Andram Grief, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is wearing colorful clothing, dressed as a Bowyer. His whole body is exceptionally muscular. His red hair is singed and shortened. His red eyes dart from person to person.
Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of gnolls once and for all.
History: The child of a Body Guard, who enjoyed hunting, Andram was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Andram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Sabotage a competitor; and to be a body guard again
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies, Nature, Job. Occupation: Bowyer
Voice: Boston accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 80 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 2000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). An abacus with copper, silver and gold markers (140 gp). Gold dragon comb with red garnet eye (300 gp). An abacus with copper, silver and gold markers (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Brass mug with jade inlays (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Black velvet mask with numerous citrines (140 gp). Golden circlet with four aquamarines (6000 gp). Gold and topaz bottle stopper cork (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pog Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a small bristly mustache and wavy golden hair. He has several tiny jet earrings on each ear.
Personality: Abrasive and pushy, he has a hard time making friends. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Pog is combative with any and all who dare try his patience in the slightest.
History: He comes from a rich eastern family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Family, Adventurer. Occupation: Cook
Voice: Indian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 400 gp.
Barfa Coombs, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his grey robe. He carries with him a set of whips, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His brown hair is matted, messy, and big. His fierce brown eyes like to dwell on things.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done he does not care how it got done.
History: He was born at the edge of vast desert. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Healer
Voice: Eastern European accent
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 13)
Armor Class 12
Hit Points 51 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +4
Possessions: 4000 gp. Chalcedony (20 gp). Golden yellow topaz (1200 gp). Tourmaline (110 gp). Pink pearl (110 gp). Deep green spinel (110 gp). Hematite (14 gp). Banded agate (14 gp). Chrysoprase (20 gp). Obsidian (14 gp). Eye agate (14 gp). 1 Medium magic item.
Cressel Poetry, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. His brown hair is slicked back into a classic pompadour. His white eyes dart around the room hyper actively observing anyone and anything.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He comes from a rich southern family. Like his father and his brother before him, after school he went straight into learning to become a Bellfounder. He has worked as a Bellfounder like his father before him.
Motivation: An old rival family wants him found; and he is greedy
Flaws: Disease. Bonds: Attractive, Rich, Job, Family. Occupation: Bellfounder
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5
Possessions: Just what you see.
Arava Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is dressed in earthy colors with a green and black handkerchief worn on her left side. She wears a small hat to cover her moderate length blue crest. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born in the south, but her parents moved at a very young age to the west. She worked as a nervous Engraver and found it very stressful. She has drifted from career to career and currently works as a Engraver.
Motivation: She's attracted to the PC; and she wants to get laid
Ideals: Disciplined. Bonds: Enemies, Immigrant, Job, Has a crush. Occupation: Engraver
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 16 (+3) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling, Goblin, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 300 sp.
Numba Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is chestnut and curly. She wears a mask on her face.
Personality: She is irascible and easily irritated. Numba is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: From birth she was tutored by a cruel and relentless mentor. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Wants her loneliness to end; and money/treasure
Flaws: Antagonistic. Bonds: Family, Mentor, Rich, Has a crush. Occupation: Banker
Voice: Scandinavian accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 5 (-3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: Just what you see.
Gimurt Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His long black hair is drawn into a two foot long braid. He has hazel eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of western immigrants he idolized his mother. Gimurt abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Ideals: Professionalism, Logical. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Map Maker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 27 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 2000 sp.
Travok Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown armored body suit, with a simple red line shooting up and back down. He wears his blonde hair up in a very large beehive style do. He has amber eyes and a brown hat with a red feather.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He plays an instrument quite well.
History: He got into the Servant business at a young age. A gifted student he started as a Brewer, but he got bored and became a Servant. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and further expansion of business
Ideals: Artistic. Bonds: Immigrant, Attractive, Job. Occupation: Servant
Voice: Jittery and nervous
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 80 pp. Golden yellow topaz (900 gp). Black pearl (900 gp). Black pearl (900 gp). Chalcedony (80 gp).
Purban Underbough, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 2'11" and wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is braided into rings. His eyes are green and beady.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of a Baker, who enjoyed hunting, Purban was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Purban and his spouse have recently divorced.
Motivation: He would like to get married and retire; and he's repulsed by the pc
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature. Occupation: Painter
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Sylvan, Ignan, Goblin
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Deep green spinel (120 gp). Hematite (12 gp). Rhodochrosite (12 gp). Red garnet (120 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
