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NPC Generator

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Advanced [show]


Finellen Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a grey vest and prefers tan and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her silver hair is braided into rings. Her hazel eyes are slightly larger than normal.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Racist. Bonds: Religious. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Finellen Daraln, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)16 (+3) 13 (+1)12 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Sylvan, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 900 sp.


Social Check DCs


Thea Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears an entirely white suit with pastel socks and a vest with buckled shoes, and is pretty ugly. She wears a Stetson hat to cover her moderate length black hair. She wears round tiny glasses practically rammed into her face.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She served in the navy to pay for her family's outstanding loans. Over the years she perfected her riding and shooting skills. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Military, Nature. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Thea Goldfound, Female Halfling Aristocrat 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Terran, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 700 sp. Pink pearl (140 gp).


Social Check DCs


Gilbert Beverly, Male Human [Permalink]

Personal [hide]

Description: This southern man has the majority of his body covered in plate. His clothes are grease stained in places. He has wavy auburn hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He dislikes all the random violence that takes place in the south. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: Nothing but the best is good enough for him; and he has a rivalry with the church that dominates his actions

Ideals: Pacifist. Bonds: Poor, Immigrant, Attractive. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Gilbert Beverly, Male Human Bard 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: Just what you see.


Social Check DCs


Lerissa Bitter, Female Tiefling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She is portly but not overly obese. Her long chestnut hair is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.

Personality: Overbrimming with self-confidence, Lerissa isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a poor family in the city she treasured whatever gifts she got. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Poor, Slave. Occupation: Jeweler

Voice: Shortens vowels

Attributes [hide]

Lerissa Bitter, Female Tiefling Commoner 1
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Robert Wharton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His auburn hair is braided into rings. His blue eyes are slightly larger than normal.

Personality: He is mildly Human supremacist, though he does not identify as such. He pushes his goals aggressively. He is also a coward if confronted.

History: When he was but 6 years old his parents immigrated from the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the west, certain he would find work there.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and sabotage a competitor

Flaws: Ugly, Racist, Fearful. Bonds: Immigrant, Job. Occupation: Barber

Voice: Can't modulate volume

Attributes [hide]

Robert Wharton, Male Human Aristocrat 8
Medium (6'1") Human, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 17 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 5 (-3)9 (-1) 13 (+1)13 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 40 pp. Sapphire pendant on gold chain (2100 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Compton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. He has a long red beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He got into the Ploughman business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Artistic. Flaws: PTSD. Bonds: Poor, Guardian, Job, Family. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Guy Compton, Male Human Commoner 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)13 (+1) 9 (-1)16 (+3)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. 1 Breastplate.


Social Check DCs


Zook Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has a large blue mantle and cape that has been intricately interwoven into his white robe. His chestnut hair and beard is wavy and long. He has gleaming, smiling violet eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Zook was born in the west. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Persistence. Flaws: Ugly, Selfish. Bonds: Adventurer, Criminal record. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Zook Rofferton, Male Gnome Commoner 3
Small (3'7") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 10 (+0)12 (+1) 17 (+3)16 (+3)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 70 pp.


Social Check DCs


Ilga Budd, Female Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears white trousers with black and grey striped suspenders. She wears various colorful collared shirts. She has moderate length golden hair. Her brown eyes are passionate and lively.

Personality: Cocky and sure of herself, she believes she is the best Glassblower born in the past three hundred years. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the east to a Glassblower, Ilga learned a great deal about her mother's area of expertise. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she feels threatened by others

Flaws: Fearful. Bonds: Attractive, Job, Adventurer, Debt. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Ilga Budd, Female Half-Orc Expert 2
Medium (5'2") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)8 (-1) 11 (+0)11 (+0)
Skills Investigation +1, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 pp. 1 Chain shirt.


Social Check DCs


Isabella Badger, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She likes to wear ponchos typically of a light brown in addition to tight pants. Her hair is long and auburn with streaks of golden, and is pulled back with small brown clips. Her eyes are green.

Personality: Prone to second guessing herself, she comes off as nervous. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the west her family was never financially stable. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Isabella took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. She has drifted from career to career and currently works as a Cartwright.

Motivation: Balancing her hectic life and new Cartwright responsibilities is difficult; and a need for knowledge about a nearby landmark

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Nature, Job, Adventurer. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Isabella Badger, Female Human Rogue 2
Medium (5'6") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)17 (+3) 17 (+3)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 13
Languages Common, Elven, Auran, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 320 gp.


Social Check DCs

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