Serpent Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a brown armored body suit, with a simple red line shooting up and back down. Her fur is beige and very short. Her ears are large.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Serpent was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She has worked as a Stableman like her father before her.
Motivation: She is unsatisfied with her job; and she wants nothing more than to rejoin the army
Flaws: Ugly, Antagonistic. Bonds: Military, Job. Occupation: Stableman
Voice: Low range voice
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 80 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +5
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Suhnae Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear tan pants and tee shirts. His brown hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.
Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Suhnae was raised in a hard working conservative environment. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Impeccable. Flaws: Insane. Bonds: Job, Immigrant, Criminal record. Occupation: Architect
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 1200 sp.
Kiirith Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he has the majority of his body covered in plate. His rusty crest is kept up in a ponytail inside a small hat. His fair skin shows little sign of his aristocratic breeding.
Personality: A deeply religious man he believes everything happens for a reason. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Kiirith was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Optimist. Bonds: Attractive, Religious, In love. Occupation: Bookbinder
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 51 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Terran, Undercommon, Druidic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 120 pp.
Chay Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His red hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Cocky and sure of himself, he believes he is the best Tailor born in the past three hundred years. He is able to fit into much smaller and tighter spaces than normal.
History: The child of western immigrants he idolized his father. Cursed with lycanthropy at a very young age, Chay has worked very hard to control his curse. He became a Tailor soon after.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Tailor
Voice: Dutch accent
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 37 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 36000 sp. White opal (500 gp). Chrysoberyl (160 gp). White pearl (160 gp). Red garnet (160 gp). Red-brown spinel (160 gp).
Williamina Larson, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a violet shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her golden hair is knotted and matted. She has a tattooed face.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She takes great joy in being the best Animal Trainer in town.
History: She is the product a well kept family trust fund and as such has never really known need. Her father took her hunting and taught her how to get in the mind of other creatures. She has built up a small fortune and can afford her own way.
Motivation: Find a way to reverse the transformation of her brother; and marry her brother to traveling adventurers
Ideals: Athletic. Bonds: Job, Rich, Nature, Family. Occupation: Animal Trainer
Voice: Loud with bravado
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 40000 cp.
Mardred Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a worn and beaten armor. Her hair, while still mostly white, has prominent grey streaks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She snorts whenever she laughs or is feeling confident. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Mardred was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Religious, Poor. Occupation: Dyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 7)
Armor Class 8
Hit Points 50 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 18 (+4) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item.
Vorka Ainsley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She is wearing a perfectly clean shirt and pair of pants. She has a very tight haircut. She has green eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: When she was but 4 years old her parents immigrated from the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She loathes her own lifestyle; and an old rival family wants her found
Ideals: Justice. Flaws: Secretive, Depressed. Bonds: Attractive, Immigrant, Family. Occupation: Tailor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Odorr Hadley, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a white tunic with pastel highlights, and long green pants that bunch up around his shoes. His white hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes peer out from beneath his small white hat.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is afraid of women and trembles around them
History: Sold as a small child to a slaver, Odorr was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Seamstress.
Motivation: Regain custody of his son; and wants to raise his children well
Ideals: Impeccable. Flaws: Shy. Bonds: Mentor, Job, Family. Occupation: Seamstress
Voice: Can't modulate volume
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 9)
Armor Class 11
Hit Points 10 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 7 (-2) | 13 (+1) | 3 (-4) | 8 (-1) |
Senses Passive Perception 6
Languages Common, Orc, Giant
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1400 gp.
Stacee TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She wears tattered old clothes. Her long red hair is drawn into a two foot long braid. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She is business-like. She takes instructions and follows them to the letter. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born in a small forest village. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she is greedy
Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Stylist
Voice: Aggressive tone
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 600 gp. Rich purple corundum (1300 gp). Carnelian (50 gp). Freshwater pearl (14 gp). Eye agate (14 gp).
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Their contribution stands as a beacon of hope for all adventurers!