Dalaba Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with blue colored cloaks and clothing. She is portly but not overly obese. She has a very tight haircut. She has gleaming, smiling amber eyes.
Personality: She is calm most of the time but flees social interaction. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Fletcher father left her crippled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Shy, Forgetful, Disease, Mundane. Bonds: Criminal record. Occupation: Engraver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 19 (+4) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 4000 cp. 2 Antitoxin.
Howard Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and typically wears white cloth garments or leather armor. He sports a long auburn beard, and similarly colored long hair. His eyes are brown and he is always smoking a pipe.
Personality: He is almost excessively polite to everyone, even when angry. He has a habit of throwing himself into exceedingly dangerous situations.
History: Howard was raised in a hard working conservative environment. His childhood dream was to be a Miner, but he was a colossal failure. Being a Bounty Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He would like to get married and retire; and seeks redemption
Flaws: Shy, Impulsive. Bonds: Job, Criminal record, Has a crush. Occupation: Bounty Hunter
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 900 sp.
Elaim Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears baggy brown pantaloons and a grey scarf. He keeps his white hair in a flapper bob. His gray eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Elaim is combative with any and all who dare try his patience in the slightest.
History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Laborer.
Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new laborer responsibilities is difficult
Ideals: Justice. Flaws: Depressed. Bonds: Rich, Job, Military. Occupation: Laborer
Voice: Irish accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 131 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 200 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (200 gp).
Elizabeth Thorpe, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on her left hand. Her moppish silver hair is in a traditional bowl cut. She wears an eyepatch.
Personality: A deeply religious woman she believes everything happens for a reason. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born a particularly ugly child, much to the horror of her parents. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 8 years later her spouse died after the birth of her son. Heartbroken, Elizabeth never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Her religion dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: In love, Religious. Occupation: Mercenary
Voice: German accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 380 gp. 1 Half-Plate.
Norman Alfonso, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. His chestnut hair is lengthy and is close to two feet long. He has amber eyes and a violet hat with a yellow feather.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. Norman is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his daughter; and he's repulsed by the pc
Flaws: Racist, Antagonistic. Bonds: Family, Poor, Job. Occupation: Laborer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. Gold dragon comb with red garnet eye (400 gp). Gold and topaz bottle stopper cork (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Brogg Blakeley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears professional attire. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is lengthy. His hazel eyes dart from person to person.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invites people to come help in his community garden.
History: He comes from a rich northern family. Like his mother and his brother before him, after school he went straight into learning to become a Brewer. He became a Brewer soon after.
Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job
Ideals: Philantrophist. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Brewer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 75 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Aquan, Auran
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 1 |
Possessions: 700 pp. Silver pearl (130 gp). Tiger eye turquoise (10 gp). Deep blue spinel (400 gp). Blue star sapphire (1500 gp). White opal (1500 gp). Star rose quartz (50 gp). Golden yellow topaz (400 gp). Sardonyx (50 gp). Peridot (50 gp). Golden yellow topaz (400 gp). Amber (130 gp). Jasper (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trey Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). He has styled his black hair well, parting it to the left. He has green eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure.
Ideals: Optimist. Flaws: Sensitive, PTSD. Bonds: Attractive, Rich. Occupation: Healer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 14 (+2) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 110 gp. Azurite (10 gp). 2 Holy water.
Soveliss Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. He has a long chestnut beard with little hanging trinkets. His blue eyes are slightly larger than normal.
Personality: This man loves painting and to teach people painting more than just about anything. He has a habit of throwing himself into exceedingly dangerous situations.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against orcs
Ideals: Fighting, Artistic. Flaws: Impulsive. Bonds: Slave, Enemies, Rich. Occupation: Armorer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Lapis lazuli (5 gp). Brown-green garnet (160 gp).
Bathin Sage, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears skinny pants and wears a green and blue robe with the hood down. His chestnut hair is greasy and uncared for. He has gleaming, smiling red eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He tends to his Knight job now, and dutifully fulfills any obligations he has.
Motivation: To be a Detective again.
Flaws: Ugly, Impulsive, Disease. Bonds: Job. Occupation: Knight
Voice: Indian accent
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 18)
Armor Class 13
Hit Points 111 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Gnome, Dwarven
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3
Possessions: 1200 pp. Hematite (13 gp). Blue quartz (13 gp). Lapis lazuli (13 gp). Bloodstone (30 gp). Carnelian (30 gp). Peridot (30 gp). Freshwater pearl (13 gp). Obsidian (13 gp). Deep blue spinel (800 gp). Golden yellow topaz (800 gp). Fire opal (400 gp). Aquamarine (800 gp). Moonstone (30 gp). Golden pearl (100 gp). Deep blue spinel (800 gp). Black pearl (800 gp). Azurite (13 gp). Lapis lazuli (13 gp). 1 Major magic item.
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