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NPC Generator

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Advanced [show]


Trail Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has done her best to style her lavender fur to look like a famous performer. She has green eyes.

Personality: Overbrimming with self-confidence, Trail isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her psionic abilities were realized during a raid on her village. She left for the north, certain she would find work there.

Motivation: She feels the way she acts is they only way to get by in the world; and a strong sense of loyalty to gnomish people

Ideals: Impeccable, Gifted. Flaws: Racist. Bonds: Poor, Immigrant. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Trail Mist, Female Tabaxi Expert 9
Medium (5'0") Tabaxi, Chaotic Good (CR 9)
Armor Class 13
Hit Points 62 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)8 (-1) 8 (-1)16 (+3)
Skills Insight +2, Performance +6
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1500 gp. Moss agate (7 gp). Star ruby (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Moreno, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears rags and sports a simple walking cane. His left hand appears badly burned and disfigured. His hair is long and white with streaks of black, and is pulled back with small yellow clips. His beard is black, braided, and well cared for. His brown eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He enjoys reading and quiet.

History: Trym was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To share knowledge with the world; and someone believes him a fraud

Ideals: Gifted, Logical. Bonds: Poor, Adventurer, Enemies. Occupation: Barkeep

Voice: Timid voice

Attributes [hide]

Trym Moreno, Male Half-Elf Wizard 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)12 (+1) 18 (+4)13 (+1)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 6000 sp. Malachite (12 gp). Hematite (12 gp).


Social Check DCs


Ahrim Harm, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His white hair has been sun bleached extensively. His black eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: He is wracked by social anxiety; and wants a kiss

Flaws: Antagonistic, Fearful, Disease. Bonds: Job, Has a crush. Occupation: Animal Trainer

Voice: American accent

Attributes [hide]

Ahrim Harm, Male Tiefling Wizard 8
Medium (6'4") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 32 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 100 pp. An abacus with copper, silver and gold markers (140 gp). Black velvet mask with numerous citrines (140 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Silent Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses well, typically a more casual-formal manner. She has styled her yellow fur well, parting it to the left. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world; and a strong sense of loyalty to halfling people

Ideals: Justice, Logical, Gifted. Flaws: Racist. Bonds: Attractive. Occupation: Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Silent Moon, Female Tabaxi Barbarian 4
Medium (6'1") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 20 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)10 (+0) 7 (-2)14 (+2)
Skills Athletics +3, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Joan Colton, Female Human [Permalink]

Personal [hide]

Description: She wears a brown cloak and cross-gartered black stockings. She has a slight overbite and is overall scrawny. With wild blonde hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is mildly Human supremacist, though she does not identify as such. She is used to getting what she wants. In part because she is a meticulous planner.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. Due to her spouse's obsession with being a Spy they were divorced and she won custody of their daughter. She worked as a Bookbinder, and she later adopted a second daughter.

Motivation: Her religion dominates her actions; and regain custody of her daughter

Ideals: Professionalism. Flaws: Racist. Bonds: Immigrant, Family, Religious. Occupation: Bookbinder

Voice: Sensual and smooth

Attributes [hide]

Joan Colton, Female Human Wizard 10
Medium (4'9") Human, Lawful Evil (CR 10)
Armor Class 10
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2000 gp. Moss agate (9 gp). Zircon (50 gp). Hematite (9 gp). Moss agate (9 gp). Chalcedony (50 gp). Rock crystal (50 gp).


Social Check DCs


Delre Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a grey and black handkerchief worn on her left side. She is physically well-built. Her hair is red and curly. She is baby faced.

Personality: She dislikes all the random violence that takes place in the east. She is frequently practicing swordplay.

History: She comes from a rich eastern family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Seamstress work with an outfit from a few towns over. Seamstress work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Seamstress job now, and dutifully fulfills any obligations she has.

Motivation: Regain custody of her daughter; and balancing her hectic life and new seamstress responsibilities is difficult

Ideals: Pacifist. Bonds: Military, Rich, Job, Family. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Delre Foamtankard, Female Dwarf Aristocrat 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Sleight of Hand +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Ridaro Holimion, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear tan clothing when she does not wear armor, and she perpetually has her warhammer ready. Her hair is cut close to her head. Her hazel eyes are slightly larger than normal.

Personality: A skeptical and narcissistic woman, Ridaro's first love is herself. Her second love is also herself. She is obsessed with a lost civilization.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She moved out north to avoid the crime she committed. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A rival would like her out of the picture; and she desires power and/or immortality

Ideals: Fighting, Impeccable, Artistic. Bonds: Adventurer, Criminal record. Occupation: Server

Voice: Posh accent

Attributes [hide]

Ridaro Holimion, Female Elf Fighter 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)12 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 19000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Fulbar Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a red small hat and red clothes. He sports a flattop hair cut. He wears a mask on his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to fit into much smaller and tighter spaces than normal.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Gifted. Bonds: Adventurer, Nature, Family. Occupation: Animal Trainer

Voice: Spits words with contempt

Attributes [hide]

Fulbar Whispermouse, Male Halfling Paladin 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Investigation +3, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp.


Social Check DCs


Eberk Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. His red hair is lengthy and is close to two feet long. His eyes are likewise hazel.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a brothel owner, Eberk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Since then, he has sought to make the best of life.

Motivation: Meet up once more with his childhood friend; and wants to open a new tavern

Ideals: Optimist. Bonds: Attractive, Job, Mentor, Criminal record, Adventurer. Occupation: Herbalist

Voice: Forgets to breathe while speaking

Attributes [hide]

Eberk Daraln, Male Dwarf Commoner 7
Medium (4'0") Dwarf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 36 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)8 (-1) 16 (+3)9 (-1)
Skills Animal Handling +6, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 80 pp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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