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NPC Generator

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Advanced [show]


Andraste Holimion, Female Elf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She is portly but not overly obese. She has wavy blonde hair. Her fierce amber eyes like to dwell on things.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She receives visions of the future at random moments

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the south was not economically sound they moved to her current location. She left for the north, certain she would find work there.

Motivation: To end her boredom; and she is content

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Immigrant. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Andraste Holimion, Female Elf Adept 8
Medium (5'5") Elf, Lawful Good (CR 8)
Armor Class 10
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Giant
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1500 gp. Emerald (1100 gp). Black opal (1100 gp). Iolite (60 gp).


Social Check DCs


Rael Eathalena, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'8" has a big stupid grin on his face most of the time. He wears a blue costume with the symbols of magic on his torso. He keeps his chestnut hair in a pixie cut. His gray eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. He became a Sculptor soon after.

Motivation: Wants to raise his children well; and a need for knowledge about a nearby landmark

Bonds: Enemies, Criminal record, Adventurer, Job, Family. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Rael Eathalena, Male Elf Adept 1
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)8 (-1) 15 (+2)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Salasar Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length rusty crest. His eyes are gold and catlike.

Personality: He has always had a great fascination with Half-Orc culture. He is obsessed with his god.

History: Salasar lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His spouse's relatives view him with great suspicion; and he has a rivalry with the church that dominates his actions

Flaws: Racist. Bonds: Attractive, Religious, Family, Adventurer. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Salasar Wystongjiir, Male Dragonborn Fighter 2
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Athletics +2, History +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1 Chain shirt.


Social Check DCs


Merihim Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He likes to wear ponchos typically of a light black in addition to tight pants. He has a hunchback. His chestnut hair has been sun bleached extensively. His eyes are black and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Nature, Job, Criminal record. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Merihim Doubt, Male Tiefling Warrior 1
Medium (5'8") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)7 (-2) 11 (+0)16 (+3)
Skills Arcana +0, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 500 sp.


Social Check DCs


Gilthur Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an entirely grey suit with tan socks and a vest with buckled shoes. His red hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Gilthur studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Rich, Adventurer. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Gilthur Bigtoe, Male Dwarf Druid 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 350 gp.


Social Check DCs


Gimurt Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His white hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Interpreter, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and wants to work out more often

Ideals: Athletic. Flaws: Depressed, Ugly. Bonds: Adventurer, Poor. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Gimurt Brazzik, Male Dwarf Barbarian 12
Medium (4'3") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 83 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)13 (+1) 8 (-1)13 (+1)
Skills Deception +5, Survival +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 3000 gp. Amber (120 gp). Deep blue spinel (200 gp). Red spinel (120 gp). Chrysoprase (30 gp). Chalcedony (30 gp). Deep green spinel (120 gp). Jet (120 gp). Star ruby (1400 gp). Jet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ella Holton, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a fine chain shirt which she covers with brown colored cloaks and clothing, marred by chocolates. Her blonde hair is cut jaggedly and amateurishly. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She would rather hide behind her crafts than deal with other people.

History: She comes from a rich eastern family. Like her mother and her sister before her, after school she went straight into learning to become a Scribe. She then took over the family business and is one of the better Scribe for hire.

Motivation: To be a Shipwright again; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Scribe

Voice: Australian accent

Attributes [hide]

Ella Holton, Female Human Barbarian 11
Medium (4'11") Human, Lawful Good (CR 11)
Armor Class 8
Hit Points 82 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)16 (+3) 15 (+2)12 (+1)
Skills Athletics +7, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Orc, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +2 / 3d8-2, Grapple +2

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ratak Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with Stetson hat. He has a small bristly mustache and wavy black hair. His gray eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He feeds upon the attention of others.

History: Ratak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Poor, Criminal record. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Ratak Elton, Male Half-Orc Wizard 7
Medium (5'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 5 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)6 (-2) 7 (-2)8 (-1)
Skills Athletics +4, Religion +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grai Kelsey, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears white leather gloves, a white jacket, and tight pants. Her hair is always cut to a buzz. Her eyes, though not visible through her cowl, are hazel.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a habit of throwing herself into exceedingly dangerous situations.

History: Gifted from a young age, Grai studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sailor. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To reunite with her absent father; and to unite with her brother

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Job, Family. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Grai Kelsey, Female Half-Orc Bard 3
Medium (4'9") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 12 (+1)5 (-3) 17 (+3)10 (+0)
Skills Animal Handling +5, Nature -1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp.


Social Check DCs

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