibilities is difficult
Ideals: Disciplined, Logical. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Fortune-teller
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 5 (-3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1000 sp.
Bucklal Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear red clothing when he does not wear armor, and is pretty ugly. He has a auburn handlebar mustache and slicked back auburn hair. He is baby faced.
Personality: He dislikes all the random violence that takes place in the south. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved out west to avoid the crime he committed. He has set out to sabotage the competition.
Motivation: To get a good night's sleep; and balancing his hectic life and new fletcher responsibilities is difficult
Ideals: Pacifist. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Criminal record, Job. Occupation: Fletcher
Voice: Breathy voice
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 3000 sp.
Gimûb Tyndall, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a lot of dark rich colors, with gold accents. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray.
Personality: Gimûb is depressed about a lot of things. He tends to be a nihilist. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a pair of adventurers, Gimûb grew up listening to his mother's many stories. Gimûb abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He loathes his own lifestyle; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Depressed. Bonds: Attractive, Adventurer. Occupation: Jeweler
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 6)
Armor Class 10
Hit Points 36 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 10 (+0) | 5 (-3) | 5 (-3) | 5 (-3) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +8 / 2d6+5, Ranged +3 / 2d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 gp. 1 Minor magic item.
Bolhild Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is portly but not overly obese. Her hair is brown, silky, and of moderate length. She has several tiny emerald earrings on each ear.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She is the product a well kept family trust fund and as such has never really known need. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Money/treasure.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich, Mentor. Occupation: Doctor
Voice: Speaks with a cold
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Common Melee.
Doudra Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her silver crest is kept up in a ponytail inside a Stetson hat. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is happy with her job as a Carpenter. She turns her eye from what people do, preferring to live and let live. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an apprentice working in her father's forge. She now owns her own business.
Motivation: Sabotage a competitor.
Ideals: Gifted. Bonds: Attractive, Job, Rich. Occupation: Carpenter
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.
Five Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her long beige fur kept up in a rat tail. Her fierce green eyes like to dwell on things.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Born in the east to a Fletcher, Five learned a great deal about her father's area of expertise. From there she went from mercenary job to mercenary job. She inherited the family business which she has now maintained for 13 years.
Motivation: She doesn't get along with people that don't share her tastes; and wants to open a new tavern
Ideals: Joker, Impeccable. Bonds: Rich, Job, Adventurer. Occupation: Fletcher
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Anne Perry, Female Human [Permalink]
Personal [hide]
Description: She dresses in brown turtlenecks beneath a black coat with blue slacks. She has wavy silver hair. She wears large thick round spectacles.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She got into the Stableman business at a young age. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has drifted from career to career and currently works as a Stableman.
Motivation: Wants to raise her children well.
Bonds: Criminal record, Family, Job. Occupation: Stableman
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 46 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 17 (+3) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +6
Possessions: 1000 sp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, mike richard, HilloDark, Brian Tanner, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
